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143 lines
4.2 KiB
Lua
143 lines
4.2 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220146006
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 6001, monster_id = 26090401, pos = { x = 253.850, y = 96.889, z = 690.029 }, rot = { x = 0.000, y = 323.249, z = 0.000 }, level = 1, disableWander = true, pose_id = 102 },
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{ config_id = 6002, monster_id = 26090401, pos = { x = 254.934, y = 96.722, z = 697.166 }, rot = { x = 0.000, y = 230.011, z = 0.000 }, level = 1, disableWander = true, pose_id = 102 },
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{ config_id = 6003, monster_id = 26090501, pos = { x = 250.443, y = 96.707, z = 697.638 }, rot = { x = 0.000, y = 142.150, z = 0.000 }, level = 1, disableWander = true, pose_id = 102 },
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{ config_id = 6004, monster_id = 26090501, pos = { x = 249.487, y = 96.643, z = 691.958 }, rot = { x = 0.000, y = 47.632, z = 0.000 }, level = 1, disableWander = true, pose_id = 102 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 6007, gadget_id = 70950156, pos = { x = 253.763, y = 96.956, z = 694.318 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 6008, gadget_id = 70310148, pos = { x = 253.025, y = 96.959, z = 694.095 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 6009, gadget_id = 70900201, pos = { x = 253.025, y = 99.817, z = 694.095 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 6006, shape = RegionShape.SPHERE, radius = 3, pos = { x = 252.747, y = 96.776, z = 694.047 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1006005, name = "ANY_MONSTER_DIE_6005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_6005", action = "action_EVENT_ANY_MONSTER_DIE_6005" },
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{ config_id = 1006006, name = "ENTER_REGION_6006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_6006", action = "action_EVENT_ENTER_REGION_6006" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { },
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triggers = { "ANY_MONSTER_DIE_6005" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 6008, 6009 },
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regions = { 6006 },
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triggers = { "ENTER_REGION_6006" },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = ,
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monsters = { 6001, 6002, 6003, 6004 },
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gadgets = { 6007 },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_6005(context, evt)
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-- 判断剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_6005(context, evt)
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 220146007, 2)
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_6006(context, evt)
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if evt.param1 ~= 6006 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_6006(context, evt)
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-- 添加suite3的新内容
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ScriptLib.AddExtraGroupSuite(context, 220146006, 3)
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-- 杀死指定group内的gadget和monster,移除其它东西
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ScriptLib.KillExtraGroupSuite(context, 220146006, 2)
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-- 杀死指定group内的gadget和monster,移除其它东西
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ScriptLib.KillExtraGroupSuite(context, 220146005, 1)
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return 0
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end |