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https://gitlab.com/YuukiPS/GC-Resources.git
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254 lines
9.6 KiB
Lua
254 lines
9.6 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 230201004
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 4001, monster_id = 20011001, pos = { x = 10.162, y = 0.168, z = -9.606 }, rot = { x = 0.000, y = 327.634, z = 0.000 }, level = 1 },
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{ config_id = 4002, monster_id = 20011001, pos = { x = -8.477, y = 0.168, z = -9.261 }, rot = { x = 0.000, y = 27.701, z = 0.000 }, level = 1 },
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{ config_id = 4003, monster_id = 20011001, pos = { x = 0.556, y = 0.168, z = -10.874 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 4004, monster_id = 21010201, pos = { x = -12.723, y = 0.168, z = -6.147 }, rot = { x = 0.000, y = 33.839, z = 0.000 }, level = 1, affix = { 1031 } },
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{ config_id = 4005, monster_id = 21010201, pos = { x = 13.304, y = 0.168, z = -5.138 }, rot = { x = 0.000, y = 306.568, z = 0.000 }, level = 1, affix = { 1031 } },
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{ config_id = 4006, monster_id = 21011001, pos = { x = -14.857, y = 0.168, z = -6.650 }, rot = { x = 0.000, y = 51.797, z = 0.000 }, level = 1, affix = { 1031 }, pose_id = 32 },
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{ config_id = 4007, monster_id = 21010201, pos = { x = 9.704, y = 0.168, z = -8.241 }, rot = { x = 0.000, y = 342.747, z = 0.000 }, level = 1, affix = { 1031 } },
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{ config_id = 4008, monster_id = 21010201, pos = { x = 0.237, y = 0.168, z = -10.850 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 4009, monster_id = 21010201, pos = { x = -8.259, y = 0.168, z = -9.914 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 4010, monster_id = 20011101, pos = { x = 8.709, y = 0.168, z = -12.808 }, rot = { x = 0.000, y = 335.646, z = 0.000 }, level = 1, affix = { 1031 } },
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{ config_id = 4011, monster_id = 20011101, pos = { x = -6.607, y = 0.168, z = -10.408 }, rot = { x = 0.000, y = 29.502, z = 0.000 }, level = 1 },
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{ config_id = 4012, monster_id = 21010301, pos = { x = 5.399, y = 0.168, z = -5.838 }, rot = { x = 0.000, y = 344.360, z = 0.000 }, level = 1 },
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{ config_id = 4013, monster_id = 21010201, pos = { x = -0.545, y = 0.168, z = -7.415 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 4014, monster_id = 21010301, pos = { x = -7.815, y = 0.168, z = -4.613 }, rot = { x = 0.000, y = 21.059, z = 0.000 }, level = 1 },
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{ config_id = 4015, monster_id = 21030103, pos = { x = 0.418, y = 0.168, z = -14.784 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 4016, monster_id = 21010201, pos = { x = 9.925, y = 0.168, z = -4.531 }, rot = { x = 0.000, y = 322.031, z = 0.000 }, level = 1, affix = { 1031 } },
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{ config_id = 4017, monster_id = 21011001, pos = { x = 13.379, y = 0.168, z = -10.082 }, rot = { x = 0.000, y = 338.694, z = 0.000 }, level = 1, pose_id = 32 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 4018, gadget_id = 70900205, pos = { x = 7.241, y = -1.209, z = 1.865 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 4019, gadget_id = 70350035, pos = { x = 0.200, y = 0.000, z = 2.600 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 10 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1004020, name = "ANY_MONSTER_DIE_4020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4020", action = "action_EVENT_ANY_MONSTER_DIE_4020" },
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{ config_id = 1004021, name = "ANY_MONSTER_DIE_4021", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4021", action = "action_EVENT_ANY_MONSTER_DIE_4021" },
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{ config_id = 1004022, name = "ANY_MONSTER_DIE_4022", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_4022", action = "action_EVENT_ANY_MONSTER_DIE_4022" },
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{ config_id = 1004023, name = "ANY_MONSTER_LIVE_4023", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_4023", action = "action_EVENT_ANY_MONSTER_LIVE_4023" },
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{ config_id = 1004024, name = "CHALLENGE_FAIL_4024", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_4024" },
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{ config_id = 1004025, name = "CHALLENGE_SUCCESS_4025", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_4025" },
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{ config_id = 1004026, name = "DUNGEON_SETTLE_4026", event = EventType.EVENT_DUNGEON_SETTLE, source = "", condition = "", action = "action_EVENT_DUNGEON_SETTLE_4026" }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "Key", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 4018, 4019 },
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regions = { },
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triggers = { "CHALLENGE_FAIL_4024", "CHALLENGE_SUCCESS_4025" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = suite_2,
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monsters = { 4001, 4002, 4003, 4004, 4005 },
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gadgets = { },
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regions = { },
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triggers = { "ANY_MONSTER_DIE_4020", "ANY_MONSTER_LIVE_4023", "CHALLENGE_FAIL_4024", "CHALLENGE_SUCCESS_4025", "DUNGEON_SETTLE_4026" },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = suite_3,
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monsters = { 4012, 4013, 4014, 4015, 4016 },
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gadgets = { },
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regions = { },
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triggers = { "ANY_MONSTER_DIE_4022", "CHALLENGE_FAIL_4024", "CHALLENGE_SUCCESS_4025", "DUNGEON_SETTLE_4026" },
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rand_weight = 100
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},
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{
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-- suite_id = 4,
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-- description = suite_4,
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monsters = { 4006, 4007, 4008, 4009, 4017 },
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gadgets = { },
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regions = { },
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triggers = { "ANY_MONSTER_DIE_4021", "CHALLENGE_FAIL_4024", "CHALLENGE_SUCCESS_4025", "DUNGEON_SETTLE_4026" },
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rand_weight = 100
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},
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{
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-- suite_id = 5,
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-- description = suite_5,
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monsters = { 4010, 4011 },
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gadgets = { },
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regions = { },
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triggers = { "CHALLENGE_FAIL_4024", "CHALLENGE_SUCCESS_4025", "DUNGEON_SETTLE_4026" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_4020(context, evt)
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-- 判断剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_4020(context, evt)
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-- 添加suite3的新内容
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ScriptLib.AddExtraGroupSuite(context, 230201004, 3)
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_4021(context, evt)
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-- 判断剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_4021(context, evt)
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-- 添加suite5的新内容
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ScriptLib.AddExtraGroupSuite(context, 230201004, 5)
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_4022(context, evt)
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-- 判断剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_4022(context, evt)
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-- 添加suite4的新内容
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ScriptLib.AddExtraGroupSuite(context, 230201004, 4)
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_LIVE_4023(context, evt)
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if 4001 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_LIVE_4023(context, evt)
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-- 创建编号为1(该挑战的识别id),挑战内容为1011的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
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if 0 ~= ScriptLib.ActiveChallenge(context, 1, 1011, 230201004, 17, 4019, 0) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_FAIL_4024(context, evt)
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-- 改变指定group组230201005中, configid为5001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230201005, 5001, GadgetState.GearAction2) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 230201004, suite = 1 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
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return -1
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end
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-- 地城失败结算
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if 0 ~= ScriptLib.CauseDungeonFail(context) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_SUCCESS_4025(context, evt)
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-- 改变指定group组230201005中, configid为3001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 230201005, 3001, GadgetState.GearAction1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_DUNGEON_SETTLE_4026(context, evt)
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 4019 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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return 0
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end |