mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
207 lines
6.0 KiB
Lua
207 lines
6.0 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 201017014
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
{ config_id = 14001, monster_id = 20011501, pos = { x = -104.826, y = 111.802, z = 29.970 }, rot = { x = 0.000, y = 301.167, z = 0.000 }, level = 1 },
|
||
{ config_id = 14002, monster_id = 20011501, pos = { x = -104.314, y = 111.749, z = 37.565 }, rot = { x = 0.000, y = 301.167, z = 0.000 }, level = 1 }
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 14004, gadget_id = 70220036, pos = { x = -110.730, y = 112.600, z = 32.209 }, rot = { x = 305.707, y = 85.638, z = 349.994 }, level = 1 },
|
||
{ config_id = 14006, gadget_id = 70900201, pos = { x = -101.001, y = 111.722, z = 34.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 14009, gadget_id = 70900202, pos = { x = -112.339, y = 112.541, z = 32.936 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
{ config_id = 14005, shape = RegionShape.SPHERE, radius = 12, pos = { x = -101.157, y = 111.824, z = 34.104 } }
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1014003, name = "ANY_MONSTER_DIE_14003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_14003", action = "action_EVENT_ANY_MONSTER_DIE_14003" },
|
||
{ config_id = 1014005, name = "ENTER_REGION_14005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_14005", action = "action_EVENT_ENTER_REGION_14005" },
|
||
{ config_id = 1014007, name = "ANY_GADGET_DIE_14007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_14007", action = "action_EVENT_ANY_GADGET_DIE_14007" },
|
||
{ config_id = 1014008, name = "VARIABLE_CHANGE_14008", event = EventType.EVENT_VARIABLE_CHANGE, source = "deathCount", condition = "condition_EVENT_VARIABLE_CHANGE_14008", action = "action_EVENT_VARIABLE_CHANGE_14008" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
{ config_id = 1, name = "deathCount", value = 0, no_refresh = false }
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { },
|
||
gadgets = { },
|
||
regions = { },
|
||
triggers = { },
|
||
rand_weight = 100
|
||
},
|
||
{
|
||
-- suite_id = 2,
|
||
-- description = ,
|
||
monsters = { },
|
||
gadgets = { },
|
||
regions = { },
|
||
triggers = { },
|
||
rand_weight = 100
|
||
},
|
||
{
|
||
-- suite_id = 3,
|
||
-- description = ,
|
||
monsters = { },
|
||
gadgets = { 14006 },
|
||
regions = { },
|
||
triggers = { },
|
||
rand_weight = 100
|
||
},
|
||
{
|
||
-- suite_id = 4,
|
||
-- description = ,
|
||
monsters = { 14001, 14002 },
|
||
gadgets = { 14004, 14009 },
|
||
regions = { 14005 },
|
||
triggers = { "ANY_MONSTER_DIE_14003", "ENTER_REGION_14005", "ANY_GADGET_DIE_14007", "VARIABLE_CHANGE_14008" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_DIE_14003(context, evt)
|
||
-- 判断剩余怪物数量是否是0
|
||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_DIE_14003(context, evt)
|
||
-- 针对当前group内变量名为 "deathCount" 的变量,进行修改,变化值为 1
|
||
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "deathCount", 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ENTER_REGION_14005(context, evt)
|
||
if evt.param1 ~= 14005 then return false end
|
||
|
||
-- 判断角色数量不少于1
|
||
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ENTER_REGION_14005(context, evt)
|
||
-- 添加suite2的新内容
|
||
ScriptLib.AddExtraGroupSuite(context, 201017014, 2)
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_GADGET_DIE_14007(context, evt)
|
||
if 14004 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_GADGET_DIE_14007(context, evt)
|
||
-- 针对当前group内变量名为 "deathCount" 的变量,进行修改,变化值为 1
|
||
if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "deathCount", 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
|
||
return -1
|
||
end
|
||
|
||
-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
|
||
if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 14009 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
|
||
return -1
|
||
end
|
||
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_VARIABLE_CHANGE_14008(context, evt)
|
||
if evt.param1 == evt.param2 then return false end
|
||
|
||
-- 判断变量"deathCount"为2
|
||
if ScriptLib.GetGroupVariableValue(context, "deathCount") ~= 2 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_VARIABLE_CHANGE_14008(context, evt)
|
||
-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
|
||
if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 14006 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
|
||
return -1
|
||
end
|
||
|
||
|
||
-- 针对当前group内变量名为 "deathCount" 的变量,进行修改,变化值为 1
|
||
if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "deathCount", 1, 201017013) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |