-- 基础信息 local base_info = { group_id = 111101245 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 245002, monster_id = 20010101, pos = { x = 2223.897, y = 244.917, z = -1593.378 }, rot = { x = 0.000, y = 349.827, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 201 }, { config_id = 245003, monster_id = 20010101, pos = { x = 2221.933, y = 244.796, z = -1591.873 }, rot = { x = 0.000, y = 349.827, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 201 }, { config_id = 245004, monster_id = 20010101, pos = { x = 2220.459, y = 244.613, z = -1589.817 }, rot = { x = 0.000, y = 349.827, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 201 }, { config_id = 245005, monster_id = 20010201, pos = { x = 2225.768, y = 244.203, z = -1589.959 }, rot = { x = 0.000, y = 349.827, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 201 }, { config_id = 245006, monster_id = 21010501, pos = { x = 2228.510, y = 244.120, z = -1580.581 }, rot = { x = 0.000, y = 177.862, z = 0.000 }, level = 1, drop_id = 1000100, pose_id = 9010 }, { config_id = 245007, monster_id = 21010501, pos = { x = 2223.960, y = 244.120, z = -1582.018 }, rot = { x = 0.000, y = 138.836, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 245008, monster_id = 21020201, pos = { x = 2225.158, y = 244.120, z = -1578.407 }, rot = { x = 0.000, y = 160.715, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 245009, monster_id = 20011001, pos = { x = 2232.294, y = 244.120, z = -1588.021 }, rot = { x = 0.000, y = 297.781, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 245010, monster_id = 20011001, pos = { x = 2231.879, y = 244.120, z = -1583.832 }, rot = { x = 0.000, y = 232.045, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 245011, monster_id = 22010201, pos = { x = 2234.903, y = 244.120, z = -1585.803 }, rot = { x = 0.000, y = 272.458, z = 0.000 }, level = 1, drop_id = 1000100 } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 245001, gadget_id = 70350082, pos = { x = 2227.984, y = 244.120, z = -1585.729 }, rot = { x = 0.000, y = 339.613, z = 0.000 }, level = 1 }, { config_id = 245012, gadget_id = 70211021, pos = { x = 2226.429, y = 244.120, z = -1585.361 }, rot = { x = 0.000, y = 280.916, z = 0.000 }, level = 11, drop_tag = "战斗高级蒙德", isOneoff = true, persistent = true }, { config_id = 245013, gadget_id = 70360001, pos = { x = 2227.972, y = 245.140, z = -1585.773 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } } -- 区域 regions = { } -- 触发器 triggers = { { config_id = 1245014, name = "GADGET_CREATE_245014", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_245014", action = "action_EVENT_GADGET_CREATE_245014", trigger_count = 0 }, { config_id = 1245015, name = "SELECT_OPTION_245015", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_245015", action = "action_EVENT_SELECT_OPTION_245015", trigger_count = 0 }, { config_id = 1245016, name = "CHALLENGE_SUCCESS_245016", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_245016", trigger_count = 0 }, { config_id = 1245017, name = "CHALLENGE_FAIL_245017", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_245017", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 245001, 245013 }, regions = { }, triggers = { "GADGET_CREATE_245014", "SELECT_OPTION_245015", "CHALLENGE_SUCCESS_245016", "CHALLENGE_FAIL_245017" }, rand_weight = 100 }, { -- suite_id = 2, -- description = , monsters = { 245002, 245003, 245004, 245005, 245006, 245007, 245008, 245009, 245010, 245011 }, gadgets = { }, regions = { }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_CREATE_245014(context, evt) if 245013 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_245014(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111101245, 245013, {177}) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_245015(context, evt) -- 判断是gadgetid 245013 option_id 177 if 245013 ~= evt.param1 then return false end if 177 ~= evt.param2 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_245015(context, evt) -- 创建编号为180(该挑战的识别id),挑战内容为180的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, 180, 111101245, 10, 0) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") return -1 end -- 添加suite2的新内容 ScriptLib.AddExtraGroupSuite(context, 111101245, 2) -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 245013 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") return -1 end -- 将configid为 245001 的物件更改为状态 GadgetState.GearStart if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 245001, GadgetState.GearStart) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end return 0 end -- 触发操作 function action_EVENT_CHALLENGE_SUCCESS_245016(context, evt) -- 将configid为 245001 的物件更改为状态 GadgetState.GearStop if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 245001, GadgetState.GearStop) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end -- 创建id为245012的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 245012 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") return -1 end return 0 end -- 触发操作 function action_EVENT_CHALLENGE_FAIL_245017(context, evt) -- 将configid为 245001 的物件更改为状态 GadgetState.Default if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 245001, GadgetState.Default) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end -- 创建id为245013的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 245013 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") return -1 end -- 删除suite2的所有内容 ScriptLib.RemoveExtraGroupSuite(context, 111101245, 2) return 0 end