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https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
144 lines
4.6 KiB
Lua
144 lines
4.6 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220138008
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 8001, gadget_id = 70310251, pos = { x = -100.077, y = -46.499, z = 25.080 }, rot = { x = 0.000, y = 180.299, z = 0.000 }, level = 1, persistent = true, arguments = { 19 } },
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{ config_id = 8002, gadget_id = 70310377, pos = { x = -95.393, y = -41.267, z = 53.183 }, rot = { x = 0.000, y = 179.575, z = 0.000 }, level = 1, persistent = true },
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{ config_id = 8005, gadget_id = 70310429, pos = { x = -99.397, y = -41.958, z = 53.288 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
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{ config_id = 8006, gadget_id = 70310429, pos = { x = -91.150, y = -36.816, z = 53.107 }, rot = { x = 0.000, y = 178.167, z = 0.000 }, level = 1, persistent = true }
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}
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-- 区域
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regions = {
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{ config_id = 8008, shape = RegionShape.SPHERE, radius = 5, pos = { x = -100.490, y = -46.499, z = 26.071 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1008003, name = "OBSERVATION_POINT_NOTIFY_8003", event = EventType.EVENT_OBSERVATION_POINT_NOTIFY, source = "", condition = "", action = "action_EVENT_OBSERVATION_POINT_NOTIFY_8003", trigger_count = 0 },
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{ config_id = 1008004, name = "OBSERVATION_POINT_NOTIFY_8004", event = EventType.EVENT_OBSERVATION_POINT_NOTIFY, source = "", condition = "", action = "action_EVENT_OBSERVATION_POINT_NOTIFY_8004", trigger_count = 0 },
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-- 运营埋点-补全物件
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{ config_id = 1008007, name = "GADGET_STATE_CHANGE_8007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_8007", action = "action_EVENT_GADGET_STATE_CHANGE_8007", trigger_count = 0 },
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{ config_id = 1008008, name = "ENTER_REGION_8008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_8008" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 8001, 8002, 8005, 8006 },
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regions = { 8008 },
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triggers = { "OBSERVATION_POINT_NOTIFY_8003", "OBSERVATION_POINT_NOTIFY_8004", "GADGET_STATE_CHANGE_8007", "ENTER_REGION_8008" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发操作
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function action_EVENT_OBSERVATION_POINT_NOTIFY_8003(context, evt)
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if 8001 == evt.param1 and 405 == evt.param2 then
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ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.GearStart)
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ScriptLib.AddQuestProgress(context, "4007205")
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ScriptLib.SetGadgetStateByConfigId(context,8001, 405)
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ScriptLib.KillEntityByConfigId(context, {group_id=220138008, config_id=8005, entity_type=EntityType.GADGET})
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ScriptLib.KillEntityByConfigId(context, {group_id=220138008, config_id=8006, entity_type=EntityType.GADGET})
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_OBSERVATION_POINT_NOTIFY_8004(context, evt)
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if 8001 == evt.param1 and 0 == evt.param2 then
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ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.Default)
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ScriptLib.SetGadgetStateByConfigId(context,8001, GadgetState.Default)
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ScriptLib.CreateGadget(context, {config_id=8005})
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ScriptLib.CreateGadget(context, {config_id=8006})
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_8007(context, evt)
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if 8002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_8007(context, evt)
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-- 运营数据埋点,匹配LD定义的规则使用
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if 0 ~= ScriptLib.MarkPlayerAction(context, 2802, 2, 0) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_8008(context, evt)
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if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then
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ScriptLib.TryRecordActivityPushTips(context, 2014014)
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ScriptLib.ShowClientTutorial(context, 1189, {})
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end
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return 0
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end |