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226 lines
8.6 KiB
Lua
226 lines
8.6 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 111102792
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 792001, monster_id = 24010101, pos = { x = 1563.241, y = 258.045, z = -1693.639 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "遗迹守卫", disableWander = true, affix = { 5181 }, pose_id = 111 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 792002, gadget_id = 70290421, pos = { x = 1563.208, y = 260.099, z = -1693.626 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_MARK"] = 1, ["SGV_SEAL_ENABLED"] = 3}, mark_flag = 1 },
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{ config_id = 792003, gadget_id = 70290422, pos = { x = 1570.572, y = 258.152, z = -1690.851 }, rot = { x = 0.000, y = 276.841, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_TARGET"] = 1, ["SGV_GRASSSEAL_ATTACHPOINT"] = 1} },
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{ config_id = 792004, gadget_id = 70290422, pos = { x = 1558.536, y = 257.510, z = -1690.545 }, rot = { x = 0.000, y = 311.610, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_TARGET"] = 1, ["SGV_GRASSSEAL_ATTACHPOINT"] = 2} },
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{ config_id = 792005, gadget_id = 70290422, pos = { x = 1564.883, y = 258.594, z = -1704.634 }, rot = { x = 0.000, y = 355.710, z = 0.000 }, level = 1, persistent = true, server_global_value_config = {["SGV_GRASSSEAL_TARGET"] = 1, ["SGV_GRASSSEAL_ATTACHPOINT"] = 3} },
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{ config_id = 792006, gadget_id = 70950145, pos = { x = 1563.208, y = 260.099, z = -1693.626 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
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{ config_id = 792011, gadget_id = 70211011, pos = { x = 1564.925, y = 258.345, z = -1695.867 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 11, drop_tag = "战斗中级蒙德", isOneoff = true, persistent = true }
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}
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-- 区域
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regions = {
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{ config_id = 792009, shape = RegionShape.SPHERE, radius = 45, pos = { x = 1561.480, y = 257.833, z = -1695.672 } }
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}
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-- 触发器
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triggers = {
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-- 三个能量桩都进202了,封印圈进201上操作台
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{ config_id = 1792007, name = "GADGET_STATE_CHANGE_792007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_792007", action = "action_EVENT_GADGET_STATE_CHANGE_792007" },
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{ config_id = 1792008, name = "SELECT_OPTION_792008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_792008", action = "action_EVENT_SELECT_OPTION_792008" },
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{ config_id = 1792009, name = "ENTER_REGION_792009", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_792009", trigger_count = 0 },
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{ config_id = 1792010, name = "GROUP_LOAD_792010", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_792010", trigger_count = 0 },
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{ config_id = 1792012, name = "ANY_MONSTER_DIE_792012", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_792012", action = "action_EVENT_ANY_MONSTER_DIE_792012" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { 792001 },
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gadgets = { 792002, 792003, 792004, 792005, 792006 },
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regions = { },
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triggers = { "GADGET_STATE_CHANGE_792007", "SELECT_OPTION_792008", "ANY_MONSTER_DIE_792012" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 792011 },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_792007(context, evt)
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if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 111102792, 792003) then
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return false
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end
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if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 111102792, 792004) then
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return false
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end
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if GadgetState.GearStop ~= ScriptLib.GetGadgetStateByConfigId(context, 111102792, 792005) then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_792007(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111102792, 792006, {72}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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-- 将configid为 792002 的物件更改为状态 GadgetState.GearStart
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 792002, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_792008(context, evt)
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-- 判断是gadgetid 792006 option_id 72
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if 792006 ~= evt.param1 then
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return false
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end
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if 72 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_792008(context, evt)
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-- 将configid为 792002 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 792002, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 删除指定group: 111102792 ;指定config:792006;物件身上指定option:72;
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if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 111102792, 792006, 72) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId")
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return -1
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end
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-- 通知groupid为111102792中,configid为:792001的怪物入战或者脱战,set为1是入战,为0是脱战
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if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 792001, 111102792) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_792009(context, evt)
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-- 设置封印圈的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792002, "SGV_GRASSSEAL_MARK", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792002, "SGV_SEAL_ENABLED", 3)
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-- 设置能量桩1的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792003, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792003, "SGV_GRASSSEAL_ATTACHPOINT", 1)
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-- 设置能量桩2的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792004, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792004, "SGV_GRASSSEAL_ATTACHPOINT", 2)
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-- 设置能量桩3的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792005, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792005, "SGV_GRASSSEAL_ATTACHPOINT", 3)
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return 0
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end
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-- 触发操作
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function action_EVENT_GROUP_LOAD_792010(context, evt)
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-- 设置封印圈的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792002, "SGV_GRASSSEAL_MARK", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792002, "SGV_SEAL_ENABLED", 3)
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-- 设置能量桩1的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792003, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792003, "SGV_GRASSSEAL_ATTACHPOINT", 1)
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-- 设置能量桩2的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792004, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792004, "SGV_GRASSSEAL_ATTACHPOINT", 2)
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-- 设置能量桩3的globalvalue
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792005, "SGV_GRASSSEAL_TARGET", 1)
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ScriptLib.SetEntityServerGlobalValueByConfigId(context, 792005, "SGV_GRASSSEAL_ATTACHPOINT", 3)
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_792012(context, evt)
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-- 判断剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_792012(context, evt)
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 111102792, 2)
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return 0
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end |