0
0
mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/Scripts/Scene/1058/scene1058_group201058016.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

222 lines
8.7 KiB
Lua
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

-- 基础信息
local base_info = {
group_id = 201058016
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 16002, monster_id = 20011201, pos = { x = -60.217, y = 95.525, z = 121.048 }, rot = { x = 0.000, y = 195.959, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16003, monster_id = 20011201, pos = { x = -61.754, y = 95.525, z = 117.148 }, rot = { x = 0.000, y = 70.182, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16004, monster_id = 20011201, pos = { x = -64.427, y = 95.558, z = 120.358 }, rot = { x = 0.000, y = 91.152, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16007, monster_id = 20011001, pos = { x = -23.736, y = 88.406, z = 82.339 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16008, monster_id = 20011001, pos = { x = -18.379, y = 88.410, z = 85.595 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16009, monster_id = 20011001, pos = { x = -20.003, y = 88.414, z = 82.550 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16010, monster_id = 20010301, pos = { x = -63.361, y = 106.041, z = 193.951 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16011, monster_id = 20010301, pos = { x = -65.879, y = 106.041, z = 194.321 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16012, monster_id = 20010301, pos = { x = -64.787, y = 106.046, z = 192.161 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16016, monster_id = 20010501, pos = { x = -105.925, y = 88.402, z = 155.704 }, rot = { x = 0.000, y = 204.098, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16017, monster_id = 20010501, pos = { x = -102.280, y = 88.402, z = 153.810 }, rot = { x = 0.000, y = 204.098, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16024, monster_id = 20010501, pos = { x = -105.251, y = 88.402, z = 152.666 }, rot = { x = 0.000, y = 204.098, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16025, monster_id = 20010501, pos = { x = 18.169, y = 102.070, z = 134.953 }, rot = { x = 0.000, y = 204.098, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16026, monster_id = 20011001, pos = { x = 21.418, y = 102.070, z = 130.762 }, rot = { x = 0.000, y = 267.690, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } },
{ config_id = 16027, monster_id = 20011201, pos = { x = 16.218, y = 102.070, z = 129.383 }, rot = { x = 0.000, y = 267.690, z = 0.000 }, level = 1, disableWander = true, affix = { 1030 } }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 16005, gadget_id = 70710126, pos = { x = -61.814, y = 105.775, z = 45.044 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 16018, gadget_id = 70360046, pos = { x = -76.887, y = 93.504, z = 119.045 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 16019, gadget_id = 70360046, pos = { x = -128.429, y = 97.033, z = 117.775 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 16020, gadget_id = 70360046, pos = { x = -85.489, y = 86.326, z = 180.735 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 16028, gadget_id = 70360046, pos = { x = -22.652, y = 83.627, z = 157.125 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 16029, gadget_id = 70360046, pos = { x = 21.545, y = 84.919, z = 130.695 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 16013, shape = RegionShape.SPHERE, radius = 8, pos = { x = -61.814, y = 105.775, z = 45.044 } }
}
-- 触发器
triggers = {
{ config_id = 1016001, name = "VARIABLE_CHANGE_16001", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_16001", action = "action_EVENT_VARIABLE_CHANGE_16001" },
{ config_id = 1016013, name = "ENTER_REGION_16013", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_16013", action = "action_EVENT_ENTER_REGION_16013", tag = "666" },
{ config_id = 1016014, name = "CHALLENGE_SUCCESS_16014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "888", condition = "", action = "" },
{ config_id = 1016015, name = "CHALLENGE_FAIL_16015", event = EventType.EVENT_CHALLENGE_FAIL, source = "888", condition = "", action = "action_EVENT_CHALLENGE_FAIL_16015" }
}
-- 变量
variables = {
{ config_id = 1, name = "startChallenge", value = 0, no_refresh = false }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 16005, 16018, 16019, 16020, 16028, 16029 },
regions = { 16013 },
triggers = { "VARIABLE_CHANGE_16001", "ENTER_REGION_16013", "CHALLENGE_SUCCESS_16014", "CHALLENGE_FAIL_16015" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = Monsters1,
monsters = { 16002, 16003, 16004 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = Monsters2,
monsters = { 16007, 16008, 16009 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = Monsters3,
monsters = { 16010, 16011, 16012 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 5,
-- description = Monster4,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 6,
-- description = ,
monsters = { 16016, 16017, 16024 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 7,
-- description = ,
monsters = { 16025, 16026, 16027 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_VARIABLE_CHANGE_16001(context, evt)
if evt.param1 == evt.param2 then return false end
-- 判断变量"startChallenge"为1
if ScriptLib.GetGroupVariableValue(context, "startChallenge") ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_VARIABLE_CHANGE_16001(context, evt)
-- 创建编号为888该挑战的识别id),挑战内容为205的区域挑战具体参数填写方式见DungeonChallengeData表中的注释所有填写的值都必须是int类型
if 0 ~= ScriptLib.ActiveChallenge(context, 888, 205, 150, 4, 666, 15) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 201058016, 2)
-- 添加suite3的新内容
ScriptLib.AddExtraGroupSuite(context, 201058016, 3)
-- 添加suite4的新内容
ScriptLib.AddExtraGroupSuite(context, 201058016, 4)
-- 添加suite7的新内容
ScriptLib.AddExtraGroupSuite(context, 201058016, 7)
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_16013(context, evt)
if evt.param1 ~= 16013 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_16013(context, evt)
-- 永久关闭CongfigId的Gadget需要和Groups的RefreshWithBlock标签搭配
if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 16005 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_16015(context, evt)
-- 地城失败结算
if 0 ~= ScriptLib.CauseDungeonFail(context) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cause_dungeonfail")
return -1
end
return 0
end