mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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324 lines
12 KiB
Lua
324 lines
12 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220104005
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 5001, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 4 },
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{ config_id = 5002, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 4 },
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{ config_id = 5003, gadget_id = 70350171, pos = { x = -127.519, y = 31.549, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 1 },
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{ config_id = 5004, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 6 },
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{ config_id = 5005, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 5 },
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{ config_id = 5006, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 6 },
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{ config_id = 5007, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 4 },
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{ config_id = 5008, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 5 },
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{ config_id = 5009, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 6 },
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{ config_id = 5010, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 4 },
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{ config_id = 5012, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 6 },
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{ config_id = 5013, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 4 },
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{ config_id = 5014, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 5 },
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{ config_id = 5022, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 6 },
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{ config_id = 5024, gadget_id = 70350170, pos = { x = -125.699, y = 31.271, z = 23.000 }, rot = { x = 351.320, y = 270.000, z = 0.000 }, level = 90, route_id = 5 }
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}
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-- 区域
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regions = {
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{ config_id = 5021, shape = RegionShape.CUBIC, size = { x = 15.000, y = 15.000, z = 15.000 }, pos = { x = -120.706, y = 15.793, z = 23.086 } },
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{ config_id = 5030, shape = RegionShape.SPHERE, radius = 10, pos = { x = -57.955, y = 28.471, z = 11.002 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1005011, name = "TIMER_EVENT_5011", event = EventType.EVENT_TIMER_EVENT, source = "SSS1", condition = "", action = "", trigger_count = 0 },
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{ config_id = 1005015, name = "TIMER_EVENT_5015", event = EventType.EVENT_TIMER_EVENT, source = "SSS2", condition = "", action = "", trigger_count = 0 },
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{ config_id = 1005016, name = "TIMER_EVENT_5016", event = EventType.EVENT_TIMER_EVENT, source = "S1", condition = "", action = "action_EVENT_TIMER_EVENT_5016", trigger_count = 0 },
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{ config_id = 1005017, name = "TIMER_EVENT_5017", event = EventType.EVENT_TIMER_EVENT, source = "S2", condition = "", action = "action_EVENT_TIMER_EVENT_5017", trigger_count = 0 },
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{ config_id = 1005018, name = "TIMER_EVENT_5018", event = EventType.EVENT_TIMER_EVENT, source = "S3", condition = "", action = "action_EVENT_TIMER_EVENT_5018", trigger_count = 0 },
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{ config_id = 1005019, name = "TIMER_EVENT_5019", event = EventType.EVENT_TIMER_EVENT, source = "S4", condition = "", action = "action_EVENT_TIMER_EVENT_5019", trigger_count = 0 },
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{ config_id = 1005020, name = "TIMER_EVENT_5020", event = EventType.EVENT_TIMER_EVENT, source = "S5", condition = "", action = "action_EVENT_TIMER_EVENT_5020", trigger_count = 0 },
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{ config_id = 1005021, name = "ENTER_REGION_5021", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_5021", action = "action_EVENT_ENTER_REGION_5021" },
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{ config_id = 1005030, name = "ENTER_REGION_5030", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_5030", action = "action_EVENT_ENTER_REGION_5030" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 5003 },
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regions = { 5021, 5030 },
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triggers = { "TIMER_EVENT_5011", "TIMER_EVENT_5015", "TIMER_EVENT_5016", "TIMER_EVENT_5017", "TIMER_EVENT_5018", "TIMER_EVENT_5019", "TIMER_EVENT_5020", "ENTER_REGION_5021", "ENTER_REGION_5030" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 5002, 5004 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = ,
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monsters = { },
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gadgets = { 5006, 5007, 5008 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 4,
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-- description = ,
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monsters = { },
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gadgets = { 5009, 5010 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 5,
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-- description = ,
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monsters = { },
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gadgets = { 5012, 5013, 5014 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 6,
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-- description = ,
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monsters = { },
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gadgets = { 5001, 5005 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 7,
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-- description = ,
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monsters = { },
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gadgets = { 5022, 5024 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 8,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发操作
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function action_EVENT_TIMER_EVENT_5016(context, evt)
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-- 添加suite3的新内容
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ScriptLib.AddExtraGroupSuite(context, 220104005, 3)
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-- 延迟5秒后,向groupId为:220104005的对象,请求一次调用,并将string参数:"S2" 传递过去
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if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 220104005, "S2", 5) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
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return -1
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end
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-- 删除suite4的所有内容
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ScriptLib.RemoveExtraGroupSuite(context, 220104005, 4)
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return 0
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end
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-- 触发操作
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function action_EVENT_TIMER_EVENT_5017(context, evt)
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-- 添加suite4的新内容
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ScriptLib.AddExtraGroupSuite(context, 220104005, 4)
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-- 延迟5秒后,向groupId为:220104005的对象,请求一次调用,并将string参数:"S3" 传递过去
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if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 220104005, "S3", 5) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
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return -1
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end
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-- 删除suite5的所有内容
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ScriptLib.RemoveExtraGroupSuite(context, 220104005, 5)
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return 0
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end
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-- 触发操作
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function action_EVENT_TIMER_EVENT_5018(context, evt)
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-- 添加suite5的新内容
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ScriptLib.AddExtraGroupSuite(context, 220104005, 5)
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-- 延迟5秒后,向groupId为:220104005的对象,请求一次调用,并将string参数:"S4" 传递过去
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if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 220104005, "S4", 5) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
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return -1
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end
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-- 删除suite6的所有内容
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ScriptLib.RemoveExtraGroupSuite(context, 220104005, 6)
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return 0
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end
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-- 触发操作
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function action_EVENT_TIMER_EVENT_5019(context, evt)
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-- 添加suite6的新内容
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ScriptLib.AddExtraGroupSuite(context, 220104005, 6)
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-- 延迟5秒后,向groupId为:220104005的对象,请求一次调用,并将string参数:"S5" 传递过去
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if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 220104005, "S5", 5) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
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return -1
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end
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-- 删除suite7的所有内容
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ScriptLib.RemoveExtraGroupSuite(context, 220104005, 7)
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return 0
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end
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-- 触发操作
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function action_EVENT_TIMER_EVENT_5020(context, evt)
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-- 添加suite7的新内容
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ScriptLib.AddExtraGroupSuite(context, 220104005, 7)
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-- 延迟5秒后,向groupId为:220104005的对象,请求一次调用,并将string参数:"S1" 传递过去
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if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 220104005, "S1", 5) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
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return -1
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end
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-- 删除suite3的所有内容
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ScriptLib.RemoveExtraGroupSuite(context, 220104005, 3)
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_5021(context, evt)
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if evt.param1 ~= 5021 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_5021(context, evt)
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-- 取消group中对应名称的TimerEvent
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if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 220104005, "S1") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
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return -1
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end
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-- 取消group中对应名称的TimerEvent
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if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 220104005, "S2") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
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return -1
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end
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-- 取消group中对应名称的TimerEvent
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if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 220104005, "S3") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
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return -1
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end
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-- 取消group中对应名称的TimerEvent
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if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 220104005, "S4") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
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return -1
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end
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-- 取消group中对应名称的TimerEvent
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if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 220104005, "S5") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
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return -1
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end
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-- 取消group中对应名称的TimerEvent
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if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 220104005, "SSS1") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_5030(context, evt)
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if evt.param1 ~= 5030 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_5030(context, evt)
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 220104005, 2)
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-- 延迟4秒后,向groupId为:220104005的对象,请求一次调用,并将string参数:"S1" 传递过去
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if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 220104005, "S1", 4) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
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return -1
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end
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return 0
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end |