0
0
mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/Scripts/Scene/4/scene4_group144004051.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

141 lines
4.2 KiB
Lua

-- 基础信息
local base_info = {
group_id = 144004051
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 51001, gadget_id = 70900009, pos = { x = -719.767, y = 197.960, z = -35.332 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true, area_id = 103 },
{ config_id = 51002, gadget_id = 70900007, pos = { x = -735.407, y = 198.065, z = -36.147 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true, area_id = 103 },
{ config_id = 51003, gadget_id = 70211112, pos = { x = -725.831, y = 200.604, z = -37.800 }, rot = { x = 358.145, y = 325.471, z = 15.399 }, level = 16, drop_tag = "解谜中级群岛", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 103 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1051004, name = "VARIABLE_CHANGE_51004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_51004", action = "action_EVENT_VARIABLE_CHANGE_51004" },
{ config_id = 1051005, name = "GADGET_STATE_CHANGE_51005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_51005", action = "action_EVENT_GADGET_STATE_CHANGE_51005" },
{ config_id = 1051006, name = "GADGET_STATE_CHANGE_51006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_51006", action = "action_EVENT_GADGET_STATE_CHANGE_51006" }
}
-- 变量
variables = {
{ config_id = 1, name = "key", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 51001, 51002, 51003 },
regions = { },
triggers = { "VARIABLE_CHANGE_51004", "GADGET_STATE_CHANGE_51005", "GADGET_STATE_CHANGE_51006" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_VARIABLE_CHANGE_51004(context, evt)
if evt.param1 == evt.param2 then return false end
-- 判断变量"key"为2
if ScriptLib.GetGroupVariableValue(context, "key") ~= 2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_VARIABLE_CHANGE_51004(context, evt)
-- 将configid为 51003 的物件更改为状态 GadgetState.Default
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 51003, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_51005(context, evt)
if 51001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_51005(context, evt)
-- 针对当前group内变量名为 "key" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "key", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_51006(context, evt)
if 51002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_51006(context, evt)
-- 针对当前group内变量名为 "key" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "key", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end