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GC-Resources/Resources/Scripts/Scene/20027/scene20027_group220027010.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

187 lines
6.4 KiB
Lua
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-- 基础信息
local base_info = {
group_id = 220027010
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 74, gadget_id = 70350014, pos = { x = 98.381, y = -92.710, z = -200.981 }, rot = { x = 0.000, y = 272.428, z = 0.000 }, level = 1, state = GadgetState.GearStart },
{ config_id = 75, gadget_id = 70350013, pos = { x = 148.861, y = -92.292, z = -201.081 }, rot = { x = 0.000, y = 270.642, z = 0.000 }, level = 1 },
{ config_id = 107, gadget_id = 70360010, pos = { x = 124.462, y = -92.221, z = -201.134 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1000011, name = "ANY_MONSTER_DIE_11", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_11", action = "action_EVENT_ANY_MONSTER_DIE_11" },
{ config_id = 1000016, name = "SELECT_OPTION_16", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_16", action = "action_EVENT_SELECT_OPTION_16", trigger_count = 0, forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 74, 75, 107 },
regions = { },
triggers = { "ANY_MONSTER_DIE_11", "SELECT_OPTION_16" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_11(context, evt)
-- 判断剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_11(context, evt)
-- 将configid为 75 的物件更改为状态 GadgetState.GearStart
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 75, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_16(context, evt)
-- 判断是gadgetid 107 option_id 7
if 107 ~= evt.param1 then
return false
end
if 7 ~= evt.param2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_16(context, evt)
-- 将configid为 107 的物件更改为状态 GadgetState.GearStop
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 107, GadgetState.GearStop) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220027016, suite = 1 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 删除指定group 220027010 指定config107物件身上指定option7
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220027010, 107, 7) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目注目位置为坐标134-92-200持续时间为2秒并且为强制注目形式不广播其他玩家
local pos = {x=134, y=-92, z=-200}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 2, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 改变指定group组220027010中 configid为74的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220027010, 74, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组220027019中 configid为114的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220027019, 114, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组220027019中 configid为117的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220027019, 117, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组220027019中 configid为119的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220027019, 119, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组220027019中 configid为120的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220027019, 120, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组220027019中 configid为121的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220027019, 121, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组220027019中 configid为122的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220027019, 122, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end