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GC-Resources/Resources/Scripts/Scene/20138/scene20138_group220138008.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

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-- 基础信息
local base_info = {
group_id = 220138008
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 8001, gadget_id = 70310251, pos = { x = -100.077, y = -46.499, z = 25.080 }, rot = { x = 0.000, y = 180.299, z = 0.000 }, level = 1, persistent = true, arguments = { 19 } },
{ config_id = 8002, gadget_id = 70310377, pos = { x = -95.393, y = -41.267, z = 53.183 }, rot = { x = 0.000, y = 179.575, z = 0.000 }, level = 1, persistent = true },
{ config_id = 8005, gadget_id = 70310429, pos = { x = -99.397, y = -41.958, z = 53.288 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 8006, gadget_id = 70310429, pos = { x = -91.150, y = -36.816, z = 53.107 }, rot = { x = 0.000, y = 178.167, z = 0.000 }, level = 1, persistent = true }
}
-- 区域
regions = {
{ config_id = 8008, shape = RegionShape.SPHERE, radius = 5, pos = { x = -100.490, y = -46.499, z = 26.071 } }
}
-- 触发器
triggers = {
{ config_id = 1008003, name = "OBSERVATION_POINT_NOTIFY_8003", event = EventType.EVENT_OBSERVATION_POINT_NOTIFY, source = "", condition = "", action = "action_EVENT_OBSERVATION_POINT_NOTIFY_8003", trigger_count = 0 },
{ config_id = 1008004, name = "OBSERVATION_POINT_NOTIFY_8004", event = EventType.EVENT_OBSERVATION_POINT_NOTIFY, source = "", condition = "", action = "action_EVENT_OBSERVATION_POINT_NOTIFY_8004", trigger_count = 0 },
-- 运营埋点-补全物件
{ config_id = 1008007, name = "GADGET_STATE_CHANGE_8007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_8007", action = "action_EVENT_GADGET_STATE_CHANGE_8007", trigger_count = 0 },
{ config_id = 1008008, name = "ENTER_REGION_8008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_8008" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 8001, 8002, 8005, 8006 },
regions = { 8008 },
triggers = { "OBSERVATION_POINT_NOTIFY_8003", "OBSERVATION_POINT_NOTIFY_8004", "GADGET_STATE_CHANGE_8007", "ENTER_REGION_8008" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发操作
function action_EVENT_OBSERVATION_POINT_NOTIFY_8003(context, evt)
if 8001 == evt.param1 and 405 == evt.param2 then
ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.GearStart)
ScriptLib.AddQuestProgress(context, "4007205")
ScriptLib.SetGadgetStateByConfigId(context,8001, 405)
ScriptLib.KillEntityByConfigId(context, {group_id=220138008, config_id=8005, entity_type=EntityType.GADGET})
ScriptLib.KillEntityByConfigId(context, {group_id=220138008, config_id=8006, entity_type=EntityType.GADGET})
end
return 0
end
-- 触发操作
function action_EVENT_OBSERVATION_POINT_NOTIFY_8004(context, evt)
if 8001 == evt.param1 and 0 == evt.param2 then
ScriptLib.SetGadgetStateByConfigId(context,8002, GadgetState.Default)
ScriptLib.SetGadgetStateByConfigId(context,8001, GadgetState.Default)
ScriptLib.CreateGadget(context, {config_id=8005})
ScriptLib.CreateGadget(context, {config_id=8006})
end
return 0
end
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_8007(context, evt)
if 8002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_8007(context, evt)
-- 运营数据埋点匹配LD定义的规则使用
if 0 ~= ScriptLib.MarkPlayerAction(context, 2802, 2, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_ENTER_REGION_8008(context, evt)
if ScriptLib.GetRegionEntityCount(context, {region_eid = evt.source_eid, entity_type = EntityType.AVATAR}) == 1 then
ScriptLib.TryRecordActivityPushTips(context, 2014014)
ScriptLib.ShowClientTutorial(context, 1189, {})
end
return 0
end