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GC-Resources/Resources/Scripts/Scene/1/scene1_group111101095.lua
Yuuki b09934e7b9 Revert "remove local in defs"
This reverts commit 7e0a645ef33da87ddd5c402c6a64180001c6b03d.
2023-11-23 23:27:47 +08:00

261 lines
9.6 KiB
Lua

-- 基础信息
local base_info = {
group_id = 111101095
}
-- DEFS_MISCS
local defs = {
group_id = 111101095,
thunder1_id = 95019,
thunder2_id = 95020,
thunder3_id = 95021
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 95008, monster_id = 21010201, pos = { x = 2219.908, y = 234.748, z = -1321.063 }, rot = { x = 0.000, y = 224.506, z = 0.000 }, level = 1, drop_tag = "丘丘人" },
{ config_id = 95009, monster_id = 21010201, pos = { x = 2209.978, y = 236.673, z = -1319.127 }, rot = { x = 0.000, y = 196.430, z = 0.000 }, level = 1, drop_tag = "丘丘人" },
{ config_id = 95010, monster_id = 21010301, pos = { x = 2208.706, y = 236.661, z = -1312.891 }, rot = { x = 0.000, y = 219.384, z = 0.000 }, level = 1, drop_tag = "丘丘人" },
{ config_id = 95011, monster_id = 21010301, pos = { x = 2200.676, y = 235.094, z = -1307.245 }, rot = { x = 0.000, y = 196.430, z = 0.000 }, level = 1, drop_tag = "丘丘人" },
{ config_id = 95012, monster_id = 20010501, pos = { x = 2188.128, y = 235.734, z = -1313.011 }, rot = { x = 7.161, y = 207.150, z = 3.658 }, level = 1, drop_tag = "史莱姆" },
{ config_id = 95013, monster_id = 20010501, pos = { x = 2183.861, y = 236.880, z = -1321.220 }, rot = { x = 0.000, y = 131.889, z = 0.000 }, level = 1, drop_tag = "史莱姆" }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 95001, gadget_id = 70210112, pos = { x = 2213.260, y = 237.008, z = -1320.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 95002, gadget_id = 70210112, pos = { x = 2203.261, y = 237.008, z = -1313.439 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 95003, gadget_id = 70210112, pos = { x = 2187.672, y = 237.387, z = -1319.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 95018, gadget_id = 70900205, pos = { x = 2203.261, y = 234.694, z = -1313.439 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 95019, gadget_id = 70710291, pos = { x = 2213.260, y = 237.008, z = -1320.250 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 95020, gadget_id = 70710291, pos = { x = 2203.261, y = 237.008, z = -1313.439 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true },
{ config_id = 95021, gadget_id = 70710291, pos = { x = 2187.672, y = 237.387, z = -1319.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, persistent = true }
}
-- 区域
regions = {
{ config_id = 95004, shape = RegionShape.SPHERE, radius = 30, pos = { x = 2191.725, y = 236.227, z = -1315.411 } }
}
-- 触发器
triggers = {
{ config_id = 1095004, name = "ENTER_REGION_95004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_95004", action = "action_EVENT_ENTER_REGION_95004" },
{ config_id = 1095005, name = "ANY_GADGET_DIE_95005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_95005", action = "action_EVENT_ANY_GADGET_DIE_95005", trigger_count = 0, tag = "998" },
{ config_id = 1095006, name = "ANY_GADGET_DIE_95006", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_95006", action = "action_EVENT_ANY_GADGET_DIE_95006", trigger_count = 0, tag = "998" },
{ config_id = 1095007, name = "ANY_GADGET_DIE_95007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_95007", action = "action_EVENT_ANY_GADGET_DIE_95007", trigger_count = 0, tag = "998" },
{ config_id = 1095014, name = "CHALLENGE_SUCCESS_95014", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "100", condition = "", action = "" },
{ config_id = 1095015, name = "CHALLENGE_FAIL_95015", event = EventType.EVENT_CHALLENGE_FAIL, source = "100", condition = "", action = "action_EVENT_CHALLENGE_FAIL_95015" },
{ config_id = 1095017, name = "CHALLENGE_SUCCESS_95017", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1001", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_95017" }
}
-- 变量
variables = {
{ config_id = 1, name = "hasStarted", value = 0, no_refresh = true }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 5,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 95001, 95002, 95003, 95018, 95019, 95020, 95021 },
regions = { 95004 },
triggers = { "ENTER_REGION_95004", "ANY_GADGET_DIE_95005", "ANY_GADGET_DIE_95006", "ANY_GADGET_DIE_95007", "CHALLENGE_SUCCESS_95014", "CHALLENGE_FAIL_95015", "CHALLENGE_SUCCESS_95017" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = 迷雾一埋伏怪物组,
monsters = { 95008, 95009 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = 迷雾二埋伏怪物组,
monsters = { 95010, 95011 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = 迷雾三埋伏怪物组,
monsters = { 95012, 95013 },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 5,
-- description = 完成挑战存档用,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_95004(context, evt)
if evt.param1 ~= 95004 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
-- 判断变量"hasStarted"为0
if ScriptLib.GetGroupVariableValue(context, "hasStarted") ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_95004(context, evt)
ScriptLib.SetGroupVariableValue(context, "hasStarted", 1)
ScriptLib.CreateFatherChallenge(context, 100, 67, 99999, {success=400, fail=100, fail_on_wipe=true})
ScriptLib.AttachChildChallenge(context, 100, 1001, 68, {2,998,3}, {},{success=100,fail=100})
ScriptLib.StartFatherChallenge(context, 100)
return 0
end
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_95005(context, evt)
if 95001 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_95005(context, evt)
math.randomseed(tostring(ScriptLib.GetServerTime(context)):reverse():sub(1, 6))
local randomTemp = math.random(1, 3)
if randomTemp == 1 then
ScriptLib.AddExtraGroupSuite(context, defs.group_id, 2)
ScriptLib.AttachChildChallenge(context, 100, 1002, 69, {defs.group_id,2}, {},{success=100,fail=100})
elseif randomTemp == 2 then
ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.tunder1_id, 201)
else
ScriptLib.ModifyFatherChallengeProperty(context, 100, FatherChallengeProperty.CUR_SUCC, 100)
ScriptLib.PrintContextLog(context, "## ModifyFatherChallengeProperty!!!" )
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_95006(context, evt)
if 95002 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_95006(context, evt)
math.randomseed(tostring(ScriptLib.GetServerTime(context)):reverse():sub(1, 6))
local randomTemp = math.random(1, 3)
if randomTemp == 1 then
ScriptLib.AddExtraGroupSuite(context, defs.group_id, 3)
ScriptLib.AttachChildChallenge(context, 100, 1002, 69, {defs.group_id,2}, {},{success=100,fail=100})
elseif randomTemp == 2 then
ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.tunder2_id, 201)
else
ScriptLib.ModifyFatherChallengeProperty(context, 100, FatherChallengeProperty.CUR_SUCC, 100)
ScriptLib.PrintContextLog(context, "## ModifyFatherChallengeProperty!!!" )
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_95007(context, evt)
if 95003 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_95007(context, evt)
math.randomseed(tostring(ScriptLib.GetServerTime(context)):reverse():sub(1, 6))
local randomTemp = math.random(1, 3)
if randomTemp == 1 then
ScriptLib.AddExtraGroupSuite(context, defs.group_id, 3)
ScriptLib.AttachChildChallenge(context, 100, 1002, 69, {defs.group_id,2}, {},{success=100,fail=100})
elseif randomTemp == 2 then
ScriptLib.SetGroupGadgetStateByConfigId(context, defs.group_id, defs.tunder3_id, 201)
else
ScriptLib.ModifyFatherChallengeProperty(context, 100, FatherChallengeProperty.CUR_SUCC, 100)
ScriptLib.PrintContextLog(context, "## ModifyFatherChallengeProperty!!!" )
end
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_FAIL_95015(context, evt)
ScriptLib.RefreshGroup(context, {group_id = defs.group_id, suite = 1})
ScriptLib.SetGroupVariableValue(context, "hasStarted", 0)
return 0
end
-- 触发操作
function action_EVENT_CHALLENGE_SUCCESS_95017(context, evt)
ScriptLib.PrintContextLog(context, "## ChallengeSuccess 1001!!!")
return 0
end