-- 基础信息 local base_info = { group_id = 111101195 } -- Trigger变量 local defs = { order = {195001,195002,195003}, region_Enter = 195004, region_Leave = 195005 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 195001, gadget_id = 70800043, pos = { x = 2270.975, y = 240.953, z = -1356.216 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 195002, gadget_id = 70800043, pos = { x = 2258.726, y = 239.940, z = -1355.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 195003, gadget_id = 70800043, pos = { x = 2260.609, y = 239.819, z = -1342.240 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 } } -- 区域 regions = { { config_id = 195004, shape = RegionShape.SPHERE, radius = 15, pos = { x = 2262.510, y = 239.662, z = -1349.660 } }, { config_id = 195005, shape = RegionShape.SPHERE, radius = 20, pos = { x = 2262.510, y = 239.662, z = -1349.660 } } } -- 触发器 triggers = { } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { }, regions = { 195004, 195005 }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ require "V2_2/Ayesha"