0
0
mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/Scripts/Scene/1058/scene1058_group201058005.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

788 lines
32 KiB
Lua
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

-- 基础信息
local base_info = {
group_id = 201058005
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 5001, gadget_id = 70360002, pos = { x = -55.611, y = 105.781, z = 191.801 }, rot = { x = 0.000, y = 313.324, z = 0.000 }, level = 1 },
{ config_id = 5004, gadget_id = 70690008, pos = { x = -76.454, y = 84.986, z = 190.084 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 5005, gadget_id = 70900201, pos = { x = -76.884, y = 97.767, z = 191.035 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 5014, shape = RegionShape.SPHERE, radius = 8, pos = { x = -76.452, y = 104.762, z = 190.545 } },
{ config_id = 5015, shape = RegionShape.SPHERE, radius = 8, pos = { x = -63.935, y = 105.966, z = 196.287 } }
}
-- 触发器
triggers = {
{ config_id = 1005002, name = "GADGET_CREATE_5002", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_5002", action = "action_EVENT_GADGET_CREATE_5002" },
{ config_id = 1005003, name = "TIMER_EVENT_5003", event = EventType.EVENT_TIMER_EVENT, source = "finish", condition = "", action = "action_EVENT_TIMER_EVENT_5003", trigger_count = 0 },
{ config_id = 1005006, name = "SELECT_OPTION_5006", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5006", action = "action_EVENT_SELECT_OPTION_5006", trigger_count = 0 },
{ config_id = 1005007, name = "SELECT_OPTION_5007", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5007", action = "action_EVENT_SELECT_OPTION_5007", trigger_count = 0 },
{ config_id = 1005008, name = "SELECT_OPTION_5008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5008", action = "action_EVENT_SELECT_OPTION_5008", trigger_count = 0 },
{ config_id = 1005009, name = "SELECT_OPTION_5009", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5009", action = "action_EVENT_SELECT_OPTION_5009", trigger_count = 0 },
{ config_id = 1005010, name = "SELECT_OPTION_5010", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5010", action = "action_EVENT_SELECT_OPTION_5010", trigger_count = 0 },
{ config_id = 1005011, name = "SELECT_OPTION_5011", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5011", action = "action_EVENT_SELECT_OPTION_5011", trigger_count = 0 },
{ config_id = 1005012, name = "SELECT_OPTION_5012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5012", action = "action_EVENT_SELECT_OPTION_5012", trigger_count = 0 },
{ config_id = 1005013, name = "SELECT_OPTION_5013", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_5013", action = "action_EVENT_SELECT_OPTION_5013", trigger_count = 0 },
{ config_id = 1005014, name = "ENTER_REGION_5014", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_5014", action = "action_EVENT_ENTER_REGION_5014" },
{ config_id = 1005015, name = "ENTER_REGION_5015", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_5015", action = "action_EVENT_ENTER_REGION_5015" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 5001 },
regions = { 5014, 5015 },
triggers = { "GADGET_CREATE_5002", "TIMER_EVENT_5003", "SELECT_OPTION_5006", "SELECT_OPTION_5007", "SELECT_OPTION_5008", "SELECT_OPTION_5009", "SELECT_OPTION_5010", "SELECT_OPTION_5011", "SELECT_OPTION_5012", "SELECT_OPTION_5013", "ENTER_REGION_5014", "ENTER_REGION_5015" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 5004, 5005 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_5002(context, evt)
if 5001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_5002(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptions(context, {210,211}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_5003(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 201058005, 5001, {210,211}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5006(context, evt)
-- 判断是gadgetid 5001 option_id 210
if 5001 ~= evt.param1 then
return false
end
if 210 ~= evt.param2 then
return false
end
-- 判断变量"stage2state"为1
if ScriptLib.GetGroupVariableValueByGroup(context, "stage2state", 201058008) ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5006(context, evt)
-- 删除指定group 201058005 指定config5001物件身上指定option210
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 210) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 201058005 指定config5001物件身上指定option211
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 211) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(-2681161持续时间为5秒并且为强制注目形式不广播其他玩家
local pos = {x=-26, y=81, z=161}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 将本组内变量名为 "stage2" 的变量设置为 102
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage2", 102, 201058008) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 延迟5秒后,向groupId为201058005的对象,请求一次调用,并将string参数"finish" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 201058005, "finish", 5) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组201058008中 configid为8006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5007(context, evt)
-- 判断是gadgetid 5001 option_id 210
if 5001 ~= evt.param1 then
return false
end
if 210 ~= evt.param2 then
return false
end
-- 判断变量"stage2state"为2
if ScriptLib.GetGroupVariableValueByGroup(context, "stage2state", 201058008) ~= 2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5007(context, evt)
-- 删除指定group 201058005 指定config5001物件身上指定option210
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 210) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 201058005 指定config5001物件身上指定option211
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 211) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(-2681161持续时间为5秒并且为强制注目形式不广播其他玩家
local pos = {x=-26, y=81, z=161}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 将本组内变量名为 "stage2" 的变量设置为 203
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage2", 203, 201058008) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 延迟5秒后,向groupId为201058005的对象,请求一次调用,并将string参数"finish" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 201058005, "finish", 5) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组201058008中 configid为8006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5008(context, evt)
-- 判断是gadgetid 5001 option_id 210
if 5001 ~= evt.param1 then
return false
end
if 210 ~= evt.param2 then
return false
end
-- 判断变量"stage2state"为3
if ScriptLib.GetGroupVariableValueByGroup(context, "stage2state", 201058008) ~= 3 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5008(context, evt)
-- 删除指定group 201058005 指定config5001物件身上指定option210
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 210) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 201058005 指定config5001物件身上指定option211
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 211) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(-2681161持续时间为5秒并且为强制注目形式不广播其他玩家
local pos = {x=-26, y=81, z=161}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 将本组内变量名为 "stage2" 的变量设置为 304
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage2", 304, 201058008) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 延迟5秒后,向groupId为201058005的对象,请求一次调用,并将string参数"finish" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 201058005, "finish", 5) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组201058008中 configid为8006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5009(context, evt)
-- 判断是gadgetid 5001 option_id 210
if 5001 ~= evt.param1 then
return false
end
if 210 ~= evt.param2 then
return false
end
-- 判断变量"stage2state"为4
if ScriptLib.GetGroupVariableValueByGroup(context, "stage2state", 201058008) ~= 4 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5009(context, evt)
-- 删除指定group 201058005 指定config5001物件身上指定option210
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 210) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 201058005 指定config5001物件身上指定option211
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 211) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(-2681161持续时间为5秒并且为强制注目形式不广播其他玩家
local pos = {x=-26, y=81, z=161}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 将本组内变量名为 "stage2" 的变量设置为 401
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage2", 401, 201058008) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 延迟5秒后,向groupId为201058005的对象,请求一次调用,并将string参数"finish" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 201058005, "finish", 5) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组201058008中 configid为8006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5010(context, evt)
-- 判断是gadgetid 5001 option_id 211
if 5001 ~= evt.param1 then
return false
end
if 211 ~= evt.param2 then
return false
end
-- 判断变量"stage2state"为1
if ScriptLib.GetGroupVariableValueByGroup(context, "stage2state", 201058008) ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5010(context, evt)
-- 删除指定group 201058005 指定config5001物件身上指定option210
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 210) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 201058005 指定config5001物件身上指定option211
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 211) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(-2681161持续时间为5秒并且为强制注目形式不广播其他玩家
local pos = {x=-26, y=81, z=161}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 将本组内变量名为 "stage2" 的变量设置为 104
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage2", 104, 201058008) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 延迟5秒后,向groupId为201058005的对象,请求一次调用,并将string参数"finish" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 201058005, "finish", 5) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组201058008中 configid为8006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5011(context, evt)
-- 判断是gadgetid 5001 option_id 211
if 5001 ~= evt.param1 then
return false
end
if 211 ~= evt.param2 then
return false
end
-- 判断变量"stage2state"为2
if ScriptLib.GetGroupVariableValueByGroup(context, "stage2state", 201058008) ~= 2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5011(context, evt)
-- 删除指定group 201058005 指定config5001物件身上指定option210
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 210) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 201058005 指定config5001物件身上指定option211
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 211) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(-2681161持续时间为5秒并且为强制注目形式不广播其他玩家
local pos = {x=-26, y=81, z=161}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 将本组内变量名为 "stage2" 的变量设置为 201
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage2", 201, 201058008) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 延迟5秒后,向groupId为201058005的对象,请求一次调用,并将string参数"finish" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 201058005, "finish", 5) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组201058008中 configid为8006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5012(context, evt)
-- 判断是gadgetid 5001 option_id 211
if 5001 ~= evt.param1 then
return false
end
if 211 ~= evt.param2 then
return false
end
-- 判断变量"stage2state"为3
if ScriptLib.GetGroupVariableValueByGroup(context, "stage2state", 201058008) ~= 3 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5012(context, evt)
-- 删除指定group 201058005 指定config5001物件身上指定option210
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 210) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 201058005 指定config5001物件身上指定option211
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 211) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(-2681161持续时间为5秒并且为强制注目形式不广播其他玩家
local pos = {x=-26, y=81, z=161}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 将本组内变量名为 "stage2" 的变量设置为 302
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage2", 302, 201058008) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 延迟5秒后,向groupId为201058005的对象,请求一次调用,并将string参数"finish" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 201058005, "finish", 5) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组201058008中 configid为8006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_5013(context, evt)
-- 判断是gadgetid 5001 option_id 211
if 5001 ~= evt.param1 then
return false
end
if 211 ~= evt.param2 then
return false
end
-- 判断变量"stage2state"为4
if ScriptLib.GetGroupVariableValueByGroup(context, "stage2state", 201058008) ~= 4 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_5013(context, evt)
-- 删除指定group 201058005 指定config5001物件身上指定option210
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 210) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 删除指定group 201058005 指定config5001物件身上指定option211
if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 201058005, 5001, 211) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
return -1
end
-- 触发镜头注目,注目位置为坐标(-2681161持续时间为5秒并且为强制注目形式不广播其他玩家
local pos = {x=-26, y=81, z=161}
local pos_follow = {x=0, y=0, z=0}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 5, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
-- 将本组内变量名为 "stage2" 的变量设置为 403
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "stage2", 403, 201058008) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
-- 延迟5秒后,向groupId为201058005的对象,请求一次调用,并将string参数"finish" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 201058005, "finish", 5) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
-- 改变指定group组201058008中 configid为8006的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8007的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8007, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
-- 改变指定group组201058008中 configid为8010的gadget的state
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 201058008, 8010, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_5014(context, evt)
if evt.param1 ~= 5014 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_5014(context, evt)
-- 永久关闭CongfigId的Gadget需要和Groups的RefreshWithBlock标签搭配
if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 5005 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_5015(context, evt)
if evt.param1 ~= 5015 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_5015(context, evt)
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 201058006, 2)
return 0
end