-- 基础信息 local base_info = { group_id = 111101052 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 52001, gadget_id = 70310013, pos = { x = 2681.813, y = 266.625, z = -1399.493 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 52002, gadget_id = 70900039, pos = { x = 2676.406, y = 263.823, z = -1401.959 }, rot = { x = 355.072, y = 0.249, z = 354.212 }, level = 1 }, { config_id = 52003, gadget_id = 70210063, pos = { x = 2674.173, y = 264.398, z = -1395.271 }, rot = { x = 0.000, y = 183.387, z = 0.000 }, level = 26, drop_tag = "解谜低级蒙德", state = GadgetState.ChestFrozen, isOneoff = true, persistent = true }, { config_id = 52006, gadget_id = 70210107, pos = { x = 2682.764, y = 265.041, z = -1412.065 }, rot = { x = 19.090, y = 307.758, z = 355.717 }, level = 26, drop_tag = "一次性搜刮点峭壁蒙德", isOneoff = true, persistent = true }, { config_id = 52007, gadget_id = 70210107, pos = { x = 2671.208, y = 282.705, z = -1418.736 }, rot = { x = 3.871, y = 2.940, z = 13.238 }, level = 26, drop_tag = "一次性搜刮点峭壁蒙德", isOneoff = true, persistent = true }, { config_id = 52008, gadget_id = 70210107, pos = { x = 2680.477, y = 271.004, z = -1412.931 }, rot = { x = 5.745, y = 278.083, z = 346.579 }, level = 26, drop_tag = "一次性搜刮点峭壁蒙德", isOneoff = true, persistent = true }, { config_id = 52009, gadget_id = 70210107, pos = { x = 2681.928, y = 272.411, z = -1409.834 }, rot = { x = 19.090, y = 307.758, z = 355.717 }, level = 26, drop_tag = "一次性搜刮点峭壁蒙德", isOneoff = true, persistent = true }, { config_id = 52010, gadget_id = 70210107, pos = { x = 2690.421, y = 278.503, z = -1402.990 }, rot = { x = 5.259, y = 325.858, z = 1.793 }, level = 26, drop_tag = "一次性搜刮点峭壁蒙德", isOneoff = true, persistent = true } } -- 区域 regions = { } -- 触发器 triggers = { { config_id = 1052004, name = "GADGET_STATE_CHANGE_52004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_52004", action = "action_EVENT_GADGET_STATE_CHANGE_52004", trigger_count = 0 }, { config_id = 1052005, name = "ANY_GADGET_DIE_52005", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_52005", action = "action_EVENT_ANY_GADGET_DIE_52005", trigger_count = 0 } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 0, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = , monsters = { }, gadgets = { 52002, 52003, 52006, 52007, 52008, 52009, 52010 }, regions = { }, triggers = { "GADGET_STATE_CHANGE_52004", "ANY_GADGET_DIE_52005" }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_STATE_CHANGE_52004(context, evt) if 52002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_STATE_CHANGE_52004(context, evt) -- 创建id为52001的gadget if 0 ~= ScriptLib.CreateGadget(context, { config_id = 52001 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget") return -1 end return 0 end -- 触发条件 function condition_EVENT_ANY_GADGET_DIE_52005(context, evt) if 52001 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_ANY_GADGET_DIE_52005(context, evt) -- 将configid为 52002 的物件更改为状态 GadgetState.Default if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 52002, GadgetState.Default) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId") return -1 end return 0 end