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https://gitlab.com/YuukiPS/GC-Resources.git
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148 lines
4.5 KiB
Lua
148 lines
4.5 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220037009
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 9001, gadget_id = 70380001, pos = { x = 262.104, y = 21.692, z = 4.040 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 1, start_route = false },
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{ config_id = 9002, gadget_id = 70900009, pos = { x = 252.017, y = 21.766, z = 3.510 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 9003, gadget_id = 70350004, pos = { x = 265.278, y = 42.518, z = 4.093 }, rot = { x = 0.000, y = 90.000, z = 0.000 }, level = 1 },
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{ config_id = 9006, gadget_id = 70900201, pos = { x = 299.103, y = 44.862, z = 4.030 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 9005, shape = RegionShape.CUBIC, size = { x = 5.500, y = 7.000, z = 7.000 }, pos = { x = 261.994, y = 45.170, z = 4.153 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1009004, name = "GADGET_STATE_CHANGE_9004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_9004", action = "action_EVENT_GADGET_STATE_CHANGE_9004" },
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{ config_id = 1009005, name = "ENTER_REGION_9005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_9005", action = "action_EVENT_ENTER_REGION_9005" },
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{ config_id = 1009007, name = "QUEST_START_9007", event = EventType.EVENT_QUEST_START, source = "1012202", condition = "", action = "action_EVENT_QUEST_START_9007" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 9001, 9002, 9003 },
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regions = { 9005 },
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triggers = { "GADGET_STATE_CHANGE_9004", "ENTER_REGION_9005", "QUEST_START_9007" },
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rand_weight = 100,
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ban_refresh = true
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_9004(context, evt)
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-- 检测config_id为9002的gadget是否从GadgetState.Default变为GadgetState.GearStart
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if 9002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 or GadgetState.Default ~= evt.param3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_9004(context, evt)
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-- 启动移动平台
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if 0 ~= ScriptLib.StartPlatform(context, 9001) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : start_platform")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_9005(context, evt)
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if evt.param1 ~= 9005 then return false end
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-- 判断角色数量不少于0
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_9005(context, evt)
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-- 将configid为 9003 的物件更改为状态 GadgetState.GearStart
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9003, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1
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if 0 ~= ScriptLib.AddQuestProgress(context, "1012203") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
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return -1
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end
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-- 创建id为9006的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 9006 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_QUEST_START_9007(context, evt)
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 9006 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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return 0
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end |