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250 lines
8.1 KiB
Lua
250 lines
8.1 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 230702005
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 5001, gadget_id = 70360010, pos = { x = 0.016, y = 0.093, z = 0.029 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1005002, name = "GADGET_CREATE_5002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_5002", action = "action_EVENT_GADGET_CREATE_5002" },
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{ config_id = 1005003, name = "SELECT_OPTION_5003", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5003", action = "action_EVENT_SELECT_OPTION_5003", trigger_count = 0 },
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{ config_id = 1005004, name = "SELECT_OPTION_5004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5004", action = "action_EVENT_SELECT_OPTION_5004", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 5001 },
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regions = { },
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triggers = { "GADGET_CREATE_5002", "SELECT_OPTION_5003", "SELECT_OPTION_5004" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_5002(context, evt)
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if 5001 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_5002(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 230702005, 5001, {175}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_5003(context, evt)
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-- 判断是gadgetid 5001 option_id 175
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if 5001 ~= evt.param1 then
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return false
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end
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if 175 ~= evt.param2 then
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return false
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end
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-- 判断变量"stage"为0
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if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 230702004) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_5003(context, evt)
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-- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能)
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if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill")
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return -1
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end
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 230702009, suite = 2 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
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return -1
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end
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-- 删除指定group: 230702005 ;指定config:5001;物件身上指定option:175;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 230702005, 5001, 175) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 改变指定group组230702005中, configid为5001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702005, 5001, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组230702004中, configid为4002的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702004, 4002, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组230702004中, configid为4001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702004, 4001, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组230702008中, configid为8001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702008, 8001, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组230702008中, configid为8002的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702008, 8002, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_5004(context, evt)
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-- 判断是gadgetid 5001 option_id 176
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if 5001 ~= evt.param1 then
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return false
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end
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if 176 ~= evt.param2 then
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return false
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end
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-- 判断变量"stage"为1
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if ScriptLib.GetGroupVariableValueByGroup(context, "stage", 230702004) ~= 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_5004(context, evt)
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-- 爬塔是否允许使用技能( is_allow_use_skill=0或1,表示不允许或允许使用主动技能)
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if 0 ~= ScriptLib.SetIsAllowUseSkill(context, 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : tower_allow_use_skill")
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return -1
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end
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-- 创建编号为1(该怪物潮的识别id)的怪物潮,创建怪物总数为3,场上怪物最少1只,最多1只
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if 0 ~= ScriptLib.AutoMonsterTide(context, 1, 230702007, {7001,7008}, 3, 1, 1) then
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return -1
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end
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-- 创建编号为2(该怪物潮的识别id)的怪物潮,创建怪物总数为4,场上怪物最少2只,最多2只
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if 0 ~= ScriptLib.AutoMonsterTide(context, 2, 230702007, {7002,7003,7004,7007}, 4, 2, 2) then
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return -1
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end
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-- 创建编号为3(该怪物潮的识别id)的怪物潮,创建怪物总数为3,场上怪物最少1只,最多1只
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if 0 ~= ScriptLib.AutoMonsterTide(context, 3, 230702007, {7005,7006}, 3, 1, 1) then
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return -1
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end
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-- 删除指定group: 230702005 ;指定config:5001;物件身上指定option:176;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 230702005, 5001, 176) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 改变指定group组230702005中, configid为5001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702005, 5001, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组230702004中, configid为4002的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702004, 4002, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组230702004中, configid为4001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702004, 4001, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组230702008中, configid为8001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702008, 8001, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组230702008中, configid为8002的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230702008, 8002, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end |