mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
218 lines
7.6 KiB
Lua
218 lines
7.6 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 230800003
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
{ config_id = 3001, monster_id = 20011001, pos = { x = 6.180, y = 0.034, z = -5.046 }, rot = { x = 0.000, y = 346.531, z = 0.000 }, level = 1 },
|
||
{ config_id = 3002, monster_id = 20011001, pos = { x = -7.095, y = 0.034, z = -5.059 }, rot = { x = 0.000, y = 21.465, z = 0.000 }, level = 1 },
|
||
{ config_id = 3003, monster_id = 20011001, pos = { x = 0.064, y = 0.034, z = -6.664 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 3004, monster_id = 20011401, pos = { x = -0.142, y = 0.034, z = -11.564 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 3005, monster_id = 20011401, pos = { x = 7.344, y = 0.034, z = -11.823 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 3006, monster_id = 20011401, pos = { x = -6.072, y = 0.034, z = -11.890 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 3009, monster_id = 20011501, pos = { x = 0.134, y = 0.034, z = 9.676 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 3021, monster_id = 20011101, pos = { x = 3.730, y = 0.034, z = 9.632 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 3038, monster_id = 20011101, pos = { x = -3.596, y = 0.034, z = 9.681 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 }
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 3030, gadget_id = 70900205, pos = { x = 6.178, y = -1.176, z = 3.136 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1003007, name = "MONSTER_TIDE_DIE_3007", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "1", condition = "condition_EVENT_MONSTER_TIDE_DIE_3007", action = "action_EVENT_MONSTER_TIDE_DIE_3007" },
|
||
{ config_id = 1003008, name = "MONSTER_TIDE_DIE_3008", event = EventType.EVENT_MONSTER_TIDE_DIE, source = "2", condition = "condition_EVENT_MONSTER_TIDE_DIE_3008", action = "action_EVENT_MONSTER_TIDE_DIE_3008" },
|
||
{ config_id = 1003031, name = "ANY_MONSTER_LIVE_3031", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_3031", action = "action_EVENT_ANY_MONSTER_LIVE_3031" },
|
||
{ config_id = 1003035, name = "CHALLENGE_SUCCESS_3035", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_3035" },
|
||
{ config_id = 1003036, name = "CHALLENGE_FAIL_3036", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_3036" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
{ config_id = 1, name = "monster_wave", value = 0, no_refresh = false },
|
||
{ config_id = 2, name = "stage", value = 0, no_refresh = false }
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { },
|
||
gadgets = { 3030 },
|
||
regions = { },
|
||
triggers = { "MONSTER_TIDE_DIE_3007", "MONSTER_TIDE_DIE_3008", "ANY_MONSTER_LIVE_3031", "CHALLENGE_SUCCESS_3035", "CHALLENGE_FAIL_3036" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_MONSTER_TIDE_DIE_3007(context, evt)
|
||
if 11 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_MONSTER_TIDE_DIE_3007(context, evt)
|
||
-- 延迟1秒刷怪
|
||
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 3021, delay_time = 1 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
|
||
return -1
|
||
end
|
||
|
||
-- 延迟1秒刷怪
|
||
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 3038, delay_time = 1 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_MONSTER_TIDE_DIE_3008(context, evt)
|
||
if 11 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_MONSTER_TIDE_DIE_3008(context, evt)
|
||
-- 延迟1秒刷怪
|
||
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 3009, delay_time = 1 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_LIVE_3031(context, evt)
|
||
if 3001 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_LIVE_3031(context, evt)
|
||
-- 创建编号为1(该挑战的识别id),挑战内容为197的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
|
||
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 197, 600, 230800003, 25, 0) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_CHALLENGE_SUCCESS_3035(context, evt)
|
||
-- 将剩余时间记录在触发此challenge的group变量TPL_TIME中
|
||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "TPL_TIME", evt.param2, 230800001) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : save_challenge_remainTime")
|
||
return -1
|
||
end
|
||
|
||
-- 将本组内变量名为 "stage" 的变量设置为 1
|
||
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage", 1, 230800001) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
|
||
return -1
|
||
end
|
||
|
||
-- 爬塔更换队伍2
|
||
if 0 ~= ScriptLib.TowerMirrorTeamSetUp(context, 2) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_team_setup")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组230800002中, configid为2001的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230800002, 2001, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
-- 设置操作台选项
|
||
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 230800002, 2001, {176}) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组230800005中, configid为5001的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230800005, 5001, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
-- 改变指定group组230800005中, configid为5002的gadget的state
|
||
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230800005, 5002, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_CHALLENGE_FAIL_3036(context, evt)
|
||
-- 重新生成指定group,指定suite
|
||
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 230800003, suite = 1 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
|
||
return -1
|
||
end
|
||
|
||
-- 地城失败结算
|
||
if 0 ~= ScriptLib.CauseDungeonFail(context) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |