mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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399 lines
17 KiB
Lua
399 lines
17 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 111102793
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 793001, monster_id = 24010201, pos = { x = 1515.595, y = 262.700, z = -1714.590 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "遗迹守卫", disableWander = true, affix = { 5181 }, pose_id = 111 },
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{ config_id = 793015, monster_id = 24010301, pos = { x = 1507.282, y = 262.632, z = -1711.703 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "遗迹重机", disableWander = true, affix = { 5181 }, pose_id = 111 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 793002, gadget_id = 70290423, pos = { x = 1515.562, y = 264.095, z = -1714.577 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_MARK"] = 1, ["SGV_SEAL_ENABLED"] = 2}, mark_flag = 1 },
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{ config_id = 793003, gadget_id = 70290422, pos = { x = 1521.144, y = 261.625, z = -1707.210 }, rot = { x = 0.000, y = 29.102, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_TARGET"] = 1, ["SGV_GRASSSEAL_ATTACHPOINT"] = 2} },
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{ config_id = 793004, gadget_id = 70290422, pos = { x = 1521.000, y = 263.481, z = -1724.645 }, rot = { x = 0.000, y = 320.434, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_TARGET"] = 1, ["SGV_GRASSSEAL_ATTACHPOINT"] = 3} },
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{ config_id = 793005, gadget_id = 70290422, pos = { x = 1499.165, y = 262.838, z = -1710.099 }, rot = { x = 0.000, y = 306.841, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_TARGET"] = 2, ["SGV_GRASSSEAL_ATTACHPOINT"] = 2} },
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{ config_id = 793006, gadget_id = 70950145, pos = { x = 1515.562, y = 264.530, z = -1714.577 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
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{ config_id = 793011, gadget_id = 70290422, pos = { x = 1499.883, y = 263.625, z = -1725.586 }, rot = { x = 0.000, y = 19.711, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_TARGET"] = 2, ["SGV_GRASSSEAL_ATTACHPOINT"] = 3} },
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{ config_id = 793012, gadget_id = 70290424, pos = { x = 1507.282, y = 263.501, z = -1711.690 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_MARK"] = 2, ["SGV_SEAL_ENABLED"] = 2}, mark_flag = 1 },
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{ config_id = 793013, gadget_id = 70950145, pos = { x = 1507.282, y = 264.687, z = -1711.690 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
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{ config_id = 793019, gadget_id = 70211011, pos = { x = 1511.533, y = 262.624, z = -1714.138 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, drop_tag = "战斗中级蒙德", isOneoff = true, persistent = true }
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}
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-- 区域
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regions = {
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{ config_id = 793009, shape = RegionShape.SPHERE, radius = 50, pos = { x = 1513.163, y = 262.489, z = -1712.336 } }
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}
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-- 触发器
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triggers = {
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-- 【弃用】一个封印圈进902,计数改变
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{ config_id = 1793007, name = "GADGET_STATE_CHANGE_793007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_793007", action = "action_EVENT_GADGET_STATE_CHANGE_793007" },
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-- 和任意操作台(此trigger为1)交互,所有封印环进202,激活所有怪物,删除所有操作台
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{ config_id = 1793008, name = "SELECT_OPTION_793008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_793008", action = "action_EVENT_SELECT_OPTION_793008" },
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{ config_id = 1793009, name = "ENTER_REGION_793009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_793009", trigger_count = 0, forbid_guest = false },
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{ config_id = 1793010, name = "GROUP_LOAD_793010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_793010", trigger_count = 0 },
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-- 和任意操作台(此trigger为1)交互,所有封印环进202,激活所有怪物,删除所有操作台
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{ config_id = 1793014, name = "SELECT_OPTION_793014", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_793014", action = "action_EVENT_SELECT_OPTION_793014" },
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-- 【弃用】所有封印圈都在902,一起进201上操作
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{ config_id = 1793016, name = "VARIABLE_CHANGE_793016", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_793016", action = "" },
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-- 【弃用】一个封印圈进902,计数改变
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{ config_id = 1793017, name = "GADGET_STATE_CHANGE_793017", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_793017", action = "action_EVENT_GADGET_STATE_CHANGE_793017" },
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-- 所有能量桩都进了202,所有封印圈进201上操作台
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{ config_id = 1793018, name = "GADGET_STATE_CHANGE_793018", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_793018", action = "action_EVENT_GADGET_STATE_CHANGE_793018" },
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{ config_id = 1793020, name = "ANY_MONSTER_DIE_793020", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_793020", action = "action_EVENT_ANY_MONSTER_DIE_793020" }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "unlockedRingNum", value = 0, no_refresh = true }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { 793001, 793015 },
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gadgets = { 793002, 793003, 793004, 793005, 793006, 793011, 793012, 793013 },
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regions = { },
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triggers = { "SELECT_OPTION_793008", "SELECT_OPTION_793014", "GADGET_STATE_CHANGE_793018", "ANY_MONSTER_DIE_793020" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 793019 },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_793007(context, evt)
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if 793002 ~= evt.param2 or GadgetState.Action02 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_793007(context, evt)
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-- 针对当前group内变量名为 "unlockedRingNum" 的变量,进行修改,变化值为 1
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if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "unlockedRingNum", 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_793008(context, evt)
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-- 判断是gadgetid 793006 option_id 72
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if 793006 ~= evt.param1 then
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return false
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end
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if 72 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_793008(context, evt)
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-- 将configid为 793002 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 793002, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 将configid为 793012 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 793012, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 删除指定group: 111102793 ;指定config:793006;物件身上指定option:72;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 111102793, 793006, 72) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 删除指定group: 111102793 ;指定config:793013;物件身上指定option:72;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 111102793, 793013, 72) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 通知groupid为111102793中,configid为:793001的怪物入战或者脱战,set为1是入战,为0是脱战
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if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 793001, 111102793) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group")
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return -1
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end
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-- 通知groupid为111102793中,configid为:793015的怪物入战或者脱战,set为1是入战,为0是脱战
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if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 793015, 111102793) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_793009(context, evt)
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-- 设置封印圈的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793002, "SGV_GRASSSEAL_MARK", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793002, "SGV_SEAL_ENABLED", 2)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793012, "SGV_GRASSSEAL_MARK", 2)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793012, "SGV_SEAL_ENABLED", 2)
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-- 设置能量桩1的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793003, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793003, "SGV_GRASSSEAL_ATTACHPOINT", 2)
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-- 设置能量桩2的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793004, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793004, "SGV_GRASSSEAL_ATTACHPOINT", 3)
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-- 设置能量桩3的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793005, "SGV_GRASSSEAL_TARGET", 2)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793005, "SGV_GRASSSEAL_ATTACHPOINT", 2)
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-- 设置能量桩4的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793011, "SGV_GRASSSEAL_TARGET", 2)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793011, "SGV_GRASSSEAL_ATTACHPOINT", 3)
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return 0
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end
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-- 触发操作
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function action_EVENT_GROUP_LOAD_793010(context, evt)
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-- 设置封印圈的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793002, "SGV_GRASSSEAL_MARK", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793002, "SGV_SEAL_ENABLED", 2)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793012, "SGV_GRASSSEAL_MARK", 2)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793012, "SGV_SEAL_ENABLED", 2)
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-- 设置能量桩1的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793003, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793003, "SGV_GRASSSEAL_ATTACHPOINT", 2)
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-- 设置能量桩2的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793004, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793004, "SGV_GRASSSEAL_ATTACHPOINT", 3)
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-- 设置能量桩3的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793005, "SGV_GRASSSEAL_TARGET", 2)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793005, "SGV_GRASSSEAL_ATTACHPOINT", 2)
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-- 设置能量桩4的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793011, "SGV_GRASSSEAL_TARGET", 2)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 793011, "SGV_GRASSSEAL_ATTACHPOINT", 3)
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_793014(context, evt)
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-- 判断是gadgetid 793013 option_id 72
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if 793013 ~= evt.param1 then
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return false
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end
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if 72 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_793014(context, evt)
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-- 将configid为 793002 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 793002, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 将configid为 793012 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 793012, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 删除指定group: 111102793 ;指定config:793006;物件身上指定option:72;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 111102793, 793006, 72) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 删除指定group: 111102793 ;指定config:793013;物件身上指定option:72;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 111102793, 793013, 72) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 通知groupid为111102793中,configid为:793001的怪物入战或者脱战,set为1是入战,为0是脱战
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if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 793001, 111102793) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group")
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return -1
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end
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-- 通知groupid为111102793中,configid为:793015的怪物入战或者脱战,set为1是入战,为0是脱战
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if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 793015, 111102793) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_VARIABLE_CHANGE_793016(context, evt)
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if evt.param1 == evt.param2 then return false end
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-- 判断变量"unlockedRingNum"为2
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if ScriptLib.GetGroupVariableValueByGroup(context, "unlockedRingNum", 0) ~= 2 then
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return false
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end
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return true
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_793017(context, evt)
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if 793012 ~= evt.param2 or GadgetState.Action02 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_793017(context, evt)
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-- 针对当前group内变量名为 "unlockedRingNum" 的变量,进行修改,变化值为 1
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if 0 ~= ScriptLib.ChangeGroupVariableValue(context, "unlockedRingNum", 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_793018(context, evt)
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if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 111102793, 793003) then
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return false
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end
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if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 111102793, 793004) then
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return false
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end
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if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 111102793, 793005) then
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return false
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end
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if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 111102793, 793011) then
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return false
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end
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-- 打印创建日志
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ScriptLib.PrintContextLog(context, "## TEMPLE_LOG : Gadget_State_Change | "..evt.param2.." : "..evt.param3.." -> "..evt.param1)
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_793018(context, evt)
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-- 将configid为 793002 的物件更改为状态 GadgetState.GearStart
|
||
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 793002, GadgetState.GearStart) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
|
||
return -1
|
||
end
|
||
|
||
-- 将configid为 793012 的物件更改为状态 GadgetState.GearStart
|
||
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 793012, GadgetState.GearStart) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
|
||
return -1
|
||
end
|
||
|
||
-- 设置操作台选项
|
||
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111102793, 793006, {72}) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
|
||
return -1
|
||
end
|
||
|
||
-- 设置操作台选项
|
||
if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111102793, 793013, {72}) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_DIE_793020(context, evt)
|
||
-- 判断剩余怪物数量是否是0
|
||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_DIE_793020(context, evt)
|
||
-- 添加suite2的新内容
|
||
ScriptLib.AddExtraGroupSuite(context, 111102793, 2)
|
||
|
||
return 0
|
||
end |