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https://gitlab.com/YuukiPS/GC-Resources.git
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272 lines
8.3 KiB
Lua
272 lines
8.3 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 247206010
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}
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-- DEFS_MISCS
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local defs = {
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group_1 = 247206010,
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challenge1 = 201,
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challenge_father = 999,
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group_core = 247206001,
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galleryid = 31001,
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gadget_1 = 10001,
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MonsterCount = 2,
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challenge_kill = 233,
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 10006, monster_id = 26120301, pos = { x = 332.150, y = 179.017, z = 265.625 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
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{ config_id = 10007, monster_id = 26120101, pos = { x = 330.390, y = 179.017, z = 263.864 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" },
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-- 开启挑战
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{ config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 },
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{ config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 },
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{ config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 },
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-- 激活BUFF
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{ config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "success", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 10001 },
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regions = { },
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triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 10014 },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_10002(context, evt)
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if 10001 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_10002(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247206010, 10001, {7}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_10003(context, evt)
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-- 判断是gadgetid 10001 option_id 7
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if 10001 ~= evt.param1 then
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return false
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end
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if 7 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_10003(context, evt)
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--向编号999的父挑战挂接子挑战
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ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount})
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ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill})
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ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!")
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--开启怪物潮
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-- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为2,场上怪物最少2只,最多2只
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ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007}, 2, 2, 2)
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ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!")
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-- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 43001009) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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-- 加载空气墙
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ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2)
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-- 删除指定group: 247206010 ;指定config:10001;物件身上指定option:7;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!")
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-- 切换机关状态
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!")
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return 0
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end
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-- 触发条件
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function condition_EVENT_VARIABLE_CHANGE_10004(context, evt)
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if evt.param1 == evt.param2 then return false end
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-- 判断变量"success"为1
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if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_VARIABLE_CHANGE_10004(context, evt)
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-- 将本组内变量名为 "success" 的变量设置为 99
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if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
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return -1
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end
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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-- 切换机关状态
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_10005(context, evt)
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--发送怪物死亡通知
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ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1})
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_10013(context, evt)
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-- 判断是gadgetid 10001 option_id 65
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if 10001 ~= evt.param1 then
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return false
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end
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if 65 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_10013(context, evt)
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--通知地脉异常升级
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ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 })
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ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 })
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ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!")
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-- 删除buff机关option;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 切换机关状态
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 卸载空气墙
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ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2)
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-- 调用提示id为 47201005 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 47201005) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end |