mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
229 lines
7.8 KiB
Lua
229 lines
7.8 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 231303004
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
-- 火脉冲波
|
||
{ config_id = 4011, monster_id = 22010102, pos = { x = -2.335, y = 0.034, z = -9.870 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 6105 } },
|
||
{ config_id = 4013, monster_id = 21010502, pos = { x = 12.287, y = 0.034, z = -0.007 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, pose_id = 32 },
|
||
-- 火脉冲波
|
||
{ config_id = 4016, monster_id = 22010103, pos = { x = 0.114, y = 0.034, z = -12.140 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 6105 } },
|
||
{ config_id = 4021, monster_id = 21020201, pos = { x = 3.467, y = 0.034, z = -8.651 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 4022, monster_id = 21010502, pos = { x = -12.088, y = 0.034, z = 0.023 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, pose_id = 32 }
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 4027, gadget_id = 70900205, pos = { x = 6.178, y = -1.176, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1004028, name = "ANY_MONSTER_LIVE_4028", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_4028", action = "action_EVENT_ANY_MONSTER_LIVE_4028" },
|
||
{ config_id = 1004029, name = "ANY_MONSTER_DIE_4029", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4029", action = "action_EVENT_ANY_MONSTER_DIE_4029" },
|
||
{ config_id = 1004032, name = "CHALLENGE_SUCCESS_4032", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "2", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_4032" },
|
||
{ config_id = 1004033, name = "CHALLENGE_FAIL_4033", event = EventType.EVENT_CHALLENGE_FAIL, source = "2", condition = "", action = "action_EVENT_CHALLENGE_FAIL_4033" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
{ config_id = 1, name = "monster_wave", value = 0, no_refresh = false }
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { },
|
||
gadgets = { 4027 },
|
||
regions = { },
|
||
triggers = { },
|
||
rand_weight = 100
|
||
},
|
||
{
|
||
-- suite_id = 2,
|
||
-- description = suite_2,
|
||
monsters = { 4016, 4021 },
|
||
gadgets = { 4027 },
|
||
regions = { },
|
||
triggers = { "ANY_MONSTER_LIVE_4028", "ANY_MONSTER_DIE_4029", "CHALLENGE_SUCCESS_4032", "CHALLENGE_FAIL_4033" },
|
||
rand_weight = 100
|
||
},
|
||
{
|
||
-- suite_id = 3,
|
||
-- description = suite_3,
|
||
monsters = { 4011, 4013, 4022 },
|
||
gadgets = { 4027 },
|
||
regions = { },
|
||
triggers = { "CHALLENGE_SUCCESS_4032", "CHALLENGE_FAIL_4033" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_LIVE_4028(context, evt)
|
||
if 4016 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_LIVE_4028(context, evt)
|
||
-- 创建编号为2(该挑战的识别id),挑战内容为198的区域挑战,param1必须为时间
|
||
-- 从231303001的变量TPL_TIME中取出对应值并开启挑战
|
||
local tpl_time = ScriptLib.GetGroupVariableValueByGroup(context, "TPL_TIME", 231303001)
|
||
if tpl_time == nil or tpl_time < 0 then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime")
|
||
return -1
|
||
elseif tpl_time < 1 then
|
||
tpl_time = 0
|
||
end
|
||
if 0 ~= ScriptLib.ActiveChallenge(context, 2, 198, tpl_time, 231303004, 5, 0) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge_by_remainTime")
|
||
return -1
|
||
end
|
||
|
||
-- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1
|
||
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_DIE_4029(context, evt)
|
||
-- 判断指定group组剩余怪物数量是否是0
|
||
if ScriptLib.GetGroupMonsterCountByGroupId(context, 231303004) ~= 0 then
|
||
return false
|
||
end
|
||
|
||
-- 判断变量"monster_wave"为1
|
||
if ScriptLib.GetGroupVariableValue(context, "monster_wave") ~= 1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_DIE_4029(context, evt)
|
||
-- 添加suite3的新内容
|
||
ScriptLib.AddExtraGroupSuite(context, 231303004, 3)
|
||
|
||
-- 针对当前group内变量名为 "monster_wave" 的变量,进行修改,变化值为 1
|
||
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "monster_wave", 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_CHALLENGE_SUCCESS_4032(context, evt)
|
||
-- 将本组内变量名为 "stage" 的变量设置为 2
|
||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 2, 231303001) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组231303002中, configid为2005的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231303002, 2005, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组231303005中, configid为5001的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231303005, 5001, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组231303005中, configid为5002的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231303005, 5002, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_CHALLENGE_FAIL_4033(context, evt)
|
||
-- 重新生成指定group,指定suite
|
||
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 231303004, suite = 1 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
|
||
return -1
|
||
end
|
||
|
||
-- 地城失败结算
|
||
if 0 ~= ScriptLib.CauseDungeonFail(context) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组231303002中, configid为2005的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231303002, 2005, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组231303005中, configid为5001的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231303005, 5001, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组231303005中, configid为5002的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 231303005, 5002, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |