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https://gitlab.com/YuukiPS/GC-Resources.git
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222 lines
8.7 KiB
Lua
222 lines
8.7 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 201058016
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 16002, monster_id = 20011201, pos = { x = -60.217, y = 95.525, z = 121.048 }, rot = { x = 0.000, y = 195.959, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16003, monster_id = 20011201, pos = { x = -61.754, y = 95.525, z = 117.148 }, rot = { x = 0.000, y = 70.182, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16004, monster_id = 20011201, pos = { x = -64.427, y = 95.558, z = 120.358 }, rot = { x = 0.000, y = 91.152, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16007, monster_id = 20011001, pos = { x = -23.736, y = 88.406, z = 82.339 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16008, monster_id = 20011001, pos = { x = -18.379, y = 88.410, z = 85.595 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16009, monster_id = 20011001, pos = { x = -20.003, y = 88.414, z = 82.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16010, monster_id = 20010301, pos = { x = -63.361, y = 106.041, z = 193.951 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16011, monster_id = 20010301, pos = { x = -65.879, y = 106.041, z = 194.321 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16012, monster_id = 20010301, pos = { x = -64.787, y = 106.046, z = 192.161 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16016, monster_id = 20010501, pos = { x = -105.925, y = 88.402, z = 155.704 }, rot = { x = 0.000, y = 204.098, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16017, monster_id = 20010501, pos = { x = -102.280, y = 88.402, z = 153.810 }, rot = { x = 0.000, y = 204.098, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16024, monster_id = 20010501, pos = { x = -105.251, y = 88.402, z = 152.666 }, rot = { x = 0.000, y = 204.098, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16025, monster_id = 20010501, pos = { x = 18.169, y = 102.070, z = 134.953 }, rot = { x = 0.000, y = 204.098, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16026, monster_id = 20011001, pos = { x = 21.418, y = 102.070, z = 130.762 }, rot = { x = 0.000, y = 267.690, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
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{ config_id = 16027, monster_id = 20011201, pos = { x = 16.218, y = 102.070, z = 129.383 }, rot = { x = 0.000, y = 267.690, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 16005, gadget_id = 70710126, pos = { x = -61.814, y = 105.775, z = 45.044 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 16018, gadget_id = 70360046, pos = { x = -76.887, y = 93.504, z = 119.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 16019, gadget_id = 70360046, pos = { x = -128.429, y = 97.033, z = 117.775 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 16020, gadget_id = 70360046, pos = { x = -85.489, y = 86.326, z = 180.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 16028, gadget_id = 70360046, pos = { x = -22.652, y = 83.627, z = 157.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 16029, gadget_id = 70360046, pos = { x = 21.545, y = 84.919, z = 130.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 16013, shape = RegionShape.SPHERE, radius = 8, pos = { x = -61.814, y = 105.775, z = 45.044 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1016001, name = "VARIABLE_CHANGE_16001", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_16001", action = "action_EVENT_VARIABLE_CHANGE_16001" },
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{ config_id = 1016013, name = "ENTER_REGION_16013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_16013", action = "action_EVENT_ENTER_REGION_16013", tag = "666" },
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{ config_id = 1016014, name = "CHALLENGE_SUCCESS_16014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "888", condition = "", action = "" },
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{ config_id = 1016015, name = "CHALLENGE_FAIL_16015", event = EventType.EVENT_CHALLENGE_FAIL, source = "888", condition = "", action = "action_EVENT_CHALLENGE_FAIL_16015" }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "startChallenge", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 16005, 16018, 16019, 16020, 16028, 16029 },
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regions = { 16013 },
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triggers = { "VARIABLE_CHANGE_16001", "ENTER_REGION_16013", "CHALLENGE_SUCCESS_16014", "CHALLENGE_FAIL_16015" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = Monsters1,
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monsters = { 16002, 16003, 16004 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = Monsters2,
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monsters = { 16007, 16008, 16009 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 4,
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-- description = Monsters3,
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monsters = { 16010, 16011, 16012 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 5,
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-- description = Monster4,
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monsters = { },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 6,
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-- description = ,
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monsters = { 16016, 16017, 16024 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 7,
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-- description = ,
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monsters = { 16025, 16026, 16027 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_VARIABLE_CHANGE_16001(context, evt)
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if evt.param1 == evt.param2 then return false end
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-- 判断变量"startChallenge"为1
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if ScriptLib.GetGroupVariableValue(context, "startChallenge") ~= 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_VARIABLE_CHANGE_16001(context, evt)
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-- 创建编号为888(该挑战的识别id),挑战内容为205的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
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if 0 ~= ScriptLib.ActiveChallenge(context, 888, 205, 150, 4, 666, 15) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
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return -1
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end
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 201058016, 2)
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-- 添加suite3的新内容
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ScriptLib.AddExtraGroupSuite(context, 201058016, 3)
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-- 添加suite4的新内容
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ScriptLib.AddExtraGroupSuite(context, 201058016, 4)
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-- 添加suite7的新内容
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ScriptLib.AddExtraGroupSuite(context, 201058016, 7)
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_16013(context, evt)
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if evt.param1 ~= 16013 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_16013(context, evt)
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 16005 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_FAIL_16015(context, evt)
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-- 地城失败结算
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if 0 ~= ScriptLib.CauseDungeonFail(context) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
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return -1
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end
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return 0
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end |