mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
Update quest lua 3.6
This commit is contained in:
parent
a8a211538b
commit
0b82f2559e
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@ -1,3 +1,3 @@
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-- 任务配置数据开始-----------------------------
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-- 任务配置数据开始-----------------------------
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main_id = 13016
sub_ids =
{
1301601,
1301602,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1301601"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1301601"] = { },
["1301602"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19150ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19150ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
|
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-- 任务配置数据开始-----------------------------
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|
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main_id = 19150
sub_ids =
{
1915001,
1915002,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915001"] = { },
["1915002"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915001"] = { },
["1915002"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915002_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915002_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19151ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19151ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
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-- 任务配置数据开始-----------------------------
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main_id = 19151
sub_ids =
{
1915101,
1915102,
1915103,
1915104,
1915105,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915101"] = { },
["1915102"] = { },
["1915103"] = { },
["1915104"] = { },
["1915105"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915101"] =
{
npcs =
{
{
id = 12905,
alias = "Npc12905",
script = "Actor/Npc/TempNPC",
pos = "C1915101_N12905",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915102"] = { },
["1915103"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915103_N512",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915103_N512",
scene_id = 1073,
room_id = 1073,
data_index = 2,
},
},
},
["1915104"] = { },
["1915105"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19152ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19152ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
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-- 任务配置数据开始-----------------------------
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main_id = 19152
sub_ids =
{
1915201,
1915202,
1915203,
1915204,
1915205,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915201"] = { },
["1915202"] = { },
["1915203"] = { },
["1915204"] = { },
["1915205"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915201"] =
{
npcs =
{
{
id = 12906,
alias = "Npc12906",
script = "Actor/Npc/TempNPC",
pos = "C1915201_N12906",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
},
},
["1915202"] =
{
npcs =
{
{
id = 12907,
alias = "Npc12907",
script = "Actor/Npc/TempNPC",
pos = "Q1915202_N12907",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
},
},
["1915203"] =
{
npcs =
{
{
id = 12908,
alias = "Npc12908",
script = "Actor/Npc/TempNPC",
pos = "C1915203_N12908",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
},
},
["1915204"] = { },
["1915205"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19153ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19153ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
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-- 任务配置数据开始-----------------------------
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main_id = 19153
sub_ids =
{
1915301,
1915302,
1915303,
1915304,
1915305,
1915306,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915301"] = { },
["1915302"] = { },
["1915303"] = { },
["1915304"] = { },
["1915305"] = { },
["1915306"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915301"] = { },
["1915302"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915301_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915301_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915303"] = { },
["1915304"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915301_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915301_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915305"] = { },
["1915306"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915306_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915306_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19154ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19154ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
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-- 任务配置数据开始-----------------------------
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main_id = 19154
sub_ids =
{
1915401,
1915402,
1915403,
1915404,
1915405,
1915406,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915401"] = { },
["1915402"] = { },
["1915403"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915402_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915404"] = { },
["1915405"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915404_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915406"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915401"] = { },
["1915402"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915402_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915402_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915403"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915402_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915404"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915404_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915404_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915405"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915404_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915406"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915406_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915406_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19155ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19155ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
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-- 任务配置数据开始-----------------------------
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|
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main_id = 19155
sub_ids =
{
1915501,
1915502,
1915503,
1915504,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915501"] = { },
["1915502"] = { },
["1915503"] = { },
["1915504"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915501"] = { },
["1915502"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915406_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915406_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915503"] = { },
["1915504"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915502_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915502_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19156ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19156ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
|
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-- 任务配置数据开始-----------------------------
|
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|
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main_id = 19156
sub_ids =
{
1915601,
1915602,
1915603,
1915604,
1915605,
1915606,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915601"] = { },
["1915602"] = { },
["1915603"] = { },
["1915604"] = { },
["1915605"] = { },
["1915606"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915601"] = { },
["1915602"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915602_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915602_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915603"] = { },
["1915604"] = { },
["1915605"] = { },
["1915606"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915604_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915604_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19157ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19157ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19157
sub_ids =
{
1915701,
1915702,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915701"] = { },
["1915702"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915701"] = { },
["1915702"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915702_N512",
scene_id = 1074,
room_id = 1074,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915702_N512",
scene_id = 1074,
room_id = 1074,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19158ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19158ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19158
sub_ids =
{
1915801,
1915802,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915801"] = { },
["1915802"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915801"] =
{
npcs =
{
{
id = 4019,
alias = "Npc4019",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "C1915802_N4019",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915802"] =
{
npcs =
{
{
id = 12910,
alias = "Npc12910",
script = "Actor/Npc/TempNPC",
pos = "C1915802_N12910",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19159ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19159ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19159
sub_ids =
{
1915901,
1915902,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915901"] = { },
["1915902"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915901"] = { },
["1915902"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915902_N512",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915902_N512",
scene_id = 1073,
room_id = 1073,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19160ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19160ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19160
sub_ids =
{
1916001,
1916002,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1916001"] = { },
["1916002"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1916001"] = { },
["1916002"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915902_N512",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915902_N512",
scene_id = 1073,
room_id = 1073,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19161ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19161ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19161
sub_ids =
{
1916101,
1916102,
1916103,
1916104,
1916105,
1916106,
1916107,
1916108,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1916101"] = { },
["1916102"] = { },
["1916103"] = { },
["1916104"] = { },
["1916105"] = { },
["1916106"] = { },
["1916107"] = { },
["1916108"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1916101"] = { },
["1916102"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1916103"] = { },
["1916104"] = { },
["1916105"] = { },
["1916106"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1916107"] = { },
["1916108"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
3
Resources/Scripts/Quest/Share/Q19162ShareConfig.lua
Normal file
3
Resources/Scripts/Quest/Share/Q19162ShareConfig.lua
Normal file
@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19162
sub_ids =
{
1916201,
1916202,
1916203,
1916204,
1916205,
1916206,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1916201"] = { },
["1916202"] = { },
["1916203"] = { },
["1916204"] = { },
["1916205"] = { },
["1916206"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1916201"] = { },
["1916202"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1916202_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1916202_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1916203"] = { },
["1916204"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1916202_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1916202_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1916205"] = { },
["1916206"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1916206_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1916206_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23011
sub_ids =
{
2301101,
2301102,
2301107,
2301103,
2301104,
2301105,
2301106,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133302177", "", },
{ "133302178", "", },
},
QUEST_EXEC_DEL_PACK_ITEM =
{
{ "101965", "1", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2301101"] = { },
["2301102"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301103"] = { },
["2301104"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4052,
alias = "Npc4052",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23032_N4052",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301105"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4052,
alias = "Npc4052",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23032_N4052",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301106"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2301101"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301102"] =
{
npcs =
{
{
id = 4052,
alias = "Npc4052",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23032_N4052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301103"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4052,
alias = "Npc4052",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23032_N4052",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301104"] = { },
["2301105"] = { },
["2301106"] = { },
["2301107"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23033
sub_ids =
{
2303311,
2303301,
2303302,
2303303,
2303304,
2303305,
2303306,
2303307,
2303308,
2303309,
2303310,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133302228", "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303301"] = { },
["2303302"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303301_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303304"] = { },
["2303305"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303305_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303306"] = { },
["2303307"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303301_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303309"] = { },
["2303310"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710787,
alias = "Gadget70710787",
pos = "Q2303310_guide_1977",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303301"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303301_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303302"] = { },
["2303303"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303302_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303304"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303305_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303305"] = { },
["2303306"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303301_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303307"] = { },
["2303308"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303308_N12717_1806",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303309"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12130,
alias = "Npc12130",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1025,
alias = "Npc1025",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_N12130",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1026,
alias = "Npc1026",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_N12130",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
gadgets =
{
{
id = 70710787,
alias = "Gadget70710787",
pos = "Q2303310_guide_1977",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303310"] = { },
["2303311"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23034
sub_ids =
{
2303401,
2303402,
2303403,
2303404,
2303405,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303401"] = { },
["2303402"] = { },
["2303403"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2303403_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2303403_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4042,
alias = "Npc4042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2301501_N4042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["2303404"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2303403_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2303403_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4042,
alias = "Npc4042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2301501_N4042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["2303405"] =
{
npcs =
{
{
id = 4042,
alias = "Npc4042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2301501_N4042",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303401"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303402"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2301501_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2301501_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4042,
alias = "Npc4042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2301501_N4042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["2303403"] = { },
["2303404"] = { },
["2303405"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12700,
alias = "Npc12700",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N12700",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23037
sub_ids =
{
2303701,
2303702,
2303703,
2303704,
2303706,
2303707,
2303708,
2303709,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120052", },
{ "120053", },
{ "120054", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303701"] = { },
["2303702"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303703"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303704"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303706"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303707"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303708"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303709"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303701"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303702"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303703"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303704"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303706"] = { },
["2303707"] = { },
["2303708"] = { },
["2303709"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23038
sub_ids =
{
2303801,
2303802,
2303803,
2303804,
2303805,
2303806,
2303807,
2303808,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120056", },
},
QUEST_EXEC_DEACTIVE_ITEM_GIVING =
{
{ "2303805", },
{ "2303807", },
{ "2303809", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303801"] = { },
["2303802"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303803"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303804"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303805"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303806"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303807"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303808"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303801"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303802"] = { },
["2303803"] = { },
["2303804"] = { },
["2303805"] = { },
["2303806"] = { },
["2303807"] = { },
["2303808"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23039
sub_ids =
{
2303901,
2303902,
2303903,
2303904,
2303905,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133308064", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303901"] = { },
["2303904"] =
{
npcs =
{
{
id = 4422,
alias = "Npc4422",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyA_Ending",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4423,
alias = "Npc4423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_RacingEnd",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303905"] =
{
npcs =
{
{
id = 4422,
alias = "Npc4422",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyA_Ending",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4423,
alias = "Npc4423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_RacingEnd",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303901"] =
{
npcs =
{
{
id = 4422,
alias = "Npc4422",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4423,
alias = "Npc4423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyB",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303902"] =
{
npcs =
{
{
id = 4422,
alias = "Npc4422",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyA_Ending",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4423,
alias = "Npc4423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyB_Start",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q23039_Player_Start",
},
},
},
["2303903"] = { },
["2303904"] = { },
["2303905"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23040
sub_ids =
{
2304001,
2304002,
2304003,
2304004,
2304005,
2304006,
2304007,
2304008,
2304009,
2304010,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133308060", "", },
{ "133308061", "", },
{ "133308070", "", },
{ "133308696", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2304002"] = { },
["2304003"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304004"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304005"] = { },
["2304006"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304007"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304008"] = { },
["2304009"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304010"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2304001"] = { },
["2304002"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304003"] = { },
["2304004"] = { },
["2304005"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304006"] = { },
["2304007"] = { },
["2304008"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304009"] = { },
["2304010"] =
{
npcs =
{
{
id = 4420,
alias = "Npc4420",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304010_N4420",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23042
sub_ids =
{
2304201,
2304202,
2304203,
2304204,
2304205,
2304206,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120066", },
},
QUEST_EXEC_DEACTIVE_ITEM_GIVING =
{
{ "2304204", },
},
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133308121", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2304201"] = { },
["2304202"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304203"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304204"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304205"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304206"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2304201"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304202"] =
{
npcs =
{
{
id = 4406,
alias = "Npc4406",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4406",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304203"] = { },
["2304204"] = { },
["2304205"] = { },
["2304206"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23043
sub_ids =
{
2304306,
2304301,
2304302,
2304303,
2304304,
2304312,
2304313,
2304305,
2304316,
2304307,
2304308,
2304309,
2304310,
2304314,
2304315,
2304311,
2304317,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120118", },
{ "120119", },
{ "120121", },
{ "120120", },
{ "120122", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2304301"] = { },
["2304302"] = { },
["2304305"] = { },
["2304306"] = { },
["2304307"] = { },
["2304308"] = { },
["2304311"] = { },
["2304312"] = { },
["2304313"] = { },
["2304314"] = { },
["2304315"] = { },
["2304316"] = { },
["2304317"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2304301"] = { },
["2304302"] = { },
["2304303"] = { },
["2304304"] = { },
["2304305"] = { },
["2304306"] = { },
["2304307"] = { },
["2304308"] = { },
["2304309"] = { },
["2304310"] = { },
["2304311"] = { },
["2304312"] = { },
["2304313"] = { },
["2304314"] = { },
["2304315"] = { },
["2304316"] = { },
["2304317"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 3023
sub_ids =
{
302301,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["302301"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["302301"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301921_T301921_N1058",
scene_id = 1077,
room_id = 1,
data_index = 1,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q302110_T302110_N1052",
scene_id = 1077,
room_id = 1,
data_index = 2,
},
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q302010_T302110_N1059",
scene_id = 1077,
room_id = 1,
data_index = 3,
},
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302110_T302110_N1053",
scene_id = 1077,
room_id = 1,
data_index = 4,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 3027
sub_ids =
{
302702,
302703,
302701,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["302701"] = { },
["302702"] = { },
["302703"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["302701"] =
{
npcs =
{
{
id = 1056,
alias = "Npc1056",
script = "Actor/Npc/TempNPC",
pos = "Q302617_T302617_Q302701_T302701_N1056",
scene_id = 1075,
room_id = 1,
data_index = 1,
},
},
},
["302702"] =
{
npcs =
{
{
id = 12952,
alias = "Npc12952",
script = "Actor/Npc/TempNPC",
pos = "Q302508_T302508_N12554",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302703"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40086
sub_ids =
{
4008604,
4008601,
4008602,
4008603,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4008601"] = { },
["4008602"] = { },
["4008603"] = { },
["4008604"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4008601"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "Q4008601_N1063",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4008601_N1063",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12855,
alias = "Npc12855",
script = "Actor/Npc/TempNPC",
pos = "Q4008601_N1063",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["4008602"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "Q4008602_N1034",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4008602_N1034",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12855,
alias = "Npc12855",
script = "Actor/Npc/TempNPC",
pos = "Q4008602_N1034",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["4008603"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "Q4008603_N12855",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4008603_N12855",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12855,
alias = "Npc12855",
script = "Actor/Npc/TempNPC",
pos = "Q4008603_N12855",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["4008604"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40087
sub_ids =
{
4008702,
4008703,
4008701,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133315257", "", },
{ "133315337", "", },
},
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120160", },
{ "120161", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4008701"] = { },
["4008702"] = { },
["4008703"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4008701"] = { },
["4008702"] = { },
["4008703"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40088
sub_ids =
{
4008801,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_SET_WEATHER_GADGET =
{
{ "1012", "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4008801"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4008801"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70518
sub_ids =
{
7051801,
7051804,
7051802,
7051805,
7051803,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120049", },
{ "120082", },
},
QUEST_EXEC_STOP_BARGAIN =
{
{ "7", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7051801"] = { },
["7051802"] = { },
["7051803"] = { },
["7051804"] = { },
["7051805"] =
{
npcs =
{
{
id = 30235,
alias = "Npc30235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051802_N30235",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7051801"] =
{
npcs =
{
{
id = 30274,
alias = "Npc30274",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051801_N30234",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051801_N30234",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7051802"] =
{
npcs =
{
{
id = 30235,
alias = "Npc30235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051802_N30235",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7051803"] =
{
npcs =
{
{
id = 1008,
alias = "Barbara",
script = "Actor/Quest/Q413/Barbara",
pos = "Q7051803_N1008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7051804"] =
{
npcs =
{
{
id = 30274,
alias = "Npc30274",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051801_N30234",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051801_N30234",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7051805"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70519
sub_ids =
{
7051901,
7051902,
7051903,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7051901"] = { },
["7051902"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7051901"] = { },
["7051902"] =
{
npcs =
{
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051902_N30234",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7051903"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70520
sub_ids =
{
7052001,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052001"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052001"] =
{
npcs =
{
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052001_N30234",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70521
sub_ids =
{
7052101,
7052102,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052101"] = { },
["7052102"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052101"] = { },
["7052102"] =
{
npcs =
{
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052101_N1002",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70522
sub_ids =
{
7052201,
7052205,
7052204,
7052202,
7052206,
7052203,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120050", },
{ "120083", },
},
QUEST_EXEC_STOP_BARGAIN =
{
{ "8", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052201"] = { },
["7052202"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052203"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052205"] = { },
["7052206"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30236,
alias = "Npc30236",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052202_N30236",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052201"] = { },
["7052202"] =
{
npcs =
{
{
id = 30236,
alias = "Npc30236",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052202_N30236",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052203"] = { },
["7052204"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052205"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052206"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70523
sub_ids =
{
7052301,
7052305,
7052304,
7052302,
7052306,
7052303,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120051", },
{ "120084", },
},
QUEST_EXEC_STOP_BARGAIN =
{
{ "9", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052301"] = { },
["7052302"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052303"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052305"] = { },
["7052306"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30235,
alias = "Npc30235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052302_N30235",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052301"] = { },
["7052302"] =
{
npcs =
{
{
id = 30235,
alias = "Npc30235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052302_N30235",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052303"] = { },
["7052304"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052305"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052306"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70664
sub_ids =
{
7066401,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066401"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066401"] =
{
npcs =
{
{
id = 30153,
alias = "Npc30153",
script = "Actor/Npc/TempNPC",
pos = "Q70664_N30153",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70666
sub_ids =
{
7066604,
7066601,
7066602,
7066605,
7066603,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066601"] = { },
["7066602"] = { },
["7066603"] = { },
["7066604"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066601"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066602"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066603"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066604"] = { },
["7066605"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70667
sub_ids =
{
7066704,
7066701,
7066702,
7066705,
7066703,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066701"] = { },
["7066702"] = { },
["7066703"] = { },
["7066704"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066701"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066702"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066703"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066704"] = { },
["7066705"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70668
sub_ids =
{
7066801,
7066802,
7066803,
7066805,
7066804,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066801"] = { },
["7066802"] = { },
["7066803"] = { },
["7066804"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066801"] = { },
["7066802"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066803"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066804"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066805"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70669
sub_ids =
{
7066901,
7066902,
7066903,
7066905,
7066904,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066901"] = { },
["7066902"] = { },
["7066903"] = { },
["7066904"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066901"] = { },
["7066902"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066903"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066904"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066905"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 71091
sub_ids =
{
7109101,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7109101"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7109101"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73080
sub_ids =
{
7308001,
7308002,
7308003,
7308004,
7308005,
7308006,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7308003"] =
{
npcs =
{
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308004"] =
{
npcs =
{
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308005"] =
{
npcs =
{
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308006"] = { },
["7308001"] =
{
npcs =
{
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7308002"] =
{
npcs =
{
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7308001"] =
{
npcs =
{
{
id = 20593,
alias = "Npc20593",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q7308002",
},
},
},
["7308002"] =
{
npcs =
{
{
id = 20593,
alias = "Npc20593",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308002_N20593",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q7308002",
},
},
},
["7308003"] =
{
npcs =
{
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308004"] =
{
npcs =
{
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308005"] =
{
npcs =
{
{
id = 4327,
alias = "Npc4327",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7308001_N20593",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7308006"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73091
sub_ids =
{
7309101,
7309103,
7309102,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309101"] = { },
["7309102"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309101"] = { },
["7309102"] = { },
["7309103"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73092
sub_ids =
{
7309201,
7309202,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309201"] = { },
["7309202"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309201"] = { },
["7309202"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73093
sub_ids =
{
7309301,
7309302,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309301"] = { },
["7309302"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309301"] = { },
["7309302"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73094
sub_ids =
{
7309401,
7309402,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309401"] = { },
["7309402"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309401"] = { },
["7309402"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73095
sub_ids =
{
7309501,
7309502,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309501"] = { },
["7309502"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309501"] = { },
["7309502"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73096
sub_ids =
{
7309601,
7309602,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309601"] = { },
["7309602"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309601"] = { },
["7309602"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73097
sub_ids =
{
7309701,
7309702,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309701"] = { },
["7309702"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309701"] = { },
["7309702"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73098
sub_ids =
{
7309804,
7309801,
7309802,
7309805,
7309803,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309801"] =
{
npcs =
{
{
id = 20762,
alias = "Npc20762",
script = "Actor/Npc/TempNPC",
pos = "Q7309801_N4186",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7309802"] =
{
npcs =
{
{
id = 20762,
alias = "Npc20762",
script = "Actor/Npc/TempNPC",
pos = "Q7309801_N4186",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7309803"] =
{
npcs =
{
{
id = 20762,
alias = "Npc20762",
script = "Actor/Npc/TempNPC",
pos = "Q7309801_N4186",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q7309801_N4186_2138",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7309804"] = { },
["7309805"] =
{
npcs =
{
{
id = 20762,
alias = "Npc20762",
script = "Actor/Npc/TempNPC",
pos = "Q7309801_N4186",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309801"] = { },
["7309802"] = { },
["7309803"] =
{
npcs =
{
{
id = 20762,
alias = "Npc20762",
script = "Actor/Npc/TempNPC",
pos = "Q7309801_N4186",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q7309801_N4186_2138",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7309804"] =
{
npcs =
{
{
id = 20762,
alias = "Npc20762",
script = "Actor/Npc/TempNPC",
pos = "Q7309801_N4186",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7309805"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73099
sub_ids =
{
7309901,
7309904,
7309902,
7309903,
7309905,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7309901"] = { },
["7309902"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q7309905_N20840",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7309903"] = { },
["7309904"] = { },
["7309905"] =
{
npcs =
{
{
id = 20840,
alias = "Npc20840",
script = "Actor/Npc/TempNPC",
pos = "Q7309905_N20840",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4246,
alias = "Npc4246",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7309905_N4246",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7309901"] = { },
["7309902"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q7309905_N20840",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7309903"] = { },
["7309904"] = { },
["7309905"] =
{
npcs =
{
{
id = 20840,
alias = "Npc20840",
script = "Actor/Npc/TempNPC",
pos = "Q7309905_N20840",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4246,
alias = "Npc4246",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7309905_N4246",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73118
sub_ids =
{
7311801,
7311802,
7311806,
7311803,
7311804,
7311805,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7311802"] = { },
["7311803"] = { },
["7311804"] =
{
npcs =
{
{
id = 20685,
alias = "Npc20685",
script = "Actor/Npc/TempNPC",
pos = "Q7311803_N20685",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7311805"] =
{
npcs =
{
{
id = 20685,
alias = "Npc20685",
script = "Actor/Npc/TempNPC",
pos = "Q7311803_N20685",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7311806"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7311801"] = { },
["7311802"] =
{
npcs =
{
{
id = 20685,
alias = "Npc20685",
script = "Actor/Npc/TempNPC",
pos = "Q7311803_N20685",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7311803"] =
{
npcs =
{
{
id = 20685,
alias = "Npc20685",
script = "Actor/Npc/TempNPC",
pos = "Q7311803_N20685",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7311804"] = { },
["7311805"] = { },
["7311806"] =
{
npcs =
{
{
id = 20685,
alias = "Npc20685",
script = "Actor/Npc/TempNPC",
pos = "Q7311803_N20685",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73119
sub_ids =
{
7311901,
7311902,
7311906,
7311903,
7311904,
7311905,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7311902"] = { },
["7311903"] = { },
["7311904"] =
{
npcs =
{
{
id = 20686,
alias = "Npc20686",
script = "Actor/Npc/TempNPC",
pos = "Q7311903_N20686",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7311905"] =
{
npcs =
{
{
id = 20686,
alias = "Npc20686",
script = "Actor/Npc/TempNPC",
pos = "Q7311903_N20686",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7311906"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7311901"] = { },
["7311902"] =
{
npcs =
{
{
id = 20686,
alias = "Npc20686",
script = "Actor/Npc/TempNPC",
pos = "Q7311903_N20686",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7311903"] =
{
npcs =
{
{
id = 20686,
alias = "Npc20686",
script = "Actor/Npc/TempNPC",
pos = "Q7311903_N20686",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7311904"] = { },
["7311905"] = { },
["7311906"] =
{
npcs =
{
{
id = 20686,
alias = "Npc20686",
script = "Actor/Npc/TempNPC",
pos = "Q7311903_N20686",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73120
sub_ids =
{
7312001,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312001"] =
{
npcs =
{
{
id = 20768,
alias = "Npc20768",
script = "Actor/Npc/TempNPC",
pos = "Q7312001_N20768",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20826,
alias = "Npc20826",
script = "Actor/Npc/TempNPC",
pos = "Q7312001_N20826",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 20827,
alias = "Npc20827",
script = "Actor/Npc/TempNPC",
pos = "Q7312001_N20827",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 20828,
alias = "Npc20828",
script = "Actor/Npc/TempNPC",
pos = "Q7312001_N20828",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73121
sub_ids =
{
7312101,
7312102,
7312106,
7312103,
7312104,
7312105,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312102"] = { },
["7312103"] = { },
["7312104"] =
{
npcs =
{
{
id = 20687,
alias = "Npc20687",
script = "Actor/Npc/TempNPC",
pos = "Q7312103_N20687",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312105"] =
{
npcs =
{
{
id = 20687,
alias = "Npc20687",
script = "Actor/Npc/TempNPC",
pos = "Q7312103_N20687",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312106"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312101"] = { },
["7312102"] =
{
npcs =
{
{
id = 20687,
alias = "Npc20687",
script = "Actor/Npc/TempNPC",
pos = "Q7312103_N20687",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312103"] =
{
npcs =
{
{
id = 20687,
alias = "Npc20687",
script = "Actor/Npc/TempNPC",
pos = "Q7312103_N20687",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312104"] = { },
["7312105"] = { },
["7312106"] =
{
npcs =
{
{
id = 20687,
alias = "Npc20687",
script = "Actor/Npc/TempNPC",
pos = "Q7312103_N20687",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73122
sub_ids =
{
7312201,
7312202,
7312206,
7312203,
7312204,
7312205,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312202"] = { },
["7312203"] = { },
["7312204"] =
{
npcs =
{
{
id = 20688,
alias = "Npc20688",
script = "Actor/Npc/TempNPC",
pos = "Q7312203_N20688",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312205"] =
{
npcs =
{
{
id = 20688,
alias = "Npc20688",
script = "Actor/Npc/TempNPC",
pos = "Q7312203_N20688",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312206"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312201"] = { },
["7312202"] =
{
npcs =
{
{
id = 20688,
alias = "Npc20688",
script = "Actor/Npc/TempNPC",
pos = "Q7312203_N20688",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312203"] =
{
npcs =
{
{
id = 20688,
alias = "Npc20688",
script = "Actor/Npc/TempNPC",
pos = "Q7312203_N20688",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312204"] = { },
["7312205"] = { },
["7312206"] =
{
npcs =
{
{
id = 20688,
alias = "Npc20688",
script = "Actor/Npc/TempNPC",
pos = "Q7312203_N20688",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73123
sub_ids =
{
7312301,
7312302,
7312306,
7312303,
7312304,
7312305,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312302"] = { },
["7312303"] = { },
["7312304"] =
{
npcs =
{
{
id = 20689,
alias = "Npc20689",
script = "Actor/Npc/TempNPC",
pos = "Q7312303_N20689",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312305"] =
{
npcs =
{
{
id = 20689,
alias = "Npc20689",
script = "Actor/Npc/TempNPC",
pos = "Q7312303_N20689",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312306"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312301"] = { },
["7312302"] =
{
npcs =
{
{
id = 20689,
alias = "Npc20689",
script = "Actor/Npc/TempNPC",
pos = "Q7312303_N20689",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312303"] =
{
npcs =
{
{
id = 20689,
alias = "Npc20689",
script = "Actor/Npc/TempNPC",
pos = "Q7312303_N20689",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312304"] = { },
["7312305"] = { },
["7312306"] =
{
npcs =
{
{
id = 20689,
alias = "Npc20689",
script = "Actor/Npc/TempNPC",
pos = "Q7312303_N20689",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73124
sub_ids =
{
7312401,
7312402,
7312406,
7312403,
7312404,
7312405,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312402"] = { },
["7312403"] = { },
["7312404"] =
{
npcs =
{
{
id = 20690,
alias = "Npc20690",
script = "Actor/Npc/TempNPC",
pos = "Q7312403_N20690",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312405"] =
{
npcs =
{
{
id = 20690,
alias = "Npc20690",
script = "Actor/Npc/TempNPC",
pos = "Q7312403_N20690",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312406"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312401"] = { },
["7312402"] =
{
npcs =
{
{
id = 20690,
alias = "Npc20690",
script = "Actor/Npc/TempNPC",
pos = "Q7312403_N20690",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312403"] =
{
npcs =
{
{
id = 20690,
alias = "Npc20690",
script = "Actor/Npc/TempNPC",
pos = "Q7312403_N20690",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312404"] = { },
["7312405"] = { },
["7312406"] =
{
npcs =
{
{
id = 20690,
alias = "Npc20690",
script = "Actor/Npc/TempNPC",
pos = "Q7312403_N20690",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73125
sub_ids =
{
7312501,
7312502,
7312506,
7312503,
7312504,
7312505,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312502"] = { },
["7312503"] = { },
["7312504"] =
{
npcs =
{
{
id = 20691,
alias = "Npc20691",
script = "Actor/Npc/TempNPC",
pos = "Q7312503_N20691",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312505"] =
{
npcs =
{
{
id = 20691,
alias = "Npc20691",
script = "Actor/Npc/TempNPC",
pos = "Q7312503_N20691",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312506"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312501"] = { },
["7312502"] =
{
npcs =
{
{
id = 20691,
alias = "Npc20691",
script = "Actor/Npc/TempNPC",
pos = "Q7312503_N20691",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312503"] =
{
npcs =
{
{
id = 20691,
alias = "Npc20691",
script = "Actor/Npc/TempNPC",
pos = "Q7312503_N20691",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312504"] = { },
["7312505"] = { },
["7312506"] =
{
npcs =
{
{
id = 20691,
alias = "Npc20691",
script = "Actor/Npc/TempNPC",
pos = "Q7312503_N20691",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73126
sub_ids =
{
7312601,
7312602,
7312606,
7312603,
7312604,
7312605,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312602"] = { },
["7312603"] = { },
["7312604"] =
{
npcs =
{
{
id = 20692,
alias = "Npc20692",
script = "Actor/Npc/TempNPC",
pos = "Q7312603_N20692",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312605"] =
{
npcs =
{
{
id = 20692,
alias = "Npc20692",
script = "Actor/Npc/TempNPC",
pos = "Q7312603_N20692",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312606"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312601"] = { },
["7312602"] =
{
npcs =
{
{
id = 20692,
alias = "Npc20692",
script = "Actor/Npc/TempNPC",
pos = "Q7312603_N20692",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312603"] =
{
npcs =
{
{
id = 20692,
alias = "Npc20692",
script = "Actor/Npc/TempNPC",
pos = "Q7312603_N20692",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312604"] = { },
["7312605"] = { },
["7312606"] =
{
npcs =
{
{
id = 20692,
alias = "Npc20692",
script = "Actor/Npc/TempNPC",
pos = "Q7312603_N20692",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73127
sub_ids =
{
7312701,
7312702,
7312706,
7312703,
7312704,
7312705,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312702"] = { },
["7312703"] = { },
["7312704"] =
{
npcs =
{
{
id = 20693,
alias = "Npc20693",
script = "Actor/Npc/TempNPC",
pos = "Q7312703_N20693",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312705"] =
{
npcs =
{
{
id = 20693,
alias = "Npc20693",
script = "Actor/Npc/TempNPC",
pos = "Q7312703_N20693",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312706"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312701"] = { },
["7312702"] =
{
npcs =
{
{
id = 20693,
alias = "Npc20693",
script = "Actor/Npc/TempNPC",
pos = "Q7312703_N20693",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312703"] =
{
npcs =
{
{
id = 20693,
alias = "Npc20693",
script = "Actor/Npc/TempNPC",
pos = "Q7312703_N20693",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312704"] = { },
["7312705"] = { },
["7312706"] =
{
npcs =
{
{
id = 20693,
alias = "Npc20693",
script = "Actor/Npc/TempNPC",
pos = "Q7312703_N20693",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73128
sub_ids =
{
7312801,
7312802,
7312806,
7312803,
7312804,
7312805,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312801"] = { },
["7312802"] = { },
["7312803"] = { },
["7312804"] =
{
npcs =
{
{
id = 20694,
alias = "Npc20694",
script = "Actor/Npc/TempNPC",
pos = "Q7312803_N20694",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312805"] =
{
npcs =
{
{
id = 20694,
alias = "Npc20694",
script = "Actor/Npc/TempNPC",
pos = "Q7312803_N20694",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312806"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312801"] = { },
["7312802"] =
{
npcs =
{
{
id = 20694,
alias = "Npc20694",
script = "Actor/Npc/TempNPC",
pos = "Q7312803_N20694",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312803"] =
{
npcs =
{
{
id = 20694,
alias = "Npc20694",
script = "Actor/Npc/TempNPC",
pos = "Q7312803_N20694",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312804"] = { },
["7312805"] = { },
["7312806"] =
{
npcs =
{
{
id = 20694,
alias = "Npc20694",
script = "Actor/Npc/TempNPC",
pos = "Q7312803_N20694",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73129
sub_ids =
{
7312901,
7312902,
7312906,
7312903,
7312904,
7312905,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7312902"] = { },
["7312903"] = { },
["7312904"] =
{
npcs =
{
{
id = 20695,
alias = "Npc20695",
script = "Actor/Npc/TempNPC",
pos = "Q7312903_N20695",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312905"] =
{
npcs =
{
{
id = 20695,
alias = "Npc20695",
script = "Actor/Npc/TempNPC",
pos = "Q7312903_N20695",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312906"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7312901"] = { },
["7312902"] =
{
npcs =
{
{
id = 20695,
alias = "Npc20695",
script = "Actor/Npc/TempNPC",
pos = "Q7312903_N20695",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312903"] =
{
npcs =
{
{
id = 20695,
alias = "Npc20695",
script = "Actor/Npc/TempNPC",
pos = "Q7312903_N20695",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7312904"] = { },
["7312905"] = { },
["7312906"] =
{
npcs =
{
{
id = 20695,
alias = "Npc20695",
script = "Actor/Npc/TempNPC",
pos = "Q7312903_N20695",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73130
sub_ids =
{
7313001,
7313002,
7313006,
7313003,
7313004,
7313005,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313002"] = { },
["7313003"] = { },
["7313004"] =
{
npcs =
{
{
id = 20696,
alias = "Npc20696",
script = "Actor/Npc/TempNPC",
pos = "Q7313003_N20696",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7313005"] =
{
npcs =
{
{
id = 20696,
alias = "Npc20696",
script = "Actor/Npc/TempNPC",
pos = "Q7313003_N20696",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7313006"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313001"] = { },
["7313002"] =
{
npcs =
{
{
id = 20696,
alias = "Npc20696",
script = "Actor/Npc/TempNPC",
pos = "Q7313003_N20696",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7313003"] =
{
npcs =
{
{
id = 20696,
alias = "Npc20696",
script = "Actor/Npc/TempNPC",
pos = "Q7313003_N20696",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7313004"] = { },
["7313005"] = { },
["7313006"] =
{
npcs =
{
{
id = 20696,
alias = "Npc20696",
script = "Actor/Npc/TempNPC",
pos = "Q7313003_N20696",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73131
sub_ids =
{
7313101,
7313102,
7313106,
7313103,
7313104,
7313105,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313102"] = { },
["7313103"] = { },
["7313104"] =
{
npcs =
{
{
id = 20697,
alias = "Npc20697",
script = "Actor/Npc/TempNPC",
pos = "Q7313103_N20697",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7313105"] =
{
npcs =
{
{
id = 20697,
alias = "Npc20697",
script = "Actor/Npc/TempNPC",
pos = "Q7313103_N20697",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7313106"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313101"] = { },
["7313102"] =
{
npcs =
{
{
id = 20697,
alias = "Npc20697",
script = "Actor/Npc/TempNPC",
pos = "Q7313103_N20697",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7313103"] =
{
npcs =
{
{
id = 20697,
alias = "Npc20697",
script = "Actor/Npc/TempNPC",
pos = "Q7313103_N20697",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
["7313104"] = { },
["7313105"] = { },
["7313106"] =
{
npcs =
{
{
id = 20697,
alias = "Npc20697",
script = "Actor/Npc/TempNPC",
pos = "Q7313103_N20697",
scene_id = 3,
room_id = 0,
data_index = 1,
bornShoesOffset = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73132
sub_ids =
{
7313201,
7313202,
7313203,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313202"] = { },
["7313203"] =
{
npcs =
{
{
id = 20672,
alias = "Npc20672",
script = "Actor/Npc/TempNPC",
pos = "Q7313202_N20672",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313201"] = { },
["7313202"] =
{
npcs =
{
{
id = 20672,
alias = "Npc20672",
script = "Actor/Npc/TempNPC",
pos = "Q7313202_N20672",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7313203"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73133
sub_ids =
{
7313301,
7313302,
7313303,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313302"] = { },
["7313303"] =
{
npcs =
{
{
id = 20673,
alias = "Npc20673",
script = "Actor/Npc/TempNPC",
pos = "Q7313302_N20673",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313301"] = { },
["7313302"] =
{
npcs =
{
{
id = 20673,
alias = "Npc20673",
script = "Actor/Npc/TempNPC",
pos = "Q7313302_N20673",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7313303"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73134
sub_ids =
{
7313401,
7313402,
7313403,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313402"] = { },
["7313403"] =
{
npcs =
{
{
id = 20674,
alias = "Npc20674",
script = "Actor/Npc/TempNPC",
pos = "Q7313402_N20674",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313401"] = { },
["7313402"] =
{
npcs =
{
{
id = 20674,
alias = "Npc20674",
script = "Actor/Npc/TempNPC",
pos = "Q7313402_N20674",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7313403"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73135
sub_ids =
{
7313501,
7313502,
7313503,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313502"] = { },
["7313503"] =
{
npcs =
{
{
id = 20675,
alias = "Npc20675",
script = "Actor/Npc/TempNPC",
pos = "Q7313502_N20675",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313501"] = { },
["7313502"] =
{
npcs =
{
{
id = 20675,
alias = "Npc20675",
script = "Actor/Npc/TempNPC",
pos = "Q7313502_N20675",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7313503"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73136
sub_ids =
{
7313601,
7313602,
7313603,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313602"] = { },
["7313603"] =
{
npcs =
{
{
id = 20676,
alias = "Npc20676",
script = "Actor/Npc/TempNPC",
pos = "Q7313602_N20676",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313601"] = { },
["7313602"] =
{
npcs =
{
{
id = 20676,
alias = "Npc20676",
script = "Actor/Npc/TempNPC",
pos = "Q7313602_N20676",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7313603"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73137
sub_ids =
{
7313701,
7313702,
7313703,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313702"] = { },
["7313703"] =
{
npcs =
{
{
id = 20677,
alias = "Npc20677",
script = "Actor/Npc/TempNPC",
pos = "Q7313702_N20677",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313701"] = { },
["7313702"] =
{
npcs =
{
{
id = 20677,
alias = "Npc20677",
script = "Actor/Npc/TempNPC",
pos = "Q7313702_N20677",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7313703"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73138
sub_ids =
{
7313801,
7313802,
7313803,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313802"] = { },
["7313803"] =
{
npcs =
{
{
id = 20678,
alias = "Npc20678",
script = "Actor/Npc/TempNPC",
pos = "Q7313802_N20678",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313801"] = { },
["7313802"] =
{
npcs =
{
{
id = 20678,
alias = "Npc20678",
script = "Actor/Npc/TempNPC",
pos = "Q7313802_N20678",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7313803"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73139
sub_ids =
{
7313901,
7313902,
7313903,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7313902"] = { },
["7313903"] =
{
npcs =
{
{
id = 20679,
alias = "Npc20679",
script = "Actor/Npc/TempNPC",
pos = "Q7313902_N20679",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7313901"] = { },
["7313902"] =
{
npcs =
{
{
id = 20679,
alias = "Npc20679",
script = "Actor/Npc/TempNPC",
pos = "Q7313902_N20679",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7313903"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73140
sub_ids =
{
7314001,
7314002,
7314003,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7314002"] = { },
["7314003"] =
{
npcs =
{
{
id = 20680,
alias = "Npc20680",
script = "Actor/Npc/TempNPC",
pos = "Q7314002_N20680",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314001"] = { },
["7314002"] =
{
npcs =
{
{
id = 20680,
alias = "Npc20680",
script = "Actor/Npc/TempNPC",
pos = "Q7314002_N20680",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7314003"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73141
sub_ids =
{
7314101,
7314102,
7314103,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7314102"] = { },
["7314103"] =
{
npcs =
{
{
id = 20681,
alias = "Npc20681",
script = "Actor/Npc/TempNPC",
pos = "Q7314102_N20681",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314101"] = { },
["7314102"] =
{
npcs =
{
{
id = 20681,
alias = "Npc20681",
script = "Actor/Npc/TempNPC",
pos = "Q7314102_N20681",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7314103"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73142
sub_ids =
{
7314201,
7314202,
7314203,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7314202"] = { },
["7314203"] =
{
npcs =
{
{
id = 20682,
alias = "Npc20682",
script = "Actor/Npc/TempNPC",
pos = "Q7314202_N20682",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314201"] = { },
["7314202"] =
{
npcs =
{
{
id = 20682,
alias = "Npc20682",
script = "Actor/Npc/TempNPC",
pos = "Q7314202_N20682",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7314203"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73143
sub_ids =
{
7314301,
7314302,
7314303,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7314302"] = { },
["7314303"] =
{
npcs =
{
{
id = 20683,
alias = "Npc20683",
script = "Actor/Npc/TempNPC",
pos = "Q7314302_N20683",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314301"] = { },
["7314302"] =
{
npcs =
{
{
id = 20683,
alias = "Npc20683",
script = "Actor/Npc/TempNPC",
pos = "Q7314302_N20683",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7314303"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73144
sub_ids =
{
7314401,
7314402,
7314403,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7314402"] = { },
["7314403"] =
{
npcs =
{
{
id = 20684,
alias = "Npc20684",
script = "Actor/Npc/TempNPC",
pos = "Q7314402_N20684",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314401"] = { },
["7314402"] =
{
npcs =
{
{
id = 20684,
alias = "Npc20684",
script = "Actor/Npc/TempNPC",
pos = "Q7314402_N20684",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7314403"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73145
sub_ids =
{
7314501,
7314502,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314501"] = { },
["7314502"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73146
sub_ids =
{
7314601,
7314602,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314601"] = { },
["7314602"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73147
sub_ids =
{
7314701,
7314702,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314701"] = { },
["7314702"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 73148
sub_ids =
{
7314801,
7314802,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7314801"] = { },
["7314802"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user