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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00

Update lua quest share 3.2

This commit is contained in:
Akbar Yahya 2022-12-08 05:45:03 +08:00
parent dc6dd93f06
commit 6e7c5563e9
30 changed files with 86 additions and 8 deletions

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-- 任务配置数据开始-----------------------------
main_id = 21033 sub_ids = { 2103301, 2103302, 2103303, 2103304, 2103305, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133106031", "1", }, { "133106031", "1", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120162", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103301"] = { }, ["2103302"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103303"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103304"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103305"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103301"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103302"] = { }, ["2103303"] = { }, ["2103304"] = { }, ["2103305"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q2103302", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 21034 sub_ids = { 2103401, 2103402, 2103403, 2103404, 2103405, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133107188", "0", }, { "133107180", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103401"] = { }, ["2103402"] = { }, ["2103403"] = { }, ["2103404"] = { }, ["2103405"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103401"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103401", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103402"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103403"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103403", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103404"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103405"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103403", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 21035 sub_ids = { 2103501, 2103502, 2103503, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103501"] = { }, ["2103502"] = { }, ["2103503"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103501"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103501_Sunyu", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103502"] = { }, ["2103503"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103503", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 21036 sub_ids = { 2103601, 2103602, 2103603, 2103604, 2103605, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103601"] = { }, ["2103602"] = { }, ["2103603"] = { }, ["2103604"] = { }, ["2103605"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103601"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103601", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103602"] = { }, ["2103603"] = { }, ["2103604"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103602", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103605"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103605", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 21037 sub_ids = { 2103701, 2103703, 2103704, 2103705, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_PACK_ITEM = { { "120179", "1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103701"] = { }, ["2103703"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103704"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2103705"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103701"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103703"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2103704"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103705"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 21038 sub_ids = { 2103801, 2103802, 2103803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103801"] = { }, ["2103802"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103803"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103801"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103802"] = { npcs = { { id = 13057, alias = "Npc13057", script = "Actor/Npc/TempNPC", pos = "Q21038_TAKEPHOTO", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103803"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 3030 sub_ids = { 303002, 303010, 303004, 303006, 303009, 303008, 303007, 303005, 303003, 303001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["303002"] = { }, ["303003"] = { }, ["303004"] = { npcs = { { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_N3099", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3101, alias = "Npc3101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_T303010_N3101", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303005"] = { }, ["303006"] = { npcs = { { id = 3162, alias = "Npc3162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303004_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303007"] = { }, ["303008"] = { }, ["303010"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["303001"] = { }, ["303002"] = { npcs = { { id = 3027, alias = "Npc3027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303002_N3027", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303003"] = { }, ["303004"] = { npcs = { { id = 3162, alias = "Npc3162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303004_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303005"] = { }, ["303006"] = { }, ["303007"] = { }, ["303008"] = { }, ["303009"] = { }, ["303010"] = { npcs = { { id = 3027, alias = "Npc3027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303002_N3027", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_N3099", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3101, alias = "Npc3101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_T303010_N3101", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 40094 sub_ids = { 4009401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009401"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 40095 sub_ids = { 4009501, 4009511, 4009502, 4009503, 4009504, 4009514, 4009505, 4009506, 4009507, 4009508, 4009509, 4009510, 4009513, 4009512, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009501"] = { }, ["4009502"] = { }, ["4009503"] = { }, ["4009504"] = { }, ["4009505"] = { }, ["4009506"] = { }, ["4009507"] = { }, ["4009508"] = { }, ["4009510"] = { }, ["4009511"] = { }, ["4009512"] = { }, ["4009513"] = { }, ["4009514"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009501"] = { }, ["4009502"] = { }, ["4009503"] = { }, ["4009504"] = { }, ["4009505"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009506"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009507"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009508"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009509"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009510"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009511"] = { }, ["4009512"] = { }, ["4009513"] = { }, ["4009514"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70524 sub_ids = { 7052401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052401"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066515_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q7052401_N10011", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "Q7052401_N10012", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70525 sub_ids = { 7052501, 7052502, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052501"] = { }, ["7052502"] = { npcs = { { id = 1707, alias = "Npc1707", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1707", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1708, alias = "Npc1708", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1708", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1709, alias = "Npc1709", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1709", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1710, alias = "Npc1710", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1710", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052501"] = { npcs = { { id = 1707, alias = "Npc1707", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1707", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1708, alias = "Npc1708", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1708", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1709, alias = "Npc1709", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1709", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1710, alias = "Npc1710", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1710", scene_id = 1076, room_id = 1, data_index = 4, }, { id = 1711, alias = "Npc1711", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1711", scene_id = 1076, room_id = 1, data_index = 5, }, }, }, ["7052502"] = { npcs = { { id = 1711, alias = "Npc1711", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70526 sub_ids = { 7052601, 7052602, 7052603, 7052606, 7052604, 7052607, 7052605, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052601"] = { }, ["7052602"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052603"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052604"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052605"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052606"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052607"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052601"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052602"] = { }, ["7052603"] = { }, ["7052604"] = { }, ["7052605"] = { }, ["7052606"] = { }, ["7052607"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70666 sub_ids = { 7066604, 7066601, 7066602, 7066605, 7066603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066601"] = { }, ["7066602"] = { }, ["7066603"] = { }, ["7066604"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066601"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066602"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066603"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066604"] = { }, ["7066605"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70667 sub_ids = { 7066704, 7066701, 7066702, 7066705, 7066703, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066701"] = { }, ["7066702"] = { }, ["7066703"] = { }, ["7066704"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066701"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066702"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066703"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066704"] = { }, ["7066705"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70668 sub_ids = { 7066801, 7066802, 7066803, 7066805, 7066804, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066801"] = { }, ["7066802"] = { }, ["7066803"] = { }, ["7066804"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066801"] = { }, ["7066802"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066803"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066804"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066805"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70669 sub_ids = { 7066901, 7066902, 7066903, 7066905, 7066904, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066901"] = { }, ["7066902"] = { }, ["7066903"] = { }, ["7066904"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066901"] = { }, ["7066902"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066903"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066904"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066905"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70670 sub_ids = { 7067001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7067001"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7067001"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 70671 sub_ids = { 7067101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7067101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7067101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 72501 sub_ids = { 7250101, 7250102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7250101"] = { }, ["7250102"] = { npcs = { { id = 30160, alias = "Npc30160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7268301_N30160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7250101"] = { npcs = { { id = 30160, alias = "Npc30160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7268301_N30160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7250102"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 72728 sub_ids = { 7272801, 7272802, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7272801"] = { }, ["7272802"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7272801"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q22021_Wushidashu_02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7272802"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272802_Player", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 72729 sub_ids = { 7272901, 7272902, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7272901"] = { }, ["7272902"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272902_Paimon", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7272901"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272802_Paimon", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7272902"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 73306 sub_ids = { 7330601, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7330601"] = { npcs = { { id = 1702, alias = "Npc1702", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7305508_N1702", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4247, alias = "Npc4247", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7305508_N4247", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4218, alias = "Npc4218", script = "Actor/Npc/TempNPC", pos = "T7305508_N4218", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "T7305508_N20723", scene_id = 3, room_id = 0, data_index = 4, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7305508_N20724", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7330601"] = { npcs = { { id = 1702, alias = "Npc1702", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7305508_N1702", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4247, alias = "Npc4247", script = "Actor/Npc/NpcFSMBehaviour", pos = "T7305508_N4247", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4218, alias = "Npc4218", script = "Actor/Npc/TempNPC", pos = "T7305508_N4218", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20723, alias = "Npc20723", script = "Actor/Npc/TempNPC", pos = "T7305508_N20723", scene_id = 3, room_id = 0, data_index = 4, }, { id = 20724, alias = "Npc20724", script = "Actor/Npc/TempNPC", pos = "Q7305508_N20724", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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-- 任务配置数据开始-----------------------------
main_id = 73684 sub_ids = { 7368401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7368401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7368401"] = { npcs = { { id = 30276, alias = "Npc30276", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7368401", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>