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GC-Resources/Resources/Scripts/Scene/42013/scene42013_group242013006.lua
Yuuki b09934e7b9 Revert "remove local in defs"
This reverts commit 7e0a645ef33da87ddd5c402c6a64180001c6b03d.
2023-11-23 23:27:47 +08:00

111 lines
2.9 KiB
Lua

-- 基础信息
local base_info = {
group_id = 242013006
}
-- Trigger变量
local defs = {
group_id = 242013006,
timer = 60,
challange_group_id = 242013010
}
-- DEFS_MISCS
local light_bridge={
{operator_id=6010,effect_id=6034,gadget_id={6001,6002}}
}
local wind_field={
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 6001, gadget_id = 70350110, pos = { x = 94.868, y = 2.986, z = -40.740 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 },
{ config_id = 6002, gadget_id = 70350110, pos = { x = 95.087, y = 2.996, z = -62.704 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 6010, gadget_id = 70360145, pos = { x = 103.960, y = 3.249, z = -50.183 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, is_guest_can_operate = true },
{ config_id = 6034, gadget_id = 70360140, pos = { x = 103.960, y = 3.249, z = -50.183 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
-- 废弃数据
garbages = {
triggers = {
{ config_id = 1006009, name = "GROUP_LOAD_6009", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_6009" },
{ config_id = 1006012, name = "GADGET_CREATE_6012", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_6012", action = "action_EVENT_GADGET_CREATE_6012" },
{ config_id = 1006013, name = "SELECT_OPTION_6013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6013", action = "action_EVENT_SELECT_OPTION_6013", trigger_count = 0 },
{ config_id = 1006014, name = "TIMER_EVENT_6014", event = EventType.EVENT_TIMER_EVENT, source = "time1", condition = "", action = "action_EVENT_TIMER_EVENT_6014", trigger_count = 0 }
}
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 6001, 6002, 6010, 6034 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
require "TowerDefense_Trap"