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https://gitlab.com/YuukiPS/GC-Resources.git
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188 lines
6.0 KiB
Lua
188 lines
6.0 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 111101306
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 306002, monster_id = 21020202, pos = { x = 2227.430, y = 246.373, z = -1605.900 }, rot = { x = 0.000, y = 307.370, z = 0.000 }, level = 1, drop_id = 1000100 },
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{ config_id = 306003, monster_id = 21020202, pos = { x = 2221.600, y = 245.775, z = -1607.889 }, rot = { x = 0.000, y = 0.674, z = 0.000 }, level = 1, drop_id = 1000100 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 306001, gadget_id = 70350082, pos = { x = 2223.109, y = 245.500, z = -1603.901 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
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{ config_id = 306004, gadget_id = 70211021, pos = { x = 2224.401, y = 245.926, z = -1605.497 }, rot = { x = 0.000, y = 346.910, z = 0.000 }, level = 11, drop_tag = "战斗高级蒙德", isOneoff = true, persistent = true },
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{ config_id = 306005, gadget_id = 70950145, pos = { x = 2223.087, y = 245.782, z = -1603.992 }, rot = { x = 7.673, y = 359.785, z = 356.801 }, level = 1, persistent = true }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1306006, name = "GADGET_CREATE_306006", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_306006", action = "action_EVENT_GADGET_CREATE_306006", trigger_count = 0 },
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{ config_id = 1306007, name = "SELECT_OPTION_306007", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_306007", action = "action_EVENT_SELECT_OPTION_306007", trigger_count = 0 },
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{ config_id = 1306008, name = "CHALLENGE_SUCCESS_306008", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_306008", trigger_count = 0 },
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{ config_id = 1306009, name = "CHALLENGE_FAIL_306009", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_306009", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 306001, 306005 },
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regions = { },
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triggers = { "GADGET_CREATE_306006", "SELECT_OPTION_306007", "CHALLENGE_SUCCESS_306008", "CHALLENGE_FAIL_306009" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { 306002, 306003 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_306006(context, evt)
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if 306005 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_306006(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111101306, 306005, {177}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_306007(context, evt)
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-- 判断是gadgetid 306005 option_id 177
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if 306005 ~= evt.param1 then
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return false
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end
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if 177 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_306007(context, evt)
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-- 创建编号为180(该挑战的识别id),挑战内容为180的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
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if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, 60, 111101306, 2, 0) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
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return -1
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end
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 111101306, 2)
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 306005 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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-- 将configid为 306001 的物件更改为状态 GadgetState.GearStart
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 306001, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_SUCCESS_306008(context, evt)
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-- 将configid为 306001 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 306001, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 创建id为306004的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 306004 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_FAIL_306009(context, evt)
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-- 将configid为 306001 的物件更改为状态 GadgetState.Default
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 306001, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 创建id为306005的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 306005 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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-- 删除suite2的所有内容
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ScriptLib.RemoveExtraGroupSuite(context, 111101306, 2)
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return 0
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end |