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GC-Resources/Resources/Scripts/Scene/1/scene1_group111101173.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

104 lines
2.8 KiB
Lua

-- 基础信息
local base_info = {
group_id = 111101173
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 173002, gadget_id = 70310001, pos = { x = 2507.581, y = 214.473, z = -1289.011 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 173003, gadget_id = 70310001, pos = { x = 2504.882, y = 214.322, z = -1293.014 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 173004, gadget_id = 70310001, pos = { x = 2508.103, y = 214.393, z = -1297.207 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 173005, gadget_id = 70211021, pos = { x = 2508.829, y = 214.592, z = -1292.908 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "战斗高级蒙德", isOneoff = true, persistent = true }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1173001, name = "GADGET_STATE_CHANGE_173001", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_173001", action = "action_EVENT_GADGET_STATE_CHANGE_173001", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 173002, 173003, 173004 },
regions = { },
triggers = { "GADGET_STATE_CHANGE_173001" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_173001(context, evt)
if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101173, 173002) then
return false
end
if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101173, 173003) then
return false
end
if GadgetState.GearStart ~= ScriptLib.GetGadgetStateByConfigId(context, 111101173, 173004) then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_173001(context, evt)
-- 创建id为173005的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 173005 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
return 0
end