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https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
small fix in domain the realm of beginnings
This commit is contained in:
parent
e32d3e167c
commit
8e2bb8043a
@ -1,4 +1,4 @@
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-- map configuration
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-- scene config
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scene_config = {
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scene_config = {
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begin_pos = { x = -512.0, z = -512.0 },
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begin_pos = { x = -512.0, z = -512.0 },
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size = { x = 1024.0, z = 1024.0 },
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size = { x = 1024.0, z = 1024.0 },
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@ -9,16 +9,10 @@ scene_config = {
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vision_anchor = { x = -1000.0, z = -1000.0 }
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vision_anchor = { x = -1000.0, z = -1000.0 }
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}
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}
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-- all blocks
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-- ids blocks
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blocks = { 20179 }
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blocks = { 20179 }
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-- All block bounds coordinates
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-- block bounds coordinates
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block_rects = {
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block_rects = {
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{ min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } }
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{ min = { x = -512.0, z = -512.0 }, max = { x = 512.0, z = 512.0 } }
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}
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}
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-- Dummy Points
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dummy_points = { "dummy_points" }
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-- Routes
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routes_config = { }
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@ -1,5 +1,7 @@
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-- all groups
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-- groups
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groups = {
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groups = {
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{ id = 220179001, refresh_id = 1, pos = { x = 100, y = 10.5, z = 99.5 } },
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{
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{ id = 220179002, refresh_id = 1, pos = { x = 299.999, y = 10.2, z = 99.999 } }
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id = 220179001,
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pos = { x = 100, y = 10.5, z = 99.5 }
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}
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}
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}
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@ -1,2 +0,0 @@
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dummy_points = {
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}
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@ -3,7 +3,24 @@ local base_info = {
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}
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}
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monsters = {
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monsters = {
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{ config_id = 1028, monster_id = 29080103, pos = { x = 100, y = 10.271, z = 100 }, rot = { x = 0.000, y = 161.345, z = 0.000 }, level = 32, title_id = 171, special_name_id = 13, isElite = true }
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{
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config_id = 1028,
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monster_id = 29080103,
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pos = { x = 100, y = 10.271, z = 100 },
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rot = { x = 0.000, y = 161.345, z = 0.000 },
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level = 1,
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title_id = 171,
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special_name_id = 13,
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},
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{
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config_id = 1029,
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monster_id = 29080104,
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pos = { x = 298.354, y = 10.271, z = 109.712 },
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rot = { x = 0.000, y = 0.000, z = 0.000 },
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level = 1,
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title_id = 173, -- idk name not show up
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special_name_id = 14,
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}
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}
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}
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npcs = {
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npcs = {
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@ -16,13 +33,21 @@ gadgets = {
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{ config_id = 1027, gadget_id = 70290987, pos = { x = 100, y = 10.251, z = 100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 1027, gadget_id = 70290987, pos = { x = 100, y = 10.251, z = 100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 1029, gadget_id = 70290954, pos = { x = 100, y = 10.2, z = 100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 1029, gadget_id = 70290954, pos = { x = 100, y = 10.2, z = 100 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 1039, gadget_id = 70290995, pos = { x = 204.242, y = 10.001, z = 115.858 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 1039, gadget_id = 70290995, pos = { x = 204.242, y = 10.001, z = 115.858 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 2001, gadget_id = 70291045, pos = { x = 300.381, y = 37.317, z = 300.381 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 2002, gadget_id = 70290986, pos = { x = 300, y = 10.251, z = 300 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 2006, gadget_id = 70290964, pos = { x = 299.999, y = 10.2, z = 299.999 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 2007, gadget_id = 70360001, pos = { x = 299.999, y = 10.2, z = 299.999 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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-- gif
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{ config_id = 2008, gadget_id = 70210106, pos = { x = 301.228, y = 10.271, z = 95.719 }, rot = { x = 0, y = 21, z = 0 }, level = 1, drop_tag = "「正机之神」", persistent = true, boss_chest = { monster_config_id=1029, resin=60, life_time = 1800, take_num = 1} }
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}
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}
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regions = {
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regions = {
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}
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}
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triggers = {
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triggers = {
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{ config_id = 1001028, name = "ANY_MONSTER_DIE_1028", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1028", action = "action_EVENT_ANY_MONSTER_DIE_1028", trigger_count = 0 }
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{ config_id = 1001028, name = "ANY_MONSTER_DIE_1028", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1028", action = "action_EVENT_ANY_MONSTER_DIE_1028", trigger_count = 0 },
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{ config_id = 1001029, name = "ANY_MONSTER_DIE_1029", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1029", action = "action_EVENT_ANY_MONSTER_DIE_1029", trigger_count = 0 },
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{ config_id = 1001029, name = "ANY_MONSTER_LIVE_1029", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1029", action = "action_EVENT_ANY_MONSTER_LIVE_1029", trigger_count = 0 }
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}
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}
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variables = {
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variables = {
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@ -41,6 +66,13 @@ suites = {
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regions = { },
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regions = { },
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triggers = { "ANY_MONSTER_DIE_1028" },
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triggers = { "ANY_MONSTER_DIE_1028" },
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rand_weight = 100
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rand_weight = 100
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},
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{
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monsters = { 1029 },
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gadgets = { 2006, 2002, 2001, 2007 },
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regions = { },
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triggers = { "ANY_MONSTER_LIVE_1029", "ANY_MONSTER_DIE_1029" },
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rand_weight = 100
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}
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}
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}
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}
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@ -52,6 +84,29 @@ end
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function action_EVENT_ANY_MONSTER_DIE_1028(context, evt)
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function action_EVENT_ANY_MONSTER_DIE_1028(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set die action monster 1 and refresh group 2")
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set die action monster 1 and refresh group 2")
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ScriptLib.PlayCutScene(context, 121, 0)
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ScriptLib.PlayCutScene(context, 121, 0)
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ScriptLib.RefreshGroup(context, { group_id = 220179002, suite = 1 })
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ScriptLib.RefreshGroup(context, { group_id = 220179001, suite = 2 })
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return true
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end
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function condition_EVENT_ANY_MONSTER_DIE_1029(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set die condition monster 2")
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return true
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end
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function action_EVENT_ANY_MONSTER_DIE_1029(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set die action monster 2")
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ScriptLib.CreateGadget(context, { config_id = 2008 })
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add")
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return true
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end
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function condition_EVENT_ANY_MONSTER_LIVE_1029(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set live condition monster 2")
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return true
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end
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function action_EVENT_ANY_MONSTER_LIVE_1029(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set live action monster 2")
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--todo
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return true
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return true
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end
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end
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@ -1,69 +0,0 @@
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local base_info = {
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group_id = 220179002
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}
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monsters = {
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{ config_id = 1029, monster_id = 29080104, pos = { x = 298.354, y = 10.271, z = 109.712 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, title_id = 173, special_name_id = 14, isElite = true }
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}
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npcs = {
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}
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gadgets = {
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{ config_id = 2001, gadget_id = 70291045, pos = { x = 300.381, y = 37.317, z = 300.381 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 2002, gadget_id = 70290986, pos = { x = 300, y = 10.251, z = 300 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 2006, gadget_id = 70290964, pos = { x = 299.999, y = 10.2, z = 299.999 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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{ config_id = 2007, gadget_id = 70360001, pos = { x = 299.999, y = 10.2, z = 299.999 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 90, is_enable_interact = true },
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-- git
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{ config_id = 2008, gadget_id = 70210106, pos = { x = 301.228, y = 10.271, z = 95.719 }, rot = { x = 0, y = 21, z = 0 }, level = 1, drop_tag = "「正机之神」", persistent = true, boss_chest = { monster_config_id=1029, resin=60, life_time = 1800, take_num = 1} }
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}
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regions = {
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}
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triggers = {
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{ config_id = 1001029, name = "ANY_MONSTER_DIE_1029", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_1029", action = "action_EVENT_ANY_MONSTER_DIE_1029", trigger_count = 0 },
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{ config_id = 1001029, name = "ANY_MONSTER_LIVE_1029", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1029", action = "action_EVENT_ANY_MONSTER_LIVE_1029", trigger_count = 0 }
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}
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variables = {
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}
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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suites = {
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{
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monsters = { 1029 },
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gadgets = { 2006, 2002, 2001, 2007 },
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regions = { },
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triggers = { "ANY_MONSTER_LIVE_1029", "ANY_MONSTER_DIE_1029" },
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rand_weight = 100
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}
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}
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function condition_EVENT_ANY_MONSTER_DIE_1029(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set die condition monster 2")
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return true
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end
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function action_EVENT_ANY_MONSTER_DIE_1029(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set die action monster 2")
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ScriptLib.CreateGadget(context, { config_id = 2008 })
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add")
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return true
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end
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function condition_EVENT_ANY_MONSTER_LIVE_1029(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set live condition monster 2")
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return true
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end
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function action_EVENT_ANY_MONSTER_LIVE_1029(context, evt)
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set live action monster 2")
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--todo
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return true
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end
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