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GC-Resources/Resources/Scripts/Scene/47206/scene47206_group247206010.lua
Yuuki b09934e7b9 Revert "remove local in defs"
This reverts commit 7e0a645ef33da87ddd5c402c6a64180001c6b03d.
2023-11-23 23:27:47 +08:00

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-- 基础信息
local base_info = {
group_id = 247206010
}
-- DEFS_MISCS
local defs = {
group_1 = 247206010,
challenge1 = 201,
challenge_father = 999,
group_core = 247206001,
galleryid = 31001,
gadget_1 = 10001,
MonsterCount = 2,
challenge_kill = 233,
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 10006, monster_id = 26120301, pos = { x = 332.150, y = 179.017, z = 265.625 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
{ config_id = 10007, monster_id = 26120101, pos = { x = 330.390, y = 179.017, z = 263.864 }, rot = { x = 0.000, y = 315.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 201 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 10001, gadget_id = 70360397, pos = { x = 324.740, y = 179.102, z = 271.441 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 10014, gadget_id = 70310041, pos = { x = 320.637, y = 179.165, z = 275.621 }, rot = { x = 0.000, y = 135.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1010002, name = "GADGET_CREATE_10002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_10002", action = "action_EVENT_GADGET_CREATE_10002" },
-- 开启挑战
{ config_id = 1010003, name = "SELECT_OPTION_10003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10003", action = "action_EVENT_SELECT_OPTION_10003", trigger_count = 0 },
{ config_id = 1010004, name = "VARIABLE_CHANGE_10004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_10004", action = "action_EVENT_VARIABLE_CHANGE_10004", trigger_count = 0 },
{ config_id = 1010005, name = "ANY_MONSTER_DIE_10005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_10005", trigger_count = 0 },
-- 激活BUFF
{ config_id = 1010013, name = "SELECT_OPTION_10013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_10013", action = "action_EVENT_SELECT_OPTION_10013" }
}
-- 变量
variables = {
{ config_id = 1, name = "success", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 10001 },
regions = { },
triggers = { "GADGET_CREATE_10002", "SELECT_OPTION_10003", "VARIABLE_CHANGE_10004", "ANY_MONSTER_DIE_10005", "SELECT_OPTION_10013" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 10014 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_10002(context, evt)
if 10001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_10002(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 247206010, 10001, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_10003(context, evt)
-- 判断是gadgetid 10001 option_id 7
if 10001 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_10003(context, evt)
--向编号999的父挑战挂接子挑战
ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount})
ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill})
ScriptLib.PrintContextLog(context, "子挑战挂接完成!!!!!!!!")
--开启怪物潮
-- 创建编号为1该怪物潮的识别id)的怪物潮创建怪物总数为2场上怪物最少2只最多2只
ScriptLib.AutoMonsterTide(context, 1, defs.group_1, {10006,10007}, 2, 2, 2)
ScriptLib.PrintContextLog(context, "怪物潮开启!!!!!!!!")
-- 调用提示id为 43001009 的提示UI会显示在屏幕中央偏下位置id索引自 ReminderData表格
if 0 ~= ScriptLib.ShowReminder(context, 43001009) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
-- 加载空气墙
ScriptLib.AddExtraGroupSuite(context, defs.group_1, 2)
-- 删除指定group 247206010 指定config10001物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!")
-- 切换机关状态
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
ScriptLib.PrintContextLog(context, "操作台切换到GearStart!!!!!!!!")
return 0
end
-- 触发条件
function condition_EVENT_VARIABLE_CHANGE_10004(context, evt)
if evt.param1 == evt.param2 then return false end
-- 判断变量"success"为1
if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_VARIABLE_CHANGE_10004(context, evt)
-- 将本组内变量名为 "success" 的变量设置为 99
if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
return -1
end
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {65}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
-- 切换机关状态
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_10005(context, evt)
--发送怪物死亡通知
ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1})
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_10013(context, evt)
-- 判断是gadgetid 10001 option_id 65
if 10001 ~= evt.param1 then
return false
end
if 65 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_10013(context, evt)
--通知地脉异常升级
ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 1 })
ScriptLib.ExecuteGroupLua(context, defs.group_core, "ModifyMistTrialAbility",{ 0 })
ScriptLib.PrintContextLog(context, "地脉异常升级,复活回血!!!!!")
-- 删除buff机关option
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 65) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 切换机关状态
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearAction1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 卸载空气墙
ScriptLib.RemoveExtraGroupSuite(context, defs.group_1, 2)
-- 调用提示id为 47201005 的提示UI会显示在屏幕中央偏下位置id索引自 ReminderData表格
if 0 ~= ScriptLib.ShowReminder(context, 47201005) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
return 0
end