-- 基础信息 local base_info = { group_id = 111101143 } -- Trigger变量 local defs = { group_ID = 111101143, trigger_playRegion = 143006, gadget_1 = 143002 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 143001, gadget_id = 70950068, pos = { x = 2556.719, y = 213.767, z = -1256.709 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 143002, gadget_id = 70950070, pos = { x = 2542.730, y = 213.681, z = -1267.904 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 143003, gadget_id = 70950069, pos = { x = 2556.478, y = 215.084, z = -1267.960 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 143004, gadget_id = 70950069, pos = { x = 2545.572, y = 212.474, z = -1255.641 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 143005, gadget_id = 70211111, pos = { x = 2549.953, y = 212.860, z = -1261.440 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "解谜中级蒙德", isOneoff = true, persistent = true } } -- 区域 regions = { { config_id = 143006, shape = RegionShape.SPHERE, radius = 30, pos = { x = 2553.853, y = 213.606, z = -1260.695 }, ability_group_list = { "Move_Electric_Stake_Play" } } } -- 触发器 triggers = { { config_id = 1143007, name = "VARIABLE_CHANGE_143007", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_143007", action = "" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 143001, 143002, 143003, 143004 }, regions = { }, triggers = { }, rand_weight = 100 }, { -- suite_id = 2, -- description = , monsters = { }, gadgets = { }, regions = { 143006 }, triggers = { }, rand_weight = 100 }, { -- suite_id = 3, -- description = , monsters = { }, gadgets = { 143005 }, regions = { }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_VARIABLE_CHANGE_143007(context, evt) if evt.param1 == evt.param2 then return false end -- 判断变量"successed"为1 if ScriptLib.GetGroupVariableValue(context, "successed") ~= 1 then return false end return true end require "BlackBoxPlay/ChargingPort"