mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
309 lines
10 KiB
Lua
309 lines
10 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 111101254
|
||
}
|
||
|
||
-- DEFS_MISCS
|
||
local EnvControlGadgets = {254001,254002,254003,254004}
|
||
local DayAppearGadgets = {}
|
||
local NightAppearGadgets = {}
|
||
local Worktops = {254003,254004}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 254001, gadget_id = 70360305, pos = { x = 2751.129, y = 269.490, z = -1460.925 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 254002, gadget_id = 70360309, pos = { x = 2741.504, y = 269.688, z = -1462.303 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 254003, gadget_id = 70360311, pos = { x = 2751.290, y = 270.434, z = -1465.849 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop },
|
||
{ config_id = 254004, gadget_id = 70360312, pos = { x = 2741.505, y = 270.967, z = -1466.804 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop },
|
||
{ config_id = 254011, gadget_id = 70211001, pos = { x = 2746.178, y = 269.176, z = -1459.609 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1254005, name = "GADGET_STATE_CHANGE_254005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_254005", action = "action_EVENT_GADGET_STATE_CHANGE_254005", trigger_count = 0 },
|
||
{ config_id = 1254006, name = "GADGET_STATE_CHANGE_254006", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_254006", action = "action_EVENT_GADGET_STATE_CHANGE_254006", trigger_count = 0 },
|
||
{ config_id = 1254007, name = "VARIABLE_CHANGE_254007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_254007", action = "action_EVENT_VARIABLE_CHANGE_254007", trigger_count = 0 },
|
||
{ config_id = 1254008, name = "GADGET_STATE_CHANGE_254008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_254008", action = "action_EVENT_GADGET_STATE_CHANGE_254008", trigger_count = 0 },
|
||
{ config_id = 1254009, name = "GADGET_STATE_CHANGE_254009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_254009", action = "action_EVENT_GADGET_STATE_CHANGE_254009", trigger_count = 0 },
|
||
{ config_id = 1254010, name = "VARIABLE_CHANGE_254010", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_254010", action = "action_EVENT_VARIABLE_CHANGE_254010", trigger_count = 0 }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
{ config_id = 1, name = "Trigger_1", value = 0, no_refresh = true },
|
||
{ config_id = 2, name = "Trigger_2", value = 0, no_refresh = true },
|
||
{ config_id = 3, name = "Trigger_3", value = 0, no_refresh = true },
|
||
{ config_id = 4, name = "Trigger_4", value = 0, no_refresh = true }
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
io_type = 1,
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suite_disk = {
|
||
[1] = {
|
||
gadgets = {
|
||
{ config_id = 254001, state = 0 },
|
||
{ config_id = 254002, state = 0 },
|
||
{ config_id = 254003, state = 202 },
|
||
{ config_id = 254004, state = 202 }
|
||
},
|
||
monsters = {
|
||
},
|
||
regions = { },
|
||
triggers = { "GADGET_STATE_CHANGE_254005", "GADGET_STATE_CHANGE_254006", "VARIABLE_CHANGE_254007" },
|
||
npcs = { },
|
||
variables = {
|
||
{ config_id = 1, name = "Trigger_1", value = 0, no_refresh = true },
|
||
{ config_id = 2, name = "Trigger_2", value = 0, no_refresh = true },
|
||
{ config_id = 3, name = "Trigger_3", value = 0, no_refresh = true },
|
||
{ config_id = 4, name = "Trigger_4", value = 0, no_refresh = true }
|
||
}
|
||
},
|
||
[2] = {
|
||
gadgets = {
|
||
{ config_id = 254001, state = 202 },
|
||
{ config_id = 254002, state = 202 },
|
||
{ config_id = 254003, state = 201 },
|
||
{ config_id = 254004, state = 201 }
|
||
},
|
||
monsters = {
|
||
},
|
||
regions = { },
|
||
triggers = { "GADGET_STATE_CHANGE_254008", "GADGET_STATE_CHANGE_254009", "VARIABLE_CHANGE_254010" },
|
||
npcs = { },
|
||
variables = {
|
||
{ config_id = 1, name = "Trigger_1", value = 0, no_refresh = true },
|
||
{ config_id = 2, name = "Trigger_2", value = 0, no_refresh = true },
|
||
{ config_id = 3, name = "Trigger_3", value = 0, no_refresh = true },
|
||
{ config_id = 4, name = "Trigger_4", value = 0, no_refresh = true }
|
||
}
|
||
},
|
||
[3] = {
|
||
gadgets = {
|
||
{ config_id = 254001, state = 201 },
|
||
{ config_id = 254002, state = 201 },
|
||
{ config_id = 254003, state = 201 },
|
||
{ config_id = 254004, state = 201 },
|
||
{ config_id = 254011, state = 0 }
|
||
},
|
||
monsters = {
|
||
},
|
||
regions = { },
|
||
triggers = { },
|
||
npcs = { },
|
||
variables = {
|
||
{ config_id = 1, name = "Trigger_1", value = 0, no_refresh = true },
|
||
{ config_id = 2, name = "Trigger_2", value = 0, no_refresh = true },
|
||
{ config_id = 3, name = "Trigger_3", value = 0, no_refresh = true },
|
||
{ config_id = 4, name = "Trigger_4", value = 0, no_refresh = true }
|
||
}
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_GADGET_STATE_CHANGE_254005(context, evt)
|
||
if 254004 ~= evt.param2 or 312 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_GADGET_STATE_CHANGE_254005(context, evt)
|
||
--lua层调用,将指定gadget转到一个合适的昼夜激活状态
|
||
local is_daynight_gadget = false
|
||
for i = 1 ,#EnvControlGadgets do
|
||
if (254002 == EnvControlGadgets[i]) then
|
||
is_daynight_gadget = true
|
||
end
|
||
end
|
||
|
||
if (not is_daynight_gadget) then
|
||
ScriptLib.PrintContextLog(context,"EnvState: 错误的传入了一个不在昼夜列表中的物件!!!")
|
||
return -1
|
||
end
|
||
local current_env_state_id = ScriptLib.GetCurrentLevelTagVec(context, 1)[1]
|
||
local current_env_state = ScriptLib.GetLevelTagNameById(context,current_env_state_id)
|
||
if (current_env_state == "2_4_Day") then
|
||
ScriptLib.SetGroupGadgetStateByConfigId(context, 0,254002,202)
|
||
end
|
||
if (current_env_state == "2_4_Night") then
|
||
ScriptLib.SetGroupGadgetStateByConfigId(context, 0,254002,302)
|
||
end
|
||
|
||
|
||
-- 将本组内变量名为 "Trigger_1" 的变量设置为 1
|
||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "Trigger_1", 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_GADGET_STATE_CHANGE_254006(context, evt)
|
||
if 254003 ~= evt.param2 or 212 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_GADGET_STATE_CHANGE_254006(context, evt)
|
||
-- 将configid为 254001 的物件更改为状态 GadgetState.GearStop
|
||
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 254001, GadgetState.GearStop) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
|
||
return -1
|
||
end
|
||
|
||
-- 将本组内变量名为 "Trigger_2" 的变量设置为 1
|
||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "Trigger_2", 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_VARIABLE_CHANGE_254007(context, evt)
|
||
if evt.param1 == evt.param2 then return false end
|
||
|
||
-- 判断变量"Trigger_1"为1
|
||
if ScriptLib.GetGroupVariableValue(context, "Trigger_1") ~= 1 then
|
||
return false
|
||
end
|
||
|
||
-- 判断变量"Trigger_2"为1
|
||
if ScriptLib.GetGroupVariableValue(context, "Trigger_2") ~= 1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_VARIABLE_CHANGE_254007(context, evt)
|
||
-- 将指定flowGroup的进度和要素属性都改为目标suite(缺的创建,多的移除)
|
||
ScriptLib.GoToFlowSuite(context, 111101254, 2)
|
||
|
||
-- 添加某个flowSuite里的要素,如果当前与目标suite属性不一样,会纠正为目标属性,同时触发相应Trigger
|
||
ScriptLib.AddExtraFlowSuite(context, 111101254, 2, FlowSuiteOperatePolicy.COMPLETE)
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_GADGET_STATE_CHANGE_254008(context, evt)
|
||
if 254001 ~= evt.param2 or 222 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_GADGET_STATE_CHANGE_254008(context, evt)
|
||
-- 将本组内变量名为 "Trigger_3" 的变量设置为 1
|
||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "Trigger_3", 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_GADGET_STATE_CHANGE_254009(context, evt)
|
||
if 254002 ~= evt.param2 or 322 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_GADGET_STATE_CHANGE_254009(context, evt)
|
||
-- 将本组内变量名为 "Trigger_4" 的变量设置为 1
|
||
if 0 ~= ScriptLib.SetGroupVariableValue(context, "Trigger_4", 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_VARIABLE_CHANGE_254010(context, evt)
|
||
if evt.param1 == evt.param2 then return false end
|
||
|
||
-- 判断变量"Trigger_3"为1
|
||
if ScriptLib.GetGroupVariableValue(context, "Trigger_3") ~= 1 then
|
||
return false
|
||
end
|
||
|
||
-- 判断变量"Trigger_4"为1
|
||
if ScriptLib.GetGroupVariableValue(context, "Trigger_4") ~= 1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_VARIABLE_CHANGE_254010(context, evt)
|
||
-- 将指定flowGroup的进度和要素属性都改为目标suite(缺的创建,多的移除)
|
||
ScriptLib.GoToFlowSuite(context, 111101254, 3)
|
||
|
||
-- 添加某个flowSuite里的要素,如果当前与目标suite属性不一样,会纠正为目标属性,同时触发相应Trigger
|
||
ScriptLib.AddExtraFlowSuite(context, 111101254, 3, FlowSuiteOperatePolicy.COMPLETE)
|
||
|
||
return 0
|
||
end
|
||
|
||
require "V2_4/EnvState"
|
||
require "V2_4/EnvStateWorktop" |