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120 lines
3.4 KiB
Lua
120 lines
3.4 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 111102088
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 88001, monster_id = 21020201, pos = { x = 1808.229, y = 194.933, z = -1413.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 50, drop_tag = "丘丘暴徒" },
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{ config_id = 88002, monster_id = 25100101, pos = { x = 1807.889, y = 194.959, z = -1407.894 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, drop_tag = "高阶武士", pose_id = 1 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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}
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-- 区域
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regions = {
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{ config_id = 88003, shape = RegionShape.SPHERE, radius = 10, pos = { x = 1809.462, y = 194.836, z = -1412.023 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1088004, name = "VARIABLE_CHANGE_88004", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "", action = "action_EVENT_VARIABLE_CHANGE_88004", trigger_count = 0 },
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{ config_id = 1088005, name = "ANY_MONSTER_DIE_88005", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE_88005", trigger_count = 0 },
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{ config_id = 1088006, name = "ANY_MONSTER_LIVE_88006", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_LIVE_88006", trigger_count = 0 },
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{ config_id = 1088007, name = "MONSTER_BATTLE_88007", event = EventType.EVENT_MONSTER_BATTLE, source = "", condition = "", action = "action_EVENT_MONSTER_BATTLE_88007", trigger_count = 0 }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "Test", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { 88001 },
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gadgets = { },
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regions = { 88003 },
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triggers = { "VARIABLE_CHANGE_88004", "ANY_MONSTER_DIE_88005", "ANY_MONSTER_LIVE_88006", "MONSTER_BATTLE_88007" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { 88002 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发操作
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function action_EVENT_VARIABLE_CHANGE_88004(context, evt)
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if evt.param1 == evt.param2 then return -1 end
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if evt.param1 == evt.param2 then return -1 end
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ScriptLib.AddExtraGroupSuite(context, 0, 2)
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local ret = ScriptLib.IsInRegion(context, context.owner_uid, 88003)
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if ret == true then
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ScriptLib.PrintContextLog(context, "ret="..true)
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_88005(context, evt)
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ScriptLib.PrintContextLog(context, "monster_die : "..evt.param1)
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return 0
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_LIVE_88006(context, evt)
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ScriptLib.PrintContextLog(context, "monster_live : "..evt.param1)
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return 0
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end
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-- 触发操作
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function action_EVENT_MONSTER_BATTLE_88007(context, evt)
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ScriptLib.PrintContextLog(context, "monster_battle : "..evt.param1)
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return 0
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end |