-- 基础信息 local base_info = { group_id = 111102007 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { -- 起点 { config_id = 7001, gadget_id = 70310020, pos = { x = 1824.668, y = 194.600, z = -1584.068 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7002, gadget_id = 70310020, pos = { x = 1829.344, y = 196.862, z = -1594.769 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7003, gadget_id = 70310020, pos = { x = 1820.670, y = 195.852, z = -1588.353 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7004, gadget_id = 70310020, pos = { x = 1826.189, y = 198.610, z = -1600.356 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7005, gadget_id = 70310020, pos = { x = 1825.169, y = 194.600, z = -1592.856 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7008, gadget_id = 70310020, pos = { x = 1827.722, y = 199.339, z = -1608.277 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7009, gadget_id = 70310020, pos = { x = 1834.808, y = 200.369, z = -1610.564 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7010, gadget_id = 70310020, pos = { x = 1841.300, y = 202.079, z = -1609.655 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7011, gadget_id = 70310020, pos = { x = 1845.865, y = 204.875, z = -1605.215 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 7015, gadget_id = 70211001, pos = { x = 1873.815, y = 194.600, z = -1597.372 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true } } -- 区域 regions = { -- 生成suite2,删除suite3 { config_id = 7006, shape = RegionShape.SPHERE, radius = 2.45, pos = { x = 1824.842, y = 195.311, z = -1584.138 } }, -- 走到suite2终点创生suite3 { config_id = 7012, shape = RegionShape.SPHERE, radius = 2.02, pos = { x = 1826.284, y = 199.321, z = -1600.254 } }, -- 走到终点生成宝箱、delete suite2 { config_id = 7014, shape = RegionShape.SPHERE, radius = 2.2, pos = { x = 1846.088, y = 205.586, z = -1605.330 } } } -- 触发器 triggers = { -- 生成suite2,删除suite3 { config_id = 1007006, name = "ENTER_REGION_7006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7006", action = "action_EVENT_ENTER_REGION_7006", trigger_count = 0 }, -- 走到终点生成宝箱、delete suite2 { config_id = 1007007, name = "GADGET_STATE_CHANGE_7007", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_7007", action = "action_EVENT_GADGET_STATE_CHANGE_7007" }, -- 走到suite2终点创生suite3 { config_id = 1007012, name = "ENTER_REGION_7012", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7012", action = "action_EVENT_ENTER_REGION_7012" }, -- 走到终点生成宝箱、delete suite2 { config_id = 1007014, name = "ENTER_REGION_7014", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_7014", action = "action_EVENT_ENTER_REGION_7014" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 5, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 7001 }, regions = { 7006 }, triggers = { "ENTER_REGION_7006" }, rand_weight = 100 }, { -- suite_id = 2, -- description = , monsters = { }, gadgets = { 7002, 7003, 7004, 7005 }, regions = { 7012 }, triggers = { "ENTER_REGION_7012" }, rand_weight = 100 }, { -- suite_id = 3, -- description = , monsters = { }, gadgets = { 7008, 7009, 7010, 7011 }, regions = { 7014 }, triggers = { "ENTER_REGION_7014" }, rand_weight = 100 }, { -- suite_id = 4, -- description = , monsters = { }, gadgets = { 7015 }, regions = { }, triggers = { "GADGET_STATE_CHANGE_7007" }, rand_weight = 100 }, { -- suite_id = 5, -- description = 开了宝箱后的空Suite, monsters = { }, gadgets = { }, regions = { }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_ENTER_REGION_7006(context, evt) if evt.param1 ~= 7006 then return false end -- 判断角色数量不少于1 if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then return false end return true end -- 触发操作 function action_EVENT_ENTER_REGION_7006(context, evt) -- 添加suite2的新内容 ScriptLib.AddExtraGroupSuite(context, 111102007, 2) -- 删除suite3的所有内容 ScriptLib.RemoveExtraGroupSuite(context, 111102007, 3) return 0 end -- 触发条件 function condition_EVENT_GADGET_STATE_CHANGE_7007(context, evt) if 7015 ~= evt.param2 or GadgetState.ChestOpened ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_STATE_CHANGE_7007(context, evt) -- group调整group进度,只对非randSuite有效 if 0 ~= ScriptLib.GoToGroupSuite(context, 111102007, 5) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite") return -1 end return 0 end -- 触发条件 function condition_EVENT_ENTER_REGION_7012(context, evt) if evt.param1 ~= 7012 then return false end -- 判断角色数量不少于1 if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then return false end return true end -- 触发操作 function action_EVENT_ENTER_REGION_7012(context, evt) -- 添加suite3的新内容 ScriptLib.AddExtraGroupSuite(context, 111102007, 3) return 0 end -- 触发条件 function condition_EVENT_ENTER_REGION_7014(context, evt) if evt.param1 ~= 7014 then return false end -- 判断角色数量不少于1 if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then return false end return true end -- 触发操作 function action_EVENT_ENTER_REGION_7014(context, evt) -- 添加suite4的新内容 ScriptLib.AddExtraGroupSuite(context, 111102007, 4) -- 删除suite2的所有内容 ScriptLib.RemoveExtraGroupSuite(context, 111102007, 2) return 0 end