0
0
mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/Scripts/Scene/35880/scene35880_group235880004.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

191 lines
9.2 KiB
Lua
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

-- 基础信息
local base_info = {
group_id = 235880004
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
[4002] = { config_id = 4002, monster_id = 20060101, pos = { x = 218.288, y = 90.183, z = 221.896 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4003] = { config_id = 4003, monster_id = 20060501, pos = { x = 223.139, y = 90.184, z = 220.717 }, rot = { x = 0.000, y = 192.370, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4004] = { config_id = 4004, monster_id = 20060501, pos = { x = 213.764, y = 90.184, z = 219.517 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4005] = { config_id = 4005, monster_id = 20060101, pos = { x = 221.228, y = 90.184, z = 205.856 }, rot = { x = 0.000, y = 346.919, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4006] = { config_id = 4006, monster_id = 20060201, pos = { x = 224.248, y = 90.184, z = 208.270 }, rot = { x = 0.000, y = 336.746, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4007] = { config_id = 4007, monster_id = 20060201, pos = { x = 217.413, y = 90.184, z = 206.531 }, rot = { x = 0.000, y = 355.029, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4008] = { config_id = 4008, monster_id = 20060201, pos = { x = 226.411, y = 90.184, z = 218.541 }, rot = { x = 0.000, y = 243.942, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4009] = { config_id = 4009, monster_id = 20060201, pos = { x = 227.399, y = 90.183, z = 212.147 }, rot = { x = 0.000, y = 268.920, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4010] = { config_id = 4010, monster_id = 20060501, pos = { x = 228.776, y = 90.184, z = 215.767 }, rot = { x = 0.000, y = 253.080, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4011] = { config_id = 4011, monster_id = 20060501, pos = { x = 211.571, y = 90.173, z = 215.646 }, rot = { x = 0.000, y = 86.434, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4012] = { config_id = 4012, monster_id = 20060201, pos = { x = 212.828, y = 90.183, z = 209.203 }, rot = { x = 0.000, y = 69.410, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4013] = { config_id = 4013, monster_id = 20060101, pos = { x = 209.465, y = 90.183, z = 212.289 }, rot = { x = 0.000, y = 73.964, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4014] = { config_id = 4014, monster_id = 20060101, pos = { x = 218.288, y = 90.183, z = 221.896 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4015] = { config_id = 4015, monster_id = 20060501, pos = { x = 223.139, y = 90.184, z = 220.717 }, rot = { x = 0.000, y = 192.370, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4016] = { config_id = 4016, monster_id = 20060501, pos = { x = 213.764, y = 90.184, z = 219.517 }, rot = { x = 0.000, y = 167.140, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4017] = { config_id = 4017, monster_id = 20060101, pos = { x = 221.228, y = 90.184, z = 205.856 }, rot = { x = 0.000, y = 346.919, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4018] = { config_id = 4018, monster_id = 20060701, pos = { x = 224.248, y = 90.184, z = 208.270 }, rot = { x = 0.000, y = 336.746, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4019] = { config_id = 4019, monster_id = 20060701, pos = { x = 217.413, y = 90.184, z = 206.531 }, rot = { x = 0.000, y = 355.029, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4020] = { config_id = 4020, monster_id = 20060101, pos = { x = 226.411, y = 90.184, z = 218.541 }, rot = { x = 0.000, y = 243.942, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4021] = { config_id = 4021, monster_id = 20060101, pos = { x = 227.399, y = 90.183, z = 212.147 }, rot = { x = 0.000, y = 268.920, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4022] = { config_id = 4022, monster_id = 20060701, pos = { x = 228.776, y = 90.184, z = 215.767 }, rot = { x = 0.000, y = 253.080, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4023] = { config_id = 4023, monster_id = 20060101, pos = { x = 211.571, y = 90.173, z = 215.646 }, rot = { x = 0.000, y = 86.434, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4024] = { config_id = 4024, monster_id = 20060501, pos = { x = 212.828, y = 90.183, z = 209.203 }, rot = { x = 0.000, y = 69.410, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 },
[4025] = { config_id = 4025, monster_id = 20060701, pos = { x = 209.465, y = 90.183, z = 212.289 }, rot = { x = 0.000, y = 73.964, z = 0.000 }, level = 1, disableWander = true, pose_id = 101 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
[4001] = { config_id = 4001, gadget_id = 70710535, pos = { x = 219.071, y = 84.095, z = 213.377 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
[4026] = { config_id = 4026, gadget_id = 70900205, pos = { x = 219.550, y = 88.504, z = 217.013 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
[4029] = { config_id = 4029, gadget_id = 44000552, pos = { x = 219.037, y = 90.180, z = 213.396 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1004027, name = "ANY_MONSTER_DIE_4027", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_4027", trigger_count = 0 },
{ config_id = 1004028, name = "VARIABLE_CHANGE_4028", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_4028", action = "action_EVENT_VARIABLE_CHANGE_4028", trigger_count = 0 },
{ config_id = 1004030, name = "VARIABLE_CHANGE_4030", event = EventType.EVENT_VARIABLE_CHANGE, source = "count", condition = "condition_EVENT_VARIABLE_CHANGE_4030", action = "action_EVENT_VARIABLE_CHANGE_4030", trigger_count = 0 }
}
-- 变量
variables = {
{ config_id = 1, name = "count", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 4026 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 4001, 4029 },
regions = { },
triggers = { "ANY_MONSTER_DIE_4027", "VARIABLE_CHANGE_4028", "VARIABLE_CHANGE_4030" },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { 4002, 4003, 4004, 4005, 4006, 4007, 4008, 4009, 4010, 4011, 4012, 4013 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = ,
monsters = { 4014, 4015, 4016, 4017, 4018, 4019, 4020, 4021, 4022, 4023, 4024, 4025 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 自动持续刷怪
function TLA_active_monster_tide(context, evt, source_name, group_id, monster_table, total_num, min, max)
-- 创建编号为source_name该怪物潮的识别id)的怪物潮创建怪物总数为total_num场上怪物最少min只最多max只
if 0 ~= ScriptLib.AutoMonsterTide(context, source_name, group_id, monster_table, total_num, min, max) then
return -1
end
return 0
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_4027(context, evt)
-- 针对当前group内变量名为 "count" 的变量,进行修改,变化值为 1
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "count", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_VARIABLE_CHANGE_4028(context, evt)
if evt.param1 == evt.param2 then return false end
-- 判断变量"count"为24
if ScriptLib.GetGroupVariableValue(context, "count") ~= 24 then
return false
end
return true
end
-- 触发操作
function action_EVENT_VARIABLE_CHANGE_4028(context, evt)
-- 将本组内变量名为 "GALLERY_STATE" 的变量设置为 2
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "GALLERY_STATE", 2, 235880001) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_VARIABLE_CHANGE_4030(context, evt)
if evt.param1 == evt.param2 then return false end
-- 判断变量"count"为12
if ScriptLib.GetGroupVariableValue(context, "count") ~= 12 then
return false
end
return true
end
-- 触发操作
function action_EVENT_VARIABLE_CHANGE_4030(context, evt)
TLA_active_monster_tide(context, evt, 2, 235880004, {4014,4015,4016,4017,4018,4019,4020,4021,4022,4023,4024,4025}, 12, 6, 6)
return 0
end