-- 基础信息 local base_info = { group_id = 111101046 } --================================================================ -- -- 配置 -- --================================================================ -- 怪物 monsters = { } -- NPC npcs = { } -- 装置 gadgets = { { config_id = 46001, gadget_id = 70360001, pos = { x = 2402.142, y = 251.493, z = -1413.689 }, rot = { x = 0.000, y = 175.400, z = 0.000 }, level = 1, isOneoff = true, persistent = true }, { config_id = 46002, gadget_id = 70211111, pos = { x = 2402.145, y = 250.376, z = -1413.929 }, rot = { x = 0.000, y = 80.300, z = 0.000 }, level = 1, drop_tag = "解谜中级蒙德", showcutscene = true, isOneoff = true, persistent = true }, { config_id = 46005, gadget_id = 70290002, pos = { x = 2399.696, y = 250.777, z = -1414.392 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }, { config_id = 46006, gadget_id = 70500000, pos = { x = 2398.625, y = 252.395, z = -1413.678 }, rot = { x = 0.000, y = 265.000, z = 0.000 }, level = 1, point_type = 3001, owner = 46005 }, { config_id = 46007, gadget_id = 70500000, pos = { x = 2400.566, y = 253.405, z = -1415.403 }, rot = { x = 0.000, y = 314.000, z = 0.000 }, level = 1, point_type = 3001, owner = 46005 }, { config_id = 46008, gadget_id = 70500000, pos = { x = 2399.739, y = 253.685, z = -1413.011 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, point_type = 3001, owner = 46005 } } -- 区域 regions = { } -- 触发器 triggers = { { config_id = 1046003, name = "GADGET_CREATE_46003", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_46003", action = "action_EVENT_GADGET_CREATE_46003", trigger_count = 0 }, { config_id = 1046004, name = "SELECT_OPTION_46004", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_46004", action = "action_EVENT_SELECT_OPTION_46004" } } -- 变量 variables = { } --================================================================ -- -- 初始化配置 -- --================================================================ -- 初始化时创建 init_config = { suite = 1, end_suite = 2, rand_suite = false } --================================================================ -- -- 小组配置 -- --================================================================ suites = { { -- suite_id = 1, -- description = suite_1, monsters = { }, gadgets = { 46001 }, regions = { }, triggers = { "GADGET_CREATE_46003", "SELECT_OPTION_46004" }, rand_weight = 100 }, { -- suite_id = 2, -- description = suite_2, monsters = { }, gadgets = { 46002 }, regions = { }, triggers = { }, rand_weight = 100 } } --================================================================ -- -- 触发器 -- --================================================================ -- 触发条件 function condition_EVENT_GADGET_CREATE_46003(context, evt) -- 判断是gadgetid 46001 if 46001 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_GADGET_CREATE_46003(context, evt) -- 设置操作台选项 if 0 ~= ScriptLib.SetWorktopOptions(context, {169}) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_work_options") return -1 end return 0 end -- 触发条件 function condition_EVENT_SELECT_OPTION_46004(context, evt) if 46001 ~= evt.param1 then return false end return true end -- 触发操作 function action_EVENT_SELECT_OPTION_46004(context, evt) -- 删除指定group: 111101046 ;指定config:46001;物件身上指定option:169; if 0 ~= ScriptLib.DelWorktopOptionByGroupId(context, 111101046, 46001, 169) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : del_work_options_by_group_configId") return -1 end -- 运营数据埋点,匹配LD定义的规则使用 if 0 ~= ScriptLib.MarkPlayerAction(context, 2011, 3, 1) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction") return -1 end -- 重新生成指定group,指定suite if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 111101046, suite = 2 }) then ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite") return -1 end return 0 end