mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
103 lines
2.6 KiB
Lua
103 lines
2.6 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 220120001
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
{ config_id = 1001, monster_id = 26080101, pos = { x = 524.890, y = 54.920, z = 441.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100, affix = { 5127, 5151 }, pose_id = 101, title_id = 8011, special_name_id = 10097 },
|
||
{ config_id = 1002, monster_id = 26080101, pos = { x = 488.363, y = 54.920, z = 460.010 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1, drop_id = 1000100, affix = { 5126 }, pose_id = 102, title_id = 8011, special_name_id = 10097 },
|
||
{ config_id = 1003, monster_id = 26080101, pos = { x = 561.417, y = 54.920, z = 460.010 }, rot = { x = 0.000, y = 270.000, z = 0.000 }, level = 1, drop_id = 1000100, affix = { 5128 }, pose_id = 102, title_id = 8011, special_name_id = 10097 }
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1001004, name = "ANY_MONSTER_DIE_1004", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1004", action = "action_EVENT_ANY_MONSTER_DIE_1004" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
}
|
||
|
||
-- 视野组
|
||
sight_groups = {
|
||
{ 1001, 1002, 1003 }
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { 1001, 1002, 1003 },
|
||
gadgets = { },
|
||
regions = { },
|
||
triggers = { "ANY_MONSTER_DIE_1004" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_DIE_1004(context, evt)
|
||
-- 判断剩余怪物数量是否是0
|
||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_DIE_1004(context, evt)
|
||
-- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1
|
||
if 0 ~= ScriptLib.AddQuestProgress(context, "1101502") then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
require "V2_4/Monster_CombatEnd_Handle" |