-- 基础信息 local base_info = { group_id = 220132006 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 6001, monster_id = 22020103, pos = { x = 520.445, y = 104.076, z = 372.474 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 101, title_id = 10122, special_name_id = 10170 } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 6002, gadget_id = 70290506, pos = { x = 448.442, y = 59.203, z = 458.634 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 6005, gadget_id = 70360001, pos = { x = 448.528, y = 60.286, z = 459.762 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 6009, gadget_id = 70950156, pos = { x = 520.263, y = 104.073, z = 372.141 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, vision_level = VisionLevelType.VISION_LEVEL_REMOTE } } -- 区域 regions = { } -- 触发器 triggers = { { config_id = 1006003, name = "GADGET_STATE_CHANGE_6003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_6003", action = "action_EVENT_GADGET_STATE_CHANGE_6003" }, { config_id = 1006004, name = "SELECT_OPTION_6004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_6004", action = "action_EVENT_SELECT_OPTION_6004" }, { config_id = 1006006, name = "SPECIFIC_MONSTER_HP_CHANGE_6006", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "6001", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_6006", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_6006" }, { config_id = 1006007, name = "QUEST_FINISH_6007", event = EventType.EVENT_QUEST_FINISH, source = "", condition = "condition_EVENT_QUEST_FINISH_6007", action = "action_EVENT_QUEST_FINISH_6007" }, { config_id = 1006008, name = "TIMER_EVENT_6008", event = EventType.EVENT_TIMER_EVENT, source = "1", condition = "", action = "action_EVENT_TIMER_EVENT_6008" }, { config_id = 1006010, name = "DUNGEON_ALL_AVATAR_DIE_6010", event = EventType.EVENT_DUNGEON_ALL_AVATAR_DIE, source = "", condition = "condition_EVENT_DUNGEON_ALL_AVATAR_DIE_6010", action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_6010" } } -- 变量 variables = { { config_id = 1, name = "BossSheild", value = 0, no_refresh = false } } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 6002, 6005 }, regions = { }, triggers = { "GADGET_STATE_CHANGE_6003", "SELECT_OPTION_6004", "QUEST_FINISH_6007" }, rand_weight = 100 }, { -- suite_id = 2, -- description = , monsters = { 6001 }, gadgets = { 6009 }, regions = { }, triggers = { "SPECIFIC_MONSTER_HP_CHANGE_6006", "TIMER_EVENT_6008", "DUNGEON_ALL_AVATAR_DIE_6010" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_STATE_CHANGE_6003(context, evt) -- 检测config_id为6002的gadget是否从GadgetState.Action02变为GadgetState.Action03 if 6002 ~= evt.param2 or GadgetState.Action03 ~= evt.param1 or GadgetState.Action02 ~= evt.param3 then return false end return true end -- 触发操作 function action_EVENT_GADGET_STATE_CHANGE_6003(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 220132006, 6005, {769}) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") return -1 end -- 删除suite11的所有内容 ScriptLib.RemoveExtraGroupSuite(context, 220132002, 11) return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_6004(context, evt) -- 判断是gadgetid 6005 option_id 769 if 6005 ~= evt.param1 then return false end if 769 ~= evt.param2 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_6004(context, evt) -- 将configid为 6002 的物件更改为状态 GadgetState.GearStop if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 6002, GadgetState.GearStop) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end -- 删除指定group: 220132006 ;指定config:6005;物件身上指定option:769; if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 220132006, 6005, 769) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") return -1 end -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132011, suite = 4 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132002, suite = 1 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132008, suite = 1 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132009, suite = 1 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132010, suite = 1 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end return 0 end -- 触发条件 function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_6006(context, evt) --[[判断指定configid的怪物的血量小于%21时触发指定后续操作]]-- if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 21 then return false end return true end -- 触发操作 function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_6006(context, evt) -- 延迟25秒后,向groupId为:220132006的对象,请求一次调用,并将string参数:"1" 传递过去 if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 220132006, "1", 25) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group") return -1 end -- 将本组内变量名为 "BossSheild" 的变量设置为 1 if 0 ~= ScriptLib.SetGroupVariableValue(context, "BossSheild", 1) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable") return -1 end return 0 end -- 触发条件 function condition_EVENT_QUEST_FINISH_6007(context, evt) --检查ID为300313的任务的完成状态是否为1(1=完成,0=失败) --此事件需要配合Quest表使用,在Quest表里的完成执行中配置“通知group脚本”,则该任务完成后服务端会向对应的group发送通知,参数1填写场景ID,参数2填写group ID(如果不填则会通知所有group) --检查任务ID if 300313 ~= evt.param1 then return false end --检查任务成功状态 if 1 ~= evt.param2 then return false end return true end -- 触发操作 function action_EVENT_QUEST_FINISH_6007(context, evt) -- 添加suite2的新内容 ScriptLib.AddExtraGroupSuite(context, 220132006, 2) -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132011, suite = 1 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end ScriptLib.ActivateDungeonCheckPoint(context, 10) return 0 end -- 触发操作 function action_EVENT_TIMER_EVENT_6008(context, evt) -- 移除指定monster ScriptLib.RemoveEntityByConfigId(context, 220132006, EntityType.MONSTER, 6001) -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 if 0 ~= ScriptLib.AddQuestProgress(context, "300314") then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") return -1 end return 0 end -- 触发条件 function condition_EVENT_DUNGEON_ALL_AVATAR_DIE_6010(context, evt) -- 判断变量"BossSheild"为1 if ScriptLib.GetGroupVariableValue(context, "BossSheild") ~= 1 then return false end return true end -- 触发操作 function action_EVENT_DUNGEON_ALL_AVATAR_DIE_6010(context, evt) -- 取消group中对应名称的TimerEvent if 0 ~= ScriptLib.CancelGroupTimerEvent(context, 220132006, "1") then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : cancel_timerevent_by_group") return -1 end -- 移除指定monster ScriptLib.RemoveEntityByConfigId(context, 220132006, EntityType.MONSTER, 6001) -- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1 if 0 ~= ScriptLib.AddQuestProgress(context, "300314") then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress") return -1 end return 0 end