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https://gitlab.com/YuukiPS/GC-Resources.git
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225 lines
7.8 KiB
Lua
225 lines
7.8 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 231304007
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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-- 火脉冲波 精英
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{ config_id = 7001, monster_id = 21020202, pos = { x = 6.217, y = 0.053, z = -5.219 }, rot = { x = 0.000, y = 346.531, z = 0.000 }, level = 1, affix = { 6105 } },
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{ config_id = 7002, monster_id = 21030201, pos = { x = -7.059, y = 0.053, z = -5.232 }, rot = { x = 0.000, y = 21.465, z = 0.000 }, level = 1 },
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{ config_id = 7003, monster_id = 21010402, pos = { x = 7.380, y = 0.053, z = -11.995 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 7004, monster_id = 21010402, pos = { x = -6.036, y = 0.053, z = -12.063 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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-- 火脉冲波
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{ config_id = 7005, monster_id = 22010103, pos = { x = 6.217, y = 0.053, z = -5.219 }, rot = { x = 0.000, y = 346.531, z = 0.000 }, level = 1, affix = { 6105 } },
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{ config_id = 7010, monster_id = 21010502, pos = { x = -7.059, y = 0.053, z = -5.232 }, rot = { x = 0.000, y = 21.465, z = 0.000 }, level = 1, pose_id = 32 },
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{ config_id = 7011, monster_id = 21030201, pos = { x = 7.380, y = 0.053, z = -11.995 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 7012, monster_id = 21030201, pos = { x = -6.036, y = 0.053, z = -12.063 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 7006, gadget_id = 70900205, pos = { x = 6.214, y = -1.157, z = 2.964 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1007007, name = "ANY_MONSTER_LIVE_7007", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_7007", action = "action_EVENT_ANY_MONSTER_LIVE_7007" },
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{ config_id = 1007008, name = "CHALLENGE_SUCCESS_7008", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_7008" },
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{ config_id = 1007009, name = "CHALLENGE_FAIL_7009", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_7009" },
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{ config_id = 1007013, name = "ANY_MONSTER_DIE_7013", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_7013", action = "action_EVENT_ANY_MONSTER_DIE_7013" }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "monster_wave", value = 0, no_refresh = false },
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{ config_id = 2, name = "stage", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 7006 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { 7001, 7002, 7003, 7004 },
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gadgets = { 7006 },
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regions = { },
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triggers = { "ANY_MONSTER_LIVE_7007", "CHALLENGE_SUCCESS_7008", "CHALLENGE_FAIL_7009", "ANY_MONSTER_DIE_7013" },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = ,
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monsters = { 7005, 7010, 7011, 7012 },
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gadgets = { },
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regions = { },
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triggers = { "CHALLENGE_SUCCESS_7008", "CHALLENGE_FAIL_7009" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_LIVE_7007(context, evt)
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if 7001 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_LIVE_7007(context, evt)
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-- 创建编号为1(该挑战的识别id),挑战内容为197的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
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if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 231304007, 8, 0) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_SUCCESS_7008(context, evt)
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-- 将剩余时间记录在触发此challenge的group变量TPL_TIME中
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if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 231304005) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime")
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return -1
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end
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-- 将本组内变量名为 "stage" 的变量设置为 1
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if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 231304005) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
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return -1
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end
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-- 爬塔更换队伍2
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if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup")
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return -1
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end
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-- 改变指定group组231304006中, configid为6001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231304006, 6001, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 231304006, 6001, {176}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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-- 改变指定group组231304005中, configid为5001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231304005, 5001, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组231304006中, configid为6002的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231304006, 6002, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_FAIL_7009(context, evt)
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 231304007, suite = 1 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
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return -1
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end
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-- 地城失败结算
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if 0 ~= ScriptLib.CauseDungeonFail(context) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
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return -1
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end
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-- 改变指定group组231304006中, configid为6002的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231304006, 6002, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_7013(context, evt)
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-- 判断指定group组剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCountByGroupId(context, 231304007) ~= 0 then
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return false
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end
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-- 判断变量"monster_wave"为0
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if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_7013(context, evt)
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-- 添加suite3的新内容
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ScriptLib.AddExtraGroupSuite(context, 231304007, 3)
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-- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1
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if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
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return -1
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end
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return 0
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end |