-- 基础信息 local base_info = { group_id = 111101176 } -- Trigger变量 local defs = { loop_mode = 0, group_ID = 111101176, gadget_1 = 176001, gadget_2 = 176002, gadget_3 = 176003, gadget_4 = 176004 } -- DEFS_MISCS --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { [176001] = { config_id = 176001, gadget_id = 70950055, pos = { x = 2475.635, y = 292.949, z = -1538.556 }, rot = { x = 356.927, y = 204.258, z = 349.965 }, level = 1, state = GadgetState.Action02 }, [176002] = { config_id = 176002, gadget_id = 70950055, pos = { x = 2474.401, y = 292.341, z = -1534.313 }, rot = { x = 352.082, y = 143.566, z = 355.077 }, level = 1, state = GadgetState.Action01 }, [176003] = { config_id = 176003, gadget_id = 70950055, pos = { x = 2471.921, y = 291.645, z = -1531.559 }, rot = { x = 348.562, y = 106.896, z = 2.036 }, level = 1, state = GadgetState.Action01 }, [176004] = { config_id = 176004, gadget_id = 70950055, pos = { x = 2468.160, y = 291.073, z = -1531.250 }, rot = { x = 352.607, y = 59.743, z = 10.256 }, level = 1, state = GadgetState.Action02 }, [176006] = { config_id = 176006, gadget_id = 70211111, pos = { x = 2470.703, y = 292.063, z = -1537.281 }, rot = { x = 4.746, y = 0.411, z = 9.900 }, level = 6, drop_tag = "解谜中级蒙德", isOneoff = true, persistent = true } } -- 区域 regions = { } -- 触发器 triggers = { { config_id = 1176007, name = "VARIABLE_CHANGE_176007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_176007", action = "" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 176001, 176002, 176003, 176004 }, regions = { }, triggers = { }, rand_weight = 100 }, { -- suite_id = 2, -- description = , monsters = { }, gadgets = { 176006 }, regions = { }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_VARIABLE_CHANGE_176007(context, evt) if evt.param1 == evt.param2 then return false end -- 判断变量"successed"为1 if ScriptLib.GetGroupVariableValue(context, "successed") ~= 1 then return false end return true end require "BlackBoxPlay/LightResonanceStone"