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GC-Resources/Resources/Scripts/Scene/42009/scene42009_group242009013.lua
Yuuki b09934e7b9 Revert "remove local in defs"
This reverts commit 7e0a645ef33da87ddd5c402c6a64180001c6b03d.
2023-11-23 23:27:47 +08:00

99 lines
2.6 KiB
Lua

-- 基础信息
local base_info = {
group_id = 242009013
}
-- Trigger变量
local defs = {
timer = 60,
group_id = 242009013,
challange_group_id = 242009001
}
-- DEFS_MISCS
local light_bridge={
{operator_id=13001,effect_id=13002,gadget_id={13003}}
}
local wind_field={
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 13001, gadget_id = 70360145, pos = { x = 18.396, y = -4.102, z = -41.684 }, rot = { x = 0.000, y = 299.272, z = 0.000 }, level = 1, is_guest_can_operate = true },
{ config_id = 13002, gadget_id = 70360140, pos = { x = 18.396, y = -4.102, z = -41.628 }, rot = { x = 0.000, y = 299.272, z = 0.000 }, level = 1 },
{ config_id = 13003, gadget_id = 70350110, pos = { x = 35.090, y = -7.921, z = -45.450 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
}
-- 变量
variables = {
}
-- 废弃数据
garbages = {
triggers = {
{ config_id = 1013004, name = "GADGET_CREATE_13004", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_13004", action = "action_EVENT_GADGET_CREATE_13004" },
{ config_id = 1013005, name = "SELECT_OPTION_13005", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_13005", action = "action_EVENT_SELECT_OPTION_13005", trigger_count = 0 },
{ config_id = 1013006, name = "TIMER_EVENT_13006", event = EventType.EVENT_TIMER_EVENT, source = "close", condition = "", action = "action_EVENT_TIMER_EVENT_13006", trigger_count = 0 },
{ config_id = 1013007, name = "TIMER_EVENT_13007", event = EventType.EVENT_TIMER_EVENT, source = "cd", condition = "", action = "action_EVENT_TIMER_EVENT_13007", trigger_count = 0 }
}
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 13001, 13002, 13003 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
require "TowerDefense_Trap"