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101 lines
2.2 KiB
Lua
101 lines
2.2 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220129012
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 12003, gadget_id = 70800111, pos = { x = -411.880, y = -43.200, z = 971.600 }, rot = { x = 0.000, y = 0.000, z = 1.690 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 12001, shape = RegionShape.SPHERE, radius = 80, pos = { x = -432.230, y = -47.293, z = 977.660 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1012001, name = "ENTER_REGION_12001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_12001", action = "action_EVENT_ENTER_REGION_12001", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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-- 废弃数据
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garbages = {
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gadgets = {
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{ config_id = 12002, gadget_id = 71700329, pos = { x = -415.168, y = -40.603, z = 975.483 }, rot = { x = 0.000, y = 348.502, z = 0.000 }, level = 1 }
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}
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 12003 },
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regions = { 12001 },
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triggers = { "ENTER_REGION_12001" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_12001(context, evt)
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if evt.param1 ~= 12001 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_12001(context, evt)
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-- 立刻切换天气
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ScriptLib.EnterWeatherArea(context, 10097)
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return 0
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end |