-- 基础信息 local base_info = { group_id = 111102010 } -- DEFS_MISCS local defs = { --玩法完成时 这个gadget如果为GearStop则会被设为Default finish_gadget = 10012, --起点格configid starter = 10007, --终点格configid ender = 10005, --矩阵 用于踩格子时判断是否相邻 matrix = { {0,10011,0}, {10001,10002,10005}, {10003,10004,0}, {0,10006,10007}, }, --每个还原格控制哪些离散格 reveal_tiles= { [10004] = {10009, 10010}, }, --离散格拼入哪个位置,拼入位置需要布设普通格,初始状态为903 reveal_match= { [10009] = 10003, [10010] = 10002, } , --移动格的目标位置 movable_pos = {--[移动格子configID] = 两位数字的矩阵坐标,x是十位,y是个位 [10011] = 13, } } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { [10001] = { config_id = 10001, gadget_id = 70360350, pos = { x = 1290.474, y = 329.840, z = -1931.500 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, -- 隐藏态 [10002] = { config_id = 10002, gadget_id = 70360356, pos = { x = 1290.478, y = 329.908, z = -1928.459 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.Action03 }, -- 隐藏态 [10003] = { config_id = 10003, gadget_id = 70360356, pos = { x = 1293.503, y = 329.842, z = -1931.493 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.Action03 }, -- 还原格 [10004] = { config_id = 10004, gadget_id = 70360352, pos = { x = 1293.515, y = 329.840, z = -1928.462 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, [10005] = { config_id = 10005, gadget_id = 70360355, pos = { x = 1290.481, y = 329.918, z = -1925.496 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, [10006] = { config_id = 10006, gadget_id = 70360350, pos = { x = 1296.559, y = 329.842, z = -1928.481 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, [10007] = { config_id = 10007, gadget_id = 70360354, pos = { x = 1296.549, y = 329.840, z = -1925.433 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, [10009] = { config_id = 10009, gadget_id = 70360353, pos = { x = 1293.148, y = 333.711, z = -1935.475 }, rot = { x = 23.341, y = 0.001, z = 344.254 }, level = 1 }, [10010] = { config_id = 10010, gadget_id = 70360353, pos = { x = 1287.405, y = 333.711, z = -1928.502 }, rot = { x = 349.763, y = 6.040, z = 313.484 }, level = 1 }, [10011] = { config_id = 10011, gadget_id = 70360351, pos = { x = 1287.568, y = 330.093, z = -1928.478 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1, route_id = 110200001, start_route = false }, [10012] = { config_id = 10012, gadget_id = 70310171, pos = { x = 1286.847, y = 329.728, z = -1919.813 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStop, interact_id = 64 }, [10013] = { config_id = 10013, gadget_id = 70310167, pos = { x = 1282.689, y = 329.493, z = -1920.747 }, rot = { x = 0.000, y = 262.391, z = 0.000 }, level = 1 }, [10014] = { config_id = 10014, gadget_id = 70310186, pos = { x = 1272.171, y = 328.209, z = -1921.480 }, rot = { x = 0.000, y = 91.314, z = 0.000 }, level = 1 }, [10015] = { config_id = 10015, gadget_id = 70310186, pos = { x = 1266.657, y = 327.819, z = -1921.480 }, rot = { x = 0.000, y = 91.314, z = 0.000 }, level = 1 } } -- 区域 regions = { -- 玩法限定区域 [10008] = { config_id = 10008, shape = RegionShape.SPHERE, radius = 10, pos = { x = 1293.586, y = 330.331, z = -1928.434 } } } -- 触发器 triggers = { } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 10012, 10013, 10014, 10015 }, regions = { }, triggers = { }, rand_weight = 100 }, { -- suite_id = 2, -- description = , monsters = { }, gadgets = { 10001, 10002, 10003, 10004, 10005, 10006, 10007, 10009, 10010, 10011 }, regions = { 10008 }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ require "V2_8/DrawOneLine_Dreamland"