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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/Scripts/Scene/1/scene1_group111101328.lua
2023-08-25 01:29:49 +08:00

97 lines
2.6 KiB
Lua

-- 基础信息
local base_info = {
group_id = 111101328
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 328001, gadget_id = 70330330, pos = { x = 2882.955, y = 257.299, z = -1739.906 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 110100150 },
{ config_id = 328002, gadget_id = 70330330, pos = { x = 2886.702, y = 261.461, z = -1748.023 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 110100151 },
{ config_id = 328003, gadget_id = 70330330, pos = { x = 2888.661, y = 262.942, z = -1740.483 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, route_id = 110100152 },
{ config_id = 328005, gadget_id = 70211001, pos = { x = 2895.196, y = 254.090, z = -1745.705 }, rot = { x = 0.000, y = 260.266, z = 0.000 }, level = 26, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1328006, name = "ANY_GADGET_DIE_328006", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_328006", action = "action_EVENT_ANY_GADGET_DIE_328006", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 328001, 328002, 328003 },
regions = { },
triggers = { "ANY_GADGET_DIE_328006" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_328006(context, evt)
-- 判断指定group组剩余gadget数量是否是0
if ScriptLib.CheckRemainGadgetCountByGroupId(context, {group_id = 111101328}) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_328006(context, evt)
-- 创建id为328005的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 328005 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
return 0
end