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https://gitlab.com/YuukiPS/GC-Resources.git
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121 lines
3.0 KiB
Lua
121 lines
3.0 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220146010
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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}
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-- 区域
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regions = {
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{ config_id = 10001, shape = RegionShape.SPHERE, radius = 5, pos = { x = 366.653, y = 77.355, z = 683.468 } },
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{ config_id = 10002, shape = RegionShape.SPHERE, radius = 15, pos = { x = 264.569, y = 96.358, z = 691.394 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1010001, name = "ENTER_REGION_10001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_10001", action = "action_EVENT_ENTER_REGION_10001" },
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{ config_id = 1010002, name = "ENTER_REGION_10002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_10002", action = "action_EVENT_ENTER_REGION_10002" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { 10001, 10002 },
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triggers = { "ENTER_REGION_10001", "ENTER_REGION_10002" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_10001(context, evt)
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if evt.param1 ~= 10001 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_10001(context, evt)
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-- 调用提示id为 33010179 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 33010179) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_10002(context, evt)
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if evt.param1 ~= 10002 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_10002(context, evt)
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-- 调用提示id为 33010193 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 33010193) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end |