mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
277 lines
8.5 KiB
Lua
277 lines
8.5 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 243013017
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}
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-- Trigger变量
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local defs = {
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gadget_1 = 17006,
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group_1 = 243013017,
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Region1 = 17015,
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challenge1 = 3,
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challenge_father = 999,
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gadget_rune = 5019,
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group_core = 243013005,
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MonsterCount = 2,
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PoolList = 21057,
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challenge_kill = 233,
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total_count = 2,
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min_count = 2,
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max_count = 2,
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tag = 0
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 17006, gadget_id = 70360001, pos = { x = -36.431, y = 41.004, z = -28.367 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 17015, shape = RegionShape.CUBIC, size = { x = 50.000, y = 40.000, z = 60.000 }, pos = { x = -26.500, y = 40.000, z = -29.500 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1017001, name = "VARIABLE_CHANGE_17001", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_17001", action = "action_EVENT_VARIABLE_CHANGE_17001", trigger_count = 0 },
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{ config_id = 1017002, name = "ANY_MONSTER_DIE_17002", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_17002", trigger_count = 0 },
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{ config_id = 1017007, name = "GADGET_CREATE_17007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_17007", action = "action_EVENT_GADGET_CREATE_17007" },
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{ config_id = 1017008, name = "SELECT_OPTION_17008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_17008", action = "action_EVENT_SELECT_OPTION_17008", trigger_count = 0 },
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{ config_id = 1017015, name = "LEAVE_REGION_17015", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "condition_EVENT_LEAVE_REGION_17015", action = "action_EVENT_LEAVE_REGION_17015", trigger_count = 0 }
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}
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-- 点位
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points = {
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{ config_id = 17003, pos = { x = -29.948, y = 40.049, z = -36.636 }, rot = { x = 0.000, y = 336.139, z = 0.000 } },
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{ config_id = 17004, pos = { x = -37.985, y = 40.000, z = -36.718 }, rot = { x = 0.000, y = 10.631, z = 0.000 } },
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{ config_id = 17005, pos = { x = -41.844, y = 40.000, z = -23.107 }, rot = { x = 0.000, y = 116.679, z = 0.000 } },
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{ config_id = 17012, pos = { x = -31.378, y = 40.002, z = -19.670 }, rot = { x = 0.000, y = 212.681, z = 0.000 } },
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{ config_id = 17013, pos = { x = -27.942, y = 40.000, z = -25.945 }, rot = { x = 0.000, y = 265.064, z = 0.000 } }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "success", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 17006 },
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regions = { 17015 },
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triggers = { "VARIABLE_CHANGE_17001", "ANY_MONSTER_DIE_17002", "GADGET_CREATE_17007", "SELECT_OPTION_17008", "LEAVE_REGION_17015" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_VARIABLE_CHANGE_17001(context, evt)
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if evt.param1 == evt.param2 then return false end
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-- 判断变量"success"为1
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if ScriptLib.GetGroupVariableValue(context, "success") ~= 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_VARIABLE_CHANGE_17001(context, evt)
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-- 将本组内变量名为 "success" 的变量设置为 99
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if 0 ~= ScriptLib.SetGroupVariableValue(context, "success", 99) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
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return -1
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end
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ScriptLib.ChangeGroupVariableValueByGroup(context, "runes", 1, defs.group_core)
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ScriptLib.PrintContextLog(context, "符文计数+1")
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-- 改变指定group组243013008中, configid为5000的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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ScriptLib.PrintContextLog(context, "1号符文射线!!!!!!!!")
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--调用符文计数接口
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ScriptLib.ExecuteGroupLua(context,defs.group_core,"AddMistTrialKeyProgress",{1})
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return 0
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_17002(context, evt)
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--发送怪物死亡通知
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ScriptLib.ExecuteGroupLua(context, defs.group_core, "AddMistTrialChildChallengeScore", {1})
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_17007(context, evt)
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if defs.gadget_1 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_17007(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, defs.group_1, defs.gadget_1, {7}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_17008(context, evt)
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-- 判断是gadgetid 1003 option_id 177
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if defs.gadget_1 ~= evt.param1 then
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return false
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end
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if 7 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_17008(context, evt)
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--向编号999的父挑战挂接子挑战
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ScriptLib.ExecuteGroupLua(context,defs.group_core,"SetKillMonsterTarget" ,{defs.group_1, defs.MonsterCount})
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ScriptLib.ExecuteGroupLua(context,defs.group_core,"StartSubChallengeKillMonster" ,{defs.challenge1, defs.challenge_kill})
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--开启怪物潮
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ScriptLib.AutoPoolMonsterTide(context, 1, defs.group_1, {defs.PoolList}, 0, {}, {}, {total_count=defs.total_count, min_count=defs.min_count, max_count=defs.max_count, tag=defs.tag, fill_time=0, fill_count=0, is_ordered = true})
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-- 切换符文状态
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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ScriptLib.PrintContextLog(context, "1号符文点亮!!!!!!!!")
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-- 调用提示id为 43001009 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 43001009) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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-- 删除指定group: 243013001 ;指定config:1003;物件身上指定option:7;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, defs.group_1, defs.gadget_1, 7) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 切换隐形操作台状态
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, defs.gadget_1, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_LEAVE_REGION_17015(context, evt)
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-- 判断区域
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if ScriptLib.GetRegionConfigId(context, { region_eid = evt.source_eid }) ~= defs.Region1 then
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return false
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end
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-- 判断变量"success"为0
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if ScriptLib.GetGroupVariableValue(context, "success") ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_LEAVE_REGION_17015(context, evt)
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--离开区域 挑战失败
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ScriptLib.ExecuteGroupLua(context, defs.group_core, "StopMistTrialChildChallenge", {defs.challenge1,0})
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--清理怪物潮
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ScriptLib.ClearPoolMonsterTide(context, defs.group_1, 1);
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = defs.group_1, suite = 1 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
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return -1
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end
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-- 重置符文
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_core, defs.gadget_rune, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end |