-- 基础信息 local base_info = { group_id = 111101142 } -- Trigger变量 local defs = { group_ID = 111101142, gadget_11 = 142001, gadget_12 = 142002, gadget_13 = 142003, gadget_21 = 142006, gadget_22 = 142007, gadget_23 = 142008, gadget_31 = 142011, gadget_32 = 142012, gadget_33 = 142013, trigger_boarder = 142027, gadget_starter = 142001, gadget_ender = 142003 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 142001, gadget_id = 70900304, pos = { x = 2377.156, y = 226.706, z = -1178.154 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 142002, gadget_id = 70900304, pos = { x = 2377.156, y = 226.706, z = -1180.160 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 142003, gadget_id = 70900304, pos = { x = 2377.156, y = 226.706, z = -1182.169 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, state = GadgetState.GearStart }, { config_id = 142006, gadget_id = 70900304, pos = { x = 2375.164, y = 226.708, z = -1178.156 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 142007, gadget_id = 70900304, pos = { x = 2375.164, y = 226.708, z = -1180.162 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 142008, gadget_id = 70900304, pos = { x = 2375.164, y = 226.708, z = -1182.171 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 142011, gadget_id = 70900304, pos = { x = 2373.128, y = 226.707, z = -1178.158 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 142012, gadget_id = 70900304, pos = { x = 2373.128, y = 226.707, z = -1180.164 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 142013, gadget_id = 70900304, pos = { x = 2373.128, y = 226.707, z = -1182.173 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 142026, gadget_id = 70211111, pos = { x = 2372.873, y = 226.216, z = -1190.207 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "解谜中级蒙德", isOneoff = true } } -- 区域 regions = { { config_id = 142027, shape = RegionShape.CUBIC, size = { x = 10.600, y = 11.270, z = 10.600 }, pos = { x = 2373.312, y = 227.295, z = -1182.048 } } } -- 触发器 triggers = { { config_id = 1142028, name = "VARIABLE_CHANGE_142028", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_142028", action = "" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 3, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { }, regions = { }, triggers = { }, rand_weight = 100 }, { -- suite_id = 2, -- description = , monsters = { }, gadgets = { 142001, 142002, 142003, 142006, 142007, 142008, 142011, 142012, 142013 }, regions = { 142027 }, triggers = { }, rand_weight = 100 }, { -- suite_id = 3, -- description = , monsters = { }, gadgets = { 142026 }, regions = { }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_VARIABLE_CHANGE_142028(context, evt) if evt.param1 == evt.param2 then return false end -- 判断变量"successed"为1 if ScriptLib.GetGroupVariableValue(context, "successed") ~= 1 then return false end return true end require "V2_0/DrawOneLine_TreasureMap"