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GC-Resources/Resources/Scripts/Scene/47206/scene47206_group247206002.lua
Yuuki b09934e7b9 Revert "remove local in defs"
This reverts commit 7e0a645ef33da87ddd5c402c6a64180001c6b03d.
2023-11-23 23:27:47 +08:00

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-- 基础信息
local base_info = {
group_id = 247206002
}
-- Trigger变量
local defs = {
gadget_1 = 2001,
group_1 = 247206002,
challenge1 = 1,
challenge_father = 999,
group_core = 247206001,
gadget_rune = 1018,
MonsterCount = 3,
challenge_kill = 233
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 2006, monster_id = 22050101, pos = { x = 243.271, y = 157.136, z = 285.233 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
{ config_id = 2007, monster_id = 22040101, pos = { x = 241.857, y = 157.463, z = 287.530 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
{ config_id = 2011, monster_id = 22040101, pos = { x = 244.829, y = 157.414, z = 287.532 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 2001, gadget_id = 70360001, pos = { x = 243.351, y = 158.345, z = 292.208 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1002002, name = "GADGET_CREATE_2002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_2002", action = "action_EVENT_GADGET_CREATE_2002", trigger_count = 0 },
-- 开启挑战
{ config_id = 1002003, name = "SELECT_OPTION_2003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_2003", action = "action_EVENT_SELECT_OPTION_2003", trigger_count = 0 },
{ config_id = 1002004, name = "ANY_MONSTER_DIE_2004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_2004", trigger_count = 0 },
-- 挑战成功
{ config_id = 1002005, name = "VARIABLE_CHANGE_2005", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_2005", action = "action_EVENT_VARIABLE_CHANGE_2005" },
{ config_id = 1002012, name = "ANY_MONSTER_DIE_2012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_2012", action = "action_EVENT_ANY_MONSTER_DIE_2012" }
}
-- 变量
variables = {
{ config_id = 1, name = "success", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 2001 },
regions = { },
triggers = { "GADGET_CREATE_2002", "SELECT_OPTION_2003", "ANY_MONSTER_DIE_2004", "VARIABLE_CHANGE_2005" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { 2007, 2011 },
gadgets = { },
regions = { },
triggers = { "ANY_MONSTER_DIE_2012" },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { 2006 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_2002(context, evt)
if 2001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_2002(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptions(context, {7}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_2003(context, evt)
-- 判断是gadgetid 2001 option_id 7
if 2001 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_2003(context, evt)
--向编号999的父挑战挂接子挑战
ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount})
ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill})
-- 添加suite2的新内容刷怪
ScriptLib.AddExtraGroupSuite(context, 247206002, 2)
-- 切换符文状态
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 调用提示id为 43001009 的提示UI会显示在屏幕中央偏下位置id索引自 ReminderData表格
if 0 ~= ScriptLib.ShowReminder(context, 43001009) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
-- 删除指定group 247206002 指定config2001物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 切换隐形操作台状态
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_2004(context, evt)
--发送怪物死亡通知
ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1})
return 0
end
-- 触发条件
function condition_EVENT_VARIABLE_CHANGE_2005(context, evt)
if evt.param1 == evt.param2 then return false end
-- 判断变量"success"为1
if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_VARIABLE_CHANGE_2005(context, evt)
-- 将本组内变量名为 "success" 的变量设置为 99
if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
return -1
end
ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core)
ScriptLib.PrintContextLog(context, "符文计数+1")
-- 改变指定group组247206001中 configid为1018的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
ScriptLib.PrintContextLog(context, "1号机关启动")
--调用符文计数接口
ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1,defs.challenge1})
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_2012(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_2012(context, evt)
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 247206002, 3)
return 0
end