-- 基础信息 local base_info = { group_id = 111102012 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 12001, monster_id = 21010101, pos = { x = 1522.299, y = 271.709, z = -1523.661 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人", affix = { 6109 } }, { config_id = 12002, monster_id = 21010101, pos = { x = 1523.083, y = 271.752, z = -1518.026 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人", affix = { 6109 } }, { config_id = 12003, monster_id = 21010101, pos = { x = 1530.676, y = 271.330, z = -1517.642 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 5, drop_tag = "丘丘人", affix = { 6109 } }, { config_id = 12005, monster_id = 23030101, pos = { x = 1518.696, y = 271.653, z = -1519.288 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "召唤师" }, { config_id = 12006, monster_id = 24020401, pos = { x = 1514.308, y = 271.657, z = -1523.493 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "拟生机关", pose_id = 100 }, { config_id = 12007, monster_id = 23020101, pos = { x = 1527.123, y = 271.478, z = -1526.214 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "债务处理人" } } -- NPC npcs = { } -- 装置 gadgets = { } -- 区域 regions = { } -- 触发器 triggers = { { config_id = 1012004, name = "VARIABLE_CHANGE_12004", event = EventType.EVENT_VARIABLE_CHANGE, source = "GMTEST", condition = "condition_EVENT_VARIABLE_CHANGE_12004", action = "action_EVENT_VARIABLE_CHANGE_12004", trigger_count = 0 } } -- 变量 variables = { { config_id = 1, name = "GMTEST", value = 0, no_refresh = false } } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { 12001, 12002, 12003, 12005, 12006, 12007 }, gadgets = { }, regions = { }, triggers = { "VARIABLE_CHANGE_12004" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_VARIABLE_CHANGE_12004(context, evt) if evt.param1 == evt.param2 then return false end return true end -- 触发操作 function action_EVENT_VARIABLE_CHANGE_12004(context, evt) ScriptLib.DelAllSubEntityByOriginOwnerConfigId(context,12001) ScriptLib.DelAllSubEntityByOriginOwnerConfigId(context,12002) ScriptLib.DelAllSubEntityByOriginOwnerConfigId(context,12003) ScriptLib.DelAllSubEntityByOriginOwnerConfigId(context,12005) ScriptLib.DelAllSubEntityByOriginOwnerConfigId(context,12006) ScriptLib.DelAllSubEntityByOriginOwnerConfigId(context,12007) return 0 end