-- 基础信息 local base_info = { group_id = 111101235 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { { config_id = 235002, monster_id = 21010101, pos = { x = 2237.792, y = 244.120, z = -1583.653 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235003, monster_id = 21010101, pos = { x = 2241.217, y = 244.120, z = -1580.700 }, rot = { x = 0.000, y = 288.086, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235004, monster_id = 21010101, pos = { x = 2241.353, y = 244.120, z = -1576.101 }, rot = { x = 0.000, y = 244.991, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235005, monster_id = 21010101, pos = { x = 2237.788, y = 244.120, z = -1573.518 }, rot = { x = 0.000, y = 169.467, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235006, monster_id = 21010101, pos = { x = 2234.155, y = 244.120, z = -1575.034 }, rot = { x = 0.000, y = 144.489, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235007, monster_id = 21010101, pos = { x = 2233.255, y = 244.120, z = -1578.510 }, rot = { x = 0.000, y = 89.567, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235008, monster_id = 21010101, pos = { x = 2234.228, y = 244.120, z = -1582.120 }, rot = { x = 0.000, y = 29.969, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235009, monster_id = 20010901, pos = { x = 2244.668, y = 244.120, z = -1578.633 }, rot = { x = 0.000, y = 268.961, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235010, monster_id = 21011301, pos = { x = 2241.650, y = 244.120, z = -1572.063 }, rot = { x = 0.000, y = 221.819, z = 0.000 }, level = 1, drop_id = 1000100 }, { config_id = 235011, monster_id = 21010401, pos = { x = 2241.705, y = 244.120, z = -1585.008 }, rot = { x = 0.000, y = 325.170, z = 0.000 }, level = 1, drop_id = 1000100 } } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 235001, gadget_id = 70350082, pos = { x = 2237.862, y = 244.120, z = -1578.514 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 235012, gadget_id = 70211001, pos = { x = 2235.636, y = 244.120, z = -1578.564 }, rot = { x = 0.000, y = 269.677, z = 0.000 }, level = 11, drop_tag = "战斗低级蒙德", isOneoff = true, persistent = true }, { config_id = 235013, gadget_id = 70360001, pos = { x = 2240.117, y = 244.120, z = -1578.547 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } } -- 区域 regions = { } -- 触发器 triggers = { { config_id = 1235014, name = "GADGET_CREATE_235014", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_235014", action = "action_EVENT_GADGET_CREATE_235014", trigger_count = 0 }, { config_id = 1235015, name = "SELECT_OPTION_235015", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_235015", action = "action_EVENT_SELECT_OPTION_235015", trigger_count = 0 }, { config_id = 1235016, name = "CHALLENGE_SUCCESS_235016", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "180", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_235016", trigger_count = 0 }, { config_id = 1235017, name = "CHALLENGE_FAIL_235017", event = EventType.EVENT_CHALLENGE_FAIL, source = "180", condition = "", action = "action_EVENT_CHALLENGE_FAIL_235017", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 235001, 235013 }, regions = { }, triggers = { "GADGET_CREATE_235014", "SELECT_OPTION_235015", "CHALLENGE_FAIL_235017" }, rand_weight = 100 }, { -- suite_id = 2, -- description = , monsters = { 235002, 235003, 235004, 235005, 235006, 235007, 235008, 235009, 235010, 235011 }, gadgets = { }, regions = { }, triggers = { }, rand_weight = 100 }, { -- suite_id = 3, -- description = , monsters = { }, gadgets = { }, regions = { }, triggers = { "CHALLENGE_SUCCESS_235016" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_CREATE_235014(context, evt) if 235013 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_235014(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111101235, 235013, {177}) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid") return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_235015(context, evt) -- 判断是gadgetid 235013 option_id 177 if 235013 ~= evt.param1 then return false end if 177 ~= evt.param2 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_235015(context, evt) -- 创建编号为180(该挑战的识别id),挑战内容为180的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型 if 0 ~= ScriptLib.ActiveChallenge(context, 180, 180, 120, 111101235, 10, 0) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge") return -1 end -- 添加suite2的新内容 ScriptLib.AddExtraGroupSuite(context, 111101235, 2) -- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配 if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 235013 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId") return -1 end -- 将configid为 235001 的物件更改为状态 GadgetState.GearStart if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 235001, GadgetState.GearStart) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end return 0 end -- 触发操作 function action_EVENT_CHALLENGE_SUCCESS_235016(context, evt) -- 将configid为 235001 的物件更改为状态 GadgetState.GearStop if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 235001, GadgetState.GearStop) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end -- 创建id为235012的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 235012 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") return -1 end return 0 end -- 触发操作 function action_EVENT_CHALLENGE_FAIL_235017(context, evt) -- 将configid为 235001 的物件更改为状态 GadgetState.Default if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 235001, GadgetState.Default) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end -- 创建id为235013的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 235013 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") return -1 end -- 删除suite2的所有内容 ScriptLib.RemoveExtraGroupSuite(context, 111101235, 2) return 0 end